diff --git a/src/display.rs b/src/display.rs index b027f6a..2d91209 100644 --- a/src/display.rs +++ b/src/display.rs @@ -19,8 +19,8 @@ const INIT_FONT_SIZE_X: f32 = 24.0; const INIT_FONT_SIZE_Y: f32 = 34.0; const TEXT_X_OFFSET: f32 = 0.3; const TEXT_OFFSET_Y_SPACING: f32 = 0.4; -const TEXT_HEIGHT_LIMIT: f32 = 55.0; -const ARTIST_HEIGHT_LIMIT: f32 = 40.0; +const TEXT_HEIGHT_SCALE: f32 = 0.1; +const ARTIST_HEIGHT_SCALE: f32 = 0.08; fn seconds_to_time(seconds: f64) -> String { let seconds_int: u64 = seconds.floor() as u64; @@ -207,6 +207,9 @@ impl MPDDisplay { fn refresh_text_transforms(&mut self, ctx: &mut Context) -> GameResult<()> { let screen_coords: Rect = graphics::screen_coordinates(ctx); + let text_height_limit = TEXT_HEIGHT_SCALE * screen_coords.h.abs(); + let artist_height_limit = ARTIST_HEIGHT_SCALE * screen_coords.h.abs(); + let mut offset_y: f32 = screen_coords.h; let mut filename_y: f32 = 0.0; @@ -245,9 +248,9 @@ impl MPDDisplay { if screen_coords.w < width || height >= (if is_artist { - ARTIST_HEIGHT_LIMIT + artist_height_limit } else { - TEXT_HEIGHT_LIMIT + text_height_limit }) { current_x = current_x * 4.0f32 / 5.0f32;