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3 commits

Author SHA1 Message Date
Stephen Seo 7ddc39b42d Suppress "dead_code" warning in math3d.rs 2024-03-15 15:52:18 +09:00
Stephen Seo 612f7dc8da WIP "Vertex buffers: Vertex buffer creation"
TODO: "Vertex buffers: Staging buffer"
https://vulkan-tutorial.com/Vertex_buffers/Staging_buffer
2024-03-15 15:51:23 +09:00
Stephen Seo 07b384a6c7 WIP "Vertex buffers: Vertex input description"
TODO: "Vertex buffer creation"
https://vulkan-tutorial.com/Vertex_buffers/Vertex_buffer_creation

Note that triangle drawing doesn't work at this stage.
2024-03-15 15:51:12 +09:00
3 changed files with 295 additions and 29 deletions

View file

@ -1,20 +1,11 @@
#version 450
layout(location = 0) in vec2 inPosition;
layout(location = 1) in vec3 inColor;
layout(location = 0) out vec3 fragColor;
vec2 positions[3] = vec2[](
vec2( 0.0, -0.5),
vec2( 0.5, 0.5),
vec2(-0.5, 0.5)
);
vec3 colors[3] = vec3[](
vec3(1.0, 0.0, 0.0),
vec3(0.0, 1.0, 0.0),
vec3(0.0, 0.0, 1.0)
);
void main() {
gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
fragColor = colors[gl_VertexIndex];
gl_Position = vec4(inPosition, 0.0, 1.0);
fragColor = inColor;
}

