mpd_info_screen/src/display.rs

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1.6 KiB
Rust
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use crate::mpd_handler::MPDHandler;
use crate::Opt;
use ggez::event::{self, EventHandler};
use ggez::graphics::{self, Color, DrawParam, Drawable, Rect, Text, TextFragment};
use ggez::timer::{check_update_time, fps, yield_now};
use ggez::Context;
use ggez::GameError;
use std::sync::{Arc, RwLock};
pub struct MPDDisplay {
opts: Opt,
mpd_handler: Option<Arc<RwLock<MPDHandler>>>,
is_valid: bool,
is_initialized: bool,
notice_text: Text,
}
impl MPDDisplay {
pub fn new(ctx: &mut Context, opts: Opt) -> Self {
Self {
opts,
mpd_handler: None,
is_valid: true,
is_initialized: false,
notice_text: Text::new(""),
}
}
}
impl EventHandler for MPDDisplay {
fn update(&mut self, ctx: &mut ggez::Context) -> Result<(), GameError> {
if !check_update_time(ctx, 10) {
yield_now();
return Ok(());
}
self.notice_text = Text::new(TextFragment::new(format!("fps is {}", fps(ctx))));
yield_now();
Ok(())
}
fn draw(&mut self, ctx: &mut ggez::Context) -> Result<(), GameError> {
graphics::clear(ctx, Color::BLACK);
self.notice_text.draw(ctx, DrawParam::default());
graphics::present(ctx)
}
fn resize_event(&mut self, ctx: &mut Context, width: f32, height: f32) {
graphics::set_screen_coordinates(
ctx,
Rect {
x: 0.0,
y: 0.0,
w: width,
h: height,
},
)
.expect("Failed to handle resizing window");
}
}