Stephen Seo
3aa79ef21a
TODO: "Graphics pipeline basics: Fixed functions" https://vulkan-tutorial.com/Drawing_a_triangle/Graphics_pipeline_basics/Fixed_functions
9 lines
149 B
GLSL
9 lines
149 B
GLSL
#version 450
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layout(location = 0) in vec3 fragColor;
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layout(location = 0) out vec4 outColor;
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void main() {
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outColor = vec4(fragColor, 1.0);
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}
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