View file

@ -1,8 +1,11 @@
mod ffi;
mod math3d;
use std::collections::HashSet;
use std::ffi::{c_void, CStr, CString};
use math3d::Vertex;
const WINDOW_WIDTH: i32 = 800;
const WINDOW_HEIGHT: i32 = 600;
@ -22,6 +25,21 @@ const DYNAMIC_STATES: [ffi::VkDynamicState; 2] = [
const DEVICE_EXTENSIONS: [*const i8; 1] =
[ffi::VK_KHR_SWAPCHAIN_EXTENSION_NAME as *const u8 as *const i8];
const VERTICES: [math3d::Vertex; 3] = [
math3d::Vertex {
pos: [0.0, -0.5],
color: [1.0, 0.0, 0.0],
},
math3d::Vertex {
pos: [0.5, 0.5],
color: [0.0, 1.0, 0.0],
},
math3d::Vertex {
pos: [-0.5, 0.5],
color: [0.0, 0.0, 1.0],
},
];
fn check_validation_layer_support() -> bool {
let mut layer_count: u32 = 0;
unsafe {
@ -188,6 +206,8 @@ struct VulkanApp {
render_finished_semaphore: ffi::VkSemaphore,
in_flight_fence: ffi::VkFence,
framebuffer_resized: bool,
vertex_buffer: ffi::VkBuffer,
vertex_buffer_memory: ffi::VkDeviceMemory,
}
impl VulkanApp {
@ -216,6 +236,8 @@ impl VulkanApp {
render_finished_semaphore: std::ptr::null_mut(),
in_flight_fence: std::ptr::null_mut(),
framebuffer_resized: false,
vertex_buffer: std::ptr::null_mut(),
vertex_buffer_memory: std::ptr::null_mut(),
}
}
@ -259,6 +281,7 @@ impl VulkanApp {
.expect("Should be able to set up graphics pipeline");
self.create_framebuffers().unwrap();
self.create_command_pool().unwrap();
self.create_vertex_buffer().unwrap();
self.create_command_buffer().unwrap();
self.create_sync_objects().unwrap();
}
@ -926,7 +949,19 @@ impl VulkanApp {
let shader_stages: [ffi::VkPipelineShaderStageCreateInfo; 2] =
[vert_shader_stage_info, frag_shader_stage_info];
let vertex_input_info = Self::create_vertex_input_state_info_struct();
let mut vertex_input_info: ffi::VkPipelineVertexInputStateCreateInfo =
unsafe { std::mem::zeroed() };
vertex_input_info.sType =
ffi::VkStructureType_VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
let bind_desc = Vertex::get_binding_description();
let attr_descs = Vertex::get_attribute_descriptions();
vertex_input_info.vertexBindingDescriptionCount = 1;
vertex_input_info.vertexAttributeDescriptionCount = attr_descs.len() as u32;
vertex_input_info.pVertexBindingDescriptions = std::ptr::addr_of!(bind_desc);
vertex_input_info.pVertexAttributeDescriptions = attr_descs.as_ptr();
let mut input_assembly: ffi::VkPipelineInputAssemblyStateCreateInfo =
unsafe { std::mem::zeroed() };
@ -1074,19 +1109,6 @@ impl VulkanApp {
dynamic_state
}
fn create_vertex_input_state_info_struct() -> ffi::VkPipelineVertexInputStateCreateInfo {
let mut vertex_input_info: ffi::VkPipelineVertexInputStateCreateInfo =
unsafe { std::mem::zeroed() };
vertex_input_info.sType =
ffi::VkStructureType_VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
vertex_input_info.vertexBindingDescriptionCount = 0;
vertex_input_info.pVertexBindingDescriptions = std::ptr::null();
vertex_input_info.vertexAttributeDescriptionCount = 0;
vertex_input_info.pVertexBindingDescriptions = std::ptr::null();
vertex_input_info
}
fn create_viewport(&self) -> ffi::VkViewport {
let mut viewport: ffi::VkViewport = unsafe { std::mem::zeroed() };
viewport.x = 0.0;
@ -1377,6 +1399,17 @@ impl VulkanApp {
);
}
let offsets: [ffi::VkDeviceSize; 1] = [0];
unsafe {
ffi::vkCmdBindVertexBuffers(
command_buffer,
0,
1,
std::ptr::addr_of!(self.vertex_buffer),
offsets.as_ptr(),
);
}
let viewport = self.create_viewport();
unsafe {
@ -1387,7 +1420,7 @@ impl VulkanApp {
unsafe {
ffi::vkCmdSetScissor(command_buffer, 0, 1, std::ptr::addr_of!(scissor));
ffi::vkCmdDraw(command_buffer, 3, 1, 0, 0);
ffi::vkCmdDraw(command_buffer, VERTICES.len() as u32, 1, 0, 0);
ffi::vkCmdEndRenderPass(command_buffer);
if ffi::vkEndCommandBuffer(command_buffer) != ffi::VkResult_VK_SUCCESS {
@ -1583,12 +1616,138 @@ impl VulkanApp {
pub fn set_resize_flag(&mut self) {
self.framebuffer_resized = true;
}
fn create_vertex_buffer(&mut self) -> Result<(), String> {
let mut buffer_info: ffi::VkBufferCreateInfo = unsafe { std::mem::zeroed() };
buffer_info.sType = ffi::VkStructureType_VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
buffer_info.size = (std::mem::size_of::<math3d::Vertex>() * VERTICES.len()) as u64;
buffer_info.usage = ffi::VkBufferUsageFlagBits_VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
buffer_info.sharingMode = ffi::VkSharingMode_VK_SHARING_MODE_EXCLUSIVE;
let result = unsafe {
ffi::vkCreateBuffer(
self.device,
std::ptr::addr_of!(buffer_info),
std::ptr::null(),
std::ptr::addr_of_mut!(self.vertex_buffer),
)
};
if result != ffi::VkResult_VK_SUCCESS {
return Err(String::from("Failed to create vertex buffer!"));
}
let mut mem_reqs: ffi::VkMemoryRequirements = unsafe { std::mem::zeroed() };
unsafe {
ffi::vkGetBufferMemoryRequirements(
self.device,
self.vertex_buffer,
std::ptr::addr_of_mut!(mem_reqs),
);
}
let mut alloc_info: ffi::VkMemoryAllocateInfo = unsafe { std::mem::zeroed() };
alloc_info.sType = ffi::VkStructureType_VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
alloc_info.allocationSize = mem_reqs.size;
alloc_info.memoryTypeIndex = self.find_memory_type(
mem_reqs.memoryTypeBits,
ffi::VkMemoryPropertyFlagBits_VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
| ffi::VkMemoryPropertyFlagBits_VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
)?;
let result = unsafe {
ffi::vkAllocateMemory(
self.device,
std::ptr::addr_of!(alloc_info),
std::ptr::null(),
std::ptr::addr_of_mut!(self.vertex_buffer_memory),
)
};
if result != ffi::VkResult_VK_SUCCESS {
return Err(String::from("Failed to allocate vertex buffer memory!"));
}
unsafe {
ffi::vkBindBufferMemory(
self.device,
self.vertex_buffer,
self.vertex_buffer_memory,
0,
);
}
let mut data_ptr: *mut c_void = unsafe { std::mem::zeroed() };
unsafe {
ffi::vkMapMemory(
self.device,
self.vertex_buffer_memory,
0,
buffer_info.size,
0,
std::ptr::addr_of_mut!(data_ptr),
);
}
{
let data_ptr_vertices: &mut [math3d::Vertex; 3] =
unsafe { std::mem::transmute(data_ptr) };
*data_ptr_vertices = VERTICES;
}
unsafe {
ffi::vkUnmapMemory(self.device, self.vertex_buffer_memory);
}
Ok(())
}
fn find_memory_type(
&mut self,
type_filter: u32,
properties: ffi::VkMemoryPropertyFlags,
) -> Result<u32, String> {
if self.physical_device.is_null() {
return Err(String::from(
"Cannot find memory type if physical_device is null!",
));
}
let mut mem_props: ffi::VkPhysicalDeviceMemoryProperties = unsafe { std::mem::zeroed() };
unsafe {
ffi::vkGetPhysicalDeviceMemoryProperties(
self.physical_device,
std::ptr::addr_of_mut!(mem_props),
);
}
for idx in 0..mem_props.memoryTypeCount {
if (type_filter & (1 << idx)) != 0
&& (mem_props.memoryTypes[idx as usize].propertyFlags & properties) == properties
{
return Ok(idx);
}
}
Err(String::from("Failed to find suitable memory type!"))
}
}
impl Drop for VulkanApp {
fn drop(&mut self) {
self.cleanup_swap_chain().unwrap();
if !self.vertex_buffer.is_null() {
unsafe {
ffi::vkDestroyBuffer(self.device, self.vertex_buffer, std::ptr::null());
}
}
if !self.vertex_buffer_memory.is_null() {
unsafe {
ffi::vkFreeMemory(self.device, self.vertex_buffer_memory, std::ptr::null());
}
}
if !self.in_flight_fence.is_null() {
unsafe {
ffi::vkDestroyFence(self.device, self.in_flight_fence, std::ptr::null());

116
src/math3d.rs Normal file
View file

@ -0,0 +1,116 @@
use crate::ffi;
#[repr(C)]
#[derive(Copy, Clone, PartialEq, Debug)]
pub struct Vertex {
pub pos: [f32; 2],
pub color: [f32; 3],
}
impl Default for Vertex {
fn default() -> Self {
Self {
pos: [0.0, 0.0],
color: [0.0, 0.0, 0.0],
}
}
}
#[allow(dead_code)]
impl Vertex {
pub fn new(pos: [f32; 2], color: [f32; 3]) -> Self {
Self { pos, color }
}
pub fn pos_offset() -> usize {
0
}
pub fn color_offset() -> usize {
let mut offset = std::mem::size_of::<[f32; 2]>();
let alignment = std::mem::align_of::<[f32; 3]>();
while offset % alignment != 0 {
offset += 1;
}
offset
}
pub fn get_binding_description() -> ffi::VkVertexInputBindingDescription {
let mut bind_desc: ffi::VkVertexInputBindingDescription = unsafe { std::mem::zeroed() };
bind_desc.binding = 0;
bind_desc.stride = std::mem::size_of::<Self>() as u32;
bind_desc.inputRate = ffi::VkVertexInputRate_VK_VERTEX_INPUT_RATE_VERTEX;
bind_desc
}
pub fn get_attribute_descriptions() -> [ffi::VkVertexInputAttributeDescription; 2] {
let mut attr_descs: [ffi::VkVertexInputAttributeDescription; 2] =
unsafe { std::mem::zeroed() };
attr_descs[0].binding = 0;
attr_descs[0].location = 0;
attr_descs[0].format = ffi::VkFormat_VK_FORMAT_R32G32_SFLOAT;
attr_descs[0].offset = Self::pos_offset() as u32;
attr_descs[1].binding = 0;
attr_descs[1].location = 1;
attr_descs[1].format = ffi::VkFormat_VK_FORMAT_R32G32B32_SFLOAT;
attr_descs[1].offset = Self::color_offset() as u32;
attr_descs
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn offsets() {
let mut vertex = Vertex {
pos: [1.0, 2.0],
color: [3.0, 4.0, 5.0],
};
let root_ptr: *const f32 = &vertex as *const Vertex as *const f32;
let pos_offset = Vertex::pos_offset();
assert!(pos_offset + 4 <= std::mem::size_of::<Vertex>());
let pos_0_ptr = unsafe { root_ptr.byte_add(pos_offset) };
assert_eq!(unsafe { *pos_0_ptr }, vertex.pos[0]);
assert!(pos_offset + 8 <= std::mem::size_of::<Vertex>());
let pos_1_ptr = unsafe { root_ptr.byte_add(pos_offset + 4) };
assert_eq!(unsafe { *pos_1_ptr }, vertex.pos[1]);
let color_offset = Vertex::color_offset();
assert!(color_offset + 4 <= std::mem::size_of::<Vertex>());
let col_0_ptr = unsafe { root_ptr.byte_add(color_offset) };
assert_eq!(unsafe { *col_0_ptr }, vertex.color[0]);
assert!(color_offset + 8 <= std::mem::size_of::<Vertex>());
let col_1_ptr = unsafe { root_ptr.byte_add(color_offset + 4) };
assert_eq!(unsafe { *col_1_ptr }, vertex.color[1]);
assert!(color_offset + 12 <= std::mem::size_of::<Vertex>());
let col_2_ptr = unsafe { root_ptr.byte_add(color_offset + 8) };
assert_eq!(unsafe { *col_2_ptr }, vertex.color[2]);
vertex.pos[0] = 0.123;
vertex.pos[1] = 0.456;
vertex.color[0] = 0.789;
vertex.color[1] = 1.234;
vertex.color[2] = 1.567;
assert_eq!(unsafe { *pos_0_ptr }, vertex.pos[0]);
assert_eq!(unsafe { *pos_1_ptr }, vertex.pos[1]);
assert_eq!(unsafe { *col_0_ptr }, vertex.color[0]);
assert_eq!(unsafe { *col_1_ptr }, vertex.color[1]);
assert_eq!(unsafe { *col_2_ptr }, vertex.color[2]);
}
}