UDPC_Deque* UDPC_Deque_init(uint32_t alloc_size)
{
UDPC_Deque *deque = malloc(sizeof(UDPC_Deque));
+ if(!deque)
+ {
+ return NULL;
+ }
UDPC_Deque_clear(deque);
deque->alloc_size = alloc_size;
deque->buf = malloc(alloc_size);
*data = malloc(*size);
- if(deque->tail < *size)
+ if(deque->tail == 0)
+ {
+ memcpy(*data, &deque->buf[deque->alloc_size - *size], *size);
+ return returnValue;
+ }
+ else if(deque->tail < *size)
{
memcpy(data[*size - deque->tail], deque->buf, deque->tail);
memcpy(
*size - deque->tail);
return returnValue;
}
+ else
+ {
+ memcpy(*data, &deque->buf[deque->tail - *size], *size);
+ return returnValue;
+ }
+}
+
+void* UDPC_Deque_get_back_ptr(UDPC_Deque *deque, uint32_t unitSize)
+{
+ if(deque->size < unitSize)
+ {
+ return NULL;
+ }
- memcpy(*data, &deque->buf[deque->tail - *size], *size);
- return returnValue;
+ if(deque->tail == 0 && deque->size >= unitSize)
+ {
+ return &deque->buf[deque->alloc_size - unitSize];
+ }
+ else if(deque->tail < unitSize)
+ {
+ return NULL;
+ }
+ else
+ {
+ return &deque->buf[deque->tail - unitSize];
+ }
}
int UDPC_Deque_get_front(UDPC_Deque *deque, void **data, uint32_t *size)
*size - (deque->alloc_size - deque->head));
return returnValue;
}
+ else
+ {
+ memcpy(*data, &deque->buf[deque->head], *size);
+ return returnValue;
+ }
+}
+
+void* UDPC_Deque_get_front_ptr(UDPC_Deque *deque, uint32_t unitSize)
+{
+ if(deque->size < unitSize || deque->head + unitSize > deque->alloc_size)
+ {
+ return NULL;
+ }
- memcpy(*data, &deque->buf[deque->head], *size);
- return returnValue;
+ return &deque->buf[deque->head];
}
void UDPC_Deque_pop_back(UDPC_Deque *deque, uint32_t size)
return 1;
}
+void* UDPC_Deque_index_ptr(UDPC_Deque *deque, uint32_t unitSize, uint32_t index)
+{
+ uint32_t pos = unitSize * index;
+ uint32_t abspos;
+ if(pos >= deque->size)
+ {
+ return NULL;
+ }
+
+ if(pos + deque->head >= deque->alloc_size)
+ {
+ abspos = pos + deque->head - deque->alloc_size;
+ }
+ else
+ {
+ abspos = pos + deque->head;
+ }
+
+ if(abspos + unitSize > deque->alloc_size)
+ {
+ return NULL;
+ }
+
+ return &deque->buf[abspos];
+}
+
int UDPC_Deque_index_rev(UDPC_Deque *deque, uint32_t unitSize, uint32_t index, void **out)
{
uint32_t pos = unitSize * (index + 1);
return 1;
}
+void* UDPC_Deque_index_rev_ptr(UDPC_Deque *deque, uint32_t unitSize, uint32_t index)
+{
+ uint32_t pos = unitSize * (index + 1);
+ uint32_t abspos;
+ if(pos >= deque->size + unitSize)
+ {
+ return NULL;
+ }
+
+ if(pos > deque->tail)
+ {
+ abspos = deque->alloc_size - (pos - deque->tail);
+ }
+ else
+ {
+ abspos = deque->tail - pos;
+ }
+
+ if(abspos + unitSize > deque->alloc_size)
+ {
+ return NULL;
+ }
+
+ return &deque->buf[abspos];
+}
+
int UDPC_Deque_remove(UDPC_Deque *deque, uint32_t unitSize, uint32_t index)
{
uint32_t pos = unitSize * index;
*/
int UDPC_Deque_get_back(UDPC_Deque *deque, void **data, uint32_t *size);
+/*!
+ * \brief Get data ptr from back of deque
+ * The returned ptr is part of the Deque's internal buffer and must not be
+ * manually free'd; it will be free'd when the Deque itself is destroyed.
+ * \return non-null if tail of deque has contiguous data of size unitSize
+ */
+void* UDPC_Deque_get_back_ptr(UDPC_Deque *deque, uint32_t unitSize);
+
/*!
* \brief Get data from front of deque
* Data must be free'd after use as it was allocated with malloc.
*/
int UDPC_Deque_get_front(UDPC_Deque *deque, void **data, uint32_t *size);
+/*!
+ * \brief Get data ptr from front of deque
+ * The returned ptr is part of the Deque's internal buffer and must not be
+ * manually free'd; it will be free'd when the Deque itself is destroyed.
+ * \return non-null if head of deque has contiguous data of size unitSize
+ */
+void* UDPC_Deque_get_front_ptr(UDPC_Deque *deque, uint32_t unitSize);
+
/*!
* \brief "free" data from the back of the deque
* If size is greater than data used, then all data will be "free"d.
*/
int UDPC_Deque_index(UDPC_Deque *deque, uint32_t unitSize, uint32_t index, void **out);
+/*!
+ * \brief Get a ptr to the indexed data at position unitSize * index
+ * The ptr will be indexed relative to the head of the Deque.
+ * The returned ptr is part of the Deque's internal buffer and will be free'd
+ * when the Deque is destroyed, so it should not be free'd directly.
+ * \return non-null if indexed data is a valid contiguous part of the buffer
+ */
+void* UDPC_Deque_index_ptr(UDPC_Deque *deque, uint32_t unitSize, uint32_t index);
+
/*!
* \brief Get a unitSize sized chunk of data at position relative to tail
* The out pointer will be malloc'd with size unitSize and will have a copy of
*/
int UDPC_Deque_index_rev(UDPC_Deque *deque, uint32_t unitSize, uint32_t index, void **out);
+/*!
+ * \brief Get a ptr to the indexed data at position unitSize * index
+ * The ptr will be indexed relative to the tail of the Deque.
+ * The returned ptr is part of the Deque's internal buffer and will be free'd
+ * when the Deque is destroyed, so it should not be free'd directly.
+ * \return non-null if indexed data is a valid contiguous part of the buffer
+ */
+void* UDPC_Deque_index_rev_ptr(UDPC_Deque *deque, uint32_t unitSize, uint32_t index);
+
/*!
* \brief Replaces the data at index with data at the end (if exists)
* Note this will reduce the size of the Deque by unitSize amount.
context->connected = UDPC_Deque_init(sizeof(UDPC_INTERNAL_ConnectionData)
* (isClient != 0 ? 1 : UDPC_CD_AMOUNT));
+ timespec_get(&context->lastUpdated, TIME_UTC);
+
return context;
}
}
}
+void UDPC_update(UDPC_Context *ctx)
+{
+ // get dt
+ struct timespec ts;
+ timespec_get(&ts, TIME_UTC);
+ float dt = UDPC_ts_diff_to_seconds(&ts, &ctx->lastUpdated);
+ ctx->lastUpdated = ts;
+
+ // check rtt
+ for(int x = 0; x * sizeof(UDPC_INTERNAL_ConnectionData) < ctx->connected->size; ++x)
+ {
+ // TODO after fixing Deque
+ }
+}
+
+float UDPC_ts_diff_to_seconds(struct timespec *ts0, struct timespec *ts1)
+{
+ float sec = 0.0f;
+ if(!ts0 || !ts1)
+ {
+ return sec;
+ }
+
+ if(ts0->tv_sec > ts1->tv_sec)
+ {
+ sec = ts0->tv_sec - ts1->tv_sec;
+ if(ts0->tv_nsec > ts1->tv_nsec)
+ {
+ sec += ((float)(ts0->tv_nsec - ts1->tv_nsec)) / 1000000000.0f;
+ }
+ else if(ts0->tv_nsec < ts1->tv_nsec)
+ {
+ sec -= 1.0f;
+ sec += ((float)(1000000000 + ts0->tv_nsec - ts1->tv_nsec)) / 1000000000.0f;
+ }
+ }
+ else if(ts0->tv_sec < ts1->tv_sec)
+ {
+ sec = ts1->tv_sec - ts0->tv_sec;
+ if(ts0->tv_nsec < ts1->tv_nsec)
+ {
+ sec += ((float)(ts1->tv_nsec - ts0->tv_nsec)) / 1000000000.0f;
+ }
+ else if(ts0->tv_nsec > ts1->tv_nsec)
+ {
+ sec -= 1.0f;
+ sec += ((float)(1000000000 + ts1->tv_nsec - ts0->tv_nsec)) / 1000000000.0f;
+ }
+ }
+ else
+ {
+ if(ts0->tv_nsec > ts1->tv_nsec)
+ {
+ sec += ((float)(ts0->tv_nsec - ts1->tv_nsec)) / 1000000000.0f;
+ }
+ else
+ {
+ sec += ((float)(ts1->tv_nsec - ts0->tv_nsec)) / 1000000000.0f;
+ }
+ }
+
+ return sec;
+}
+
int UDPC_INTERNAL_threadfn(void *context)
{
UDPC_Context *ctx = (UDPC_Context*)context;
#include <unistd.h>
#define CleanupSocket(x) close(x)
+#else
+ #define CleanupSocket(x) ((void)0)
#endif
#define UDPC_CD_AMOUNT 32
-// This struct should not be used outside of this library
+/// This struct should not be used outside of this library
typedef struct
{
uint32_t addr;
struct timespec sent;
} UDPC_INTERNAL_PacketInfo;
-// This struct should not be used outside of this library
+/// This struct should not be used outside of this library
typedef struct
{
/*
struct timespec rtt;
} UDPC_INTERNAL_ConnectionData;
-// This struct should not be modified, only passed to functions that require it
+/// This struct should not be modified, only passed to functions that require it
typedef struct
{
/*
mtx_t tflagsMtx;
cnd_t threadCV;
UDPC_Deque *connected;
+ struct timespec lastUpdated;
} UDPC_Context;
UDPC_Context* UDPC_init(uint16_t listenPort, int isClient);
const char* UDPC_get_error_str(uint32_t error);
+/// If threaded, this function is called automatically
+void UDPC_update(UDPC_Context *ctx);
+
+float UDPC_ts_diff_to_seconds(struct timespec *ts0, struct timespec *ts1);
+
int UDPC_INTERNAL_threadfn(void *context); // internal usage only
#endif
// push back success
ASSERT_TRUE(UDPC_Deque_push_back(deque, arr, sizeof(int) * 4));
ASSERT_EQ_MEM(arr, deque->buf, sizeof(int) * 4);
+ ASSERT_EQ_MEM(arr, UDPC_Deque_get_back_ptr(deque, sizeof(int) * 4), sizeof(int) * 4);
+ ASSERT_EQ_MEM(arr, UDPC_Deque_get_front_ptr(deque, sizeof(int) * 4), sizeof(int) * 4);
+ for(int x = 0; x < 4; ++x)
+ {
+ ASSERT_EQ_MEM(&arr[x], UDPC_Deque_index_ptr(deque, sizeof(int), x), sizeof(int));
+ ASSERT_EQ_MEM(&arr[3 - x], UDPC_Deque_index_rev_ptr(deque, sizeof(int), x), sizeof(int));
+ }
ASSERT_EQ(deque->size, sizeof(int) * 4);
// push front success
ASSERT_TRUE(UDPC_Deque_push_front(deque, &arr[4], sizeof(int) * 4));
ASSERT_EQ_MEM(&arr[4], &deque->buf[sizeof(int) * 12], sizeof(int) * 4);
+ ASSERT_EQ_MEM(arr, UDPC_Deque_get_back_ptr(deque, sizeof(int) * 4), sizeof(int) * 4);
+ ASSERT_EQ_MEM(&arr[4], UDPC_Deque_get_front_ptr(deque, sizeof(int) * 4), sizeof(int) * 4);
+ for(int x = 0; x < 4; ++x)
+ {
+ ASSERT_EQ_MEM(&arr[x + 4], UDPC_Deque_index_ptr(deque, sizeof(int), x), sizeof(int));
+ ASSERT_EQ_MEM(&arr[x], UDPC_Deque_index_ptr(deque, sizeof(int), x + 4), sizeof(int));
+ ASSERT_EQ_MEM(&arr[3 - x], UDPC_Deque_index_rev_ptr(deque, sizeof(int), x), sizeof(int));
+ ASSERT_EQ_MEM(&arr[7 - x], UDPC_Deque_index_rev_ptr(deque, sizeof(int), x + 4), sizeof(int));
+ }
ASSERT_EQ(deque->size, sizeof(int) * 8);
// realloc bigger success