utility::Cleanup device_cleanup(
[](void *ptr) { vkDestroyDevice(*((VkDevice *)ptr), nullptr); },
&device);
+
+ VkQueue compute_queue;
+ vkGetDeviceQueue(device, indices.computeFamily.value(), 0, &compute_queue);
+
+ std::array<VkDescriptorSetLayoutBinding, 4> compute_layout_bindings{};
+ compute_layout_bindings[0].binding = 0;
+ compute_layout_bindings[0].descriptorCount = 1;
+ compute_layout_bindings[0].descriptorType =
+ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
+ compute_layout_bindings[0].pImmutableSamplers = nullptr;
+ compute_layout_bindings[0].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
+
+ compute_layout_bindings[1].binding = 0;
+ compute_layout_bindings[1].descriptorCount = 1;
+ compute_layout_bindings[1].descriptorType =
+ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
+ compute_layout_bindings[1].pImmutableSamplers = nullptr;
+ compute_layout_bindings[1].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
+
+ compute_layout_bindings[2].binding = 0;
+ compute_layout_bindings[2].descriptorCount = 1;
+ compute_layout_bindings[2].descriptorType =
+ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
+ compute_layout_bindings[2].pImmutableSamplers = nullptr;
+ compute_layout_bindings[2].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
+
+ compute_layout_bindings[3].binding = 0;
+ compute_layout_bindings[3].descriptorCount = 1;
+ compute_layout_bindings[3].descriptorType =
+ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
+ compute_layout_bindings[3].pImmutableSamplers = nullptr;
+ compute_layout_bindings[3].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
+
+ VkDescriptorSetLayoutCreateInfo layout_info{};
+ layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
+ layout_info.bindingCount = compute_layout_bindings.size();
+ layout_info.pBindings = compute_layout_bindings.data();
+
+ VkDescriptorSetLayout compute_desc_set_layout;
+ if (vkCreateDescriptorSetLayout(device, &layout_info, nullptr,
+ &compute_desc_set_layout) != VK_SUCCESS) {
+ std::clog << "WARNING: Failed to create compute descriptor set layout!\n";
+ goto ENDOF_VULKAN;
+ }
+ utility::Cleanup compute_desc_set_layout_cleanup(
+ [device](void *ptr) {
+ vkDestroyDescriptorSetLayout(device, *((VkDescriptorSetLayout *)ptr),
+ nullptr);
+ },
+ &compute_desc_set_layout);
}
ENDOF_VULKAN:
std::clog << "TODO: Remove this once Vulkan support is implemented.\n";
--- /dev/null
+#version 450
+
+int twoToOne(int x, int y, int width, int height) {
+ while (x < 0) {
+ x += width;
+ }
+ while (y < 0) {
+ y += height;
+ }
+ x = x % width;
+ y = y % height;
+ return x + y * width;
+}
+
+layout(std140, binding = 0) readonly buffer PreComputed {
+ float precomputed[];
+};
+
+layout(std140, binding = 1) writeonly buffer FilterOut { float filter_out[]; };
+
+layout(std140, binding = 2) readonly buffer PBP { int pbp[]; };
+
+layout(std140, binding = 3) readonly buffer Other {
+ int width;
+ int height;
+ int filter_size;
+};
+
+layout(local_size_x = 256) in;
+
+void main() {
+ uint index = gl_GlobalInvocationID.x;
+ if (index >= width * height) {
+ return;
+ }
+
+ int x = index % width;
+ int y = index / width;
+
+ float sum = 0.0F;
+ for (int q = 0; q < filter_size; ++q) {
+ int q_prime = height - filter_size / 2 + y + q;
+ for (int p = 0; p < filter_size; ++p) {
+ int p_prime = width - filter_size / 2 + x + p;
+ if (pbp[twoToOne(p_prime, q_prime, width, height)] != 0) {
+ sum += precomputed[twoToOne(p, q, filter_size, filter_size)];
+ }
+ }
+ }
+
+ filter_out[index] = sum;
+}