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git.seodisparate.com - LudumDare45_StartWithNothing/log
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Stephen Seo [Tue, 21 Feb 2023 06:23:18 +0000 (15:23 +0900)]
Minor fix, set fps on native builds
Stephen Seo [Tue, 21 Feb 2023 05:10:51 +0000 (14:10 +0900)]
Impl camera and camera shader
At this point, the agnostic_interface is implemented with Raylib. What's
left is testing. Currently the main function does nothing.
Stephen Seo [Tue, 21 Feb 2023 03:33:28 +0000 (12:33 +0900)]
Impl transform/origin shader loading/usage
Stephen Seo [Mon, 20 Feb 2023 11:07:44 +0000 (20:07 +0900)]
Setup for drawing with transforms by using shaders
Stephen Seo [Mon, 20 Feb 2023 07:04:13 +0000 (16:04 +0900)]
More work on agnostic_interface/raylib_impl
Stephen Seo [Sun, 19 Feb 2023 08:05:30 +0000 (17:05 +0900)]
Add "origin" to draw calls with a transform
Stephen Seo [Sun, 19 Feb 2023 07:52:52 +0000 (16:52 +0900)]
Work on impl of some of raylib_impl
Stephen Seo [Sun, 19 Feb 2023 06:51:37 +0000 (15:51 +0900)]
Begin work on Raylib impl of agnostic_interface
Stephen Seo [Sun, 19 Feb 2023 06:25:27 +0000 (15:25 +0900)]
Move "original_impl" to own module
Stephen Seo [Thu, 16 Feb 2023 09:05:04 +0000 (18:05 +0900)]
Try using font size 20 for "size-less" text draws
Stephen Seo [Thu, 16 Feb 2023 09:01:18 +0000 (18:01 +0900)]
Refactor "AppearingText" updating/drawing
Stephen Seo [Thu, 16 Feb 2023 08:55:57 +0000 (17:55 +0900)]
Minor fix
Stephen Seo [Thu, 16 Feb 2023 08:53:03 +0000 (17:53 +0900)]
Work on porting from quicksilver
Can compile at this point, but does not run.
Stephen Seo [Thu, 16 Feb 2023 08:01:40 +0000 (17:01 +0900)]
Use &trait/&mut trait instead of Box variants
Stephen Seo [Wed, 15 Feb 2023 06:52:25 +0000 (15:52 +0900)]
Work on porting from quicksilver
Stephen Seo [Tue, 14 Feb 2023 09:55:36 +0000 (18:55 +0900)]
Work on porting from quicksilver
Stephen Seo [Mon, 13 Feb 2023 09:53:04 +0000 (18:53 +0900)]
More fixes, add agnostic_interface.rs
Stephen Seo [Mon, 13 Feb 2023 08:49:38 +0000 (17:49 +0900)]
Work on porting away from quicksilver
Stephen Seo [Tue, 7 Jun 2022 07:15:10 +0000 (16:15 +0900)]
Update README.md
Stephen Seo [Tue, 7 Jun 2022 07:03:45 +0000 (16:03 +0900)]
Fix compiling (still fails to run)
Stephen Seo [Sun, 6 Oct 2019 12:29:29 +0000 (21:29 +0900)]
Update README.md
Stephen Seo [Sun, 6 Oct 2019 11:57:35 +0000 (20:57 +0900)]
Fix fish spawn amount to top at 3
Stephen Seo [Sun, 6 Oct 2019 11:53:34 +0000 (20:53 +0900)]
Update README.md
Stephen Seo [Sun, 6 Oct 2019 11:53:04 +0000 (20:53 +0900)]
Add fish as possible creatable
Stephen Seo [Sun, 6 Oct 2019 10:42:05 +0000 (19:42 +0900)]
Minor refactoring
Stephen Seo [Sun, 6 Oct 2019 09:17:39 +0000 (18:17 +0900)]
Add stars as possible creatable object
Stephen Seo [Sun, 6 Oct 2019 07:33:42 +0000 (16:33 +0900)]
Add README.md
Stephen Seo [Sun, 6 Oct 2019 07:31:35 +0000 (16:31 +0900)]
Add sfx use, minor formatting change
Stephen Seo [Sun, 6 Oct 2019 07:29:33 +0000 (16:29 +0900)]
Add music2 LICENSE
Stephen Seo [Sun, 6 Oct 2019 07:13:40 +0000 (16:13 +0900)]
Add license
Stephen Seo [Sun, 6 Oct 2019 07:12:14 +0000 (16:12 +0900)]
Fix title
Stephen Seo [Sun, 6 Oct 2019 07:05:07 +0000 (16:05 +0900)]
Fixes, add reset capability
Stephen Seo [Sun, 6 Oct 2019 06:37:20 +0000 (15:37 +0900)]
Use boom sound on planet spawn, minor improvements
Stephen Seo [Sun, 6 Oct 2019 06:01:18 +0000 (15:01 +0900)]
Add saving and loading
Stephen Seo [Sun, 6 Oct 2019 05:16:20 +0000 (14:16 +0900)]
Add movement and handling of single/double click
Stephen Seo [Sun, 6 Oct 2019 04:46:38 +0000 (13:46 +0900)]
Give new planets a random amount of moons
Stephen Seo [Sun, 6 Oct 2019 03:57:34 +0000 (12:57 +0900)]
Minor tweaks
Stephen Seo [Sun, 6 Oct 2019 03:55:25 +0000 (12:55 +0900)]
Minor tweaks
Stephen Seo [Sun, 6 Oct 2019 03:53:26 +0000 (12:53 +0900)]
Gave planets a particle system
Stephen Seo [Sun, 6 Oct 2019 03:31:27 +0000 (12:31 +0900)]
Begin work on next part, creation
Stephen Seo [Sat, 5 Oct 2019 12:20:42 +0000 (21:20 +0900)]
Fix loading bug where button text did not appear
Stephen Seo [Sat, 5 Oct 2019 11:53:44 