Update README.md
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@ -24,3 +24,6 @@ The current set up of the update/draw loop uses
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browser's `requestAnimationFrame` that should call `update` and `draw` once per
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each frame at the fps that the browser decides, which should match the fps of
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your display.
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If you want to use graphics, I suggest using/building `raylib`, but that will
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require building it separately with `emsdk` and linking to it in the Makefile.
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