Stephen Seo
07b384a6c7
TODO: "Vertex buffer creation" https://vulkan-tutorial.com/Vertex_buffers/Vertex_buffer_creation Note that triangle drawing doesn't work at this stage.
11 lines
223 B
GLSL
11 lines
223 B
GLSL
#version 450
|
|
|
|
layout(location = 0) in vec2 inPosition;
|
|
layout(location = 1) in vec3 inColor;
|
|
|
|
layout(location = 0) out vec3 fragColor;
|
|
|
|
void main() {
|
|
gl_Position = vec4(inPosition, 0.0, 1.0);
|
|
fragColor = inColor;
|
|
}
|