This project follows the tutorial at https://vulkan-tutorial.com to draw a Rectangle using Vulkan, GLFW, and Rust.
Stephen Seo
425a0ae501
TODO: "Graphics pipeline basics: Render passes" https://vulkan-tutorial.com/Drawing_a_triangle/Graphics_pipeline_basics/Render_passes |
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shaders | ||
src | ||
.gitignore | ||
build.rs | ||
Cargo.lock | ||
Cargo.toml | ||
LICENSE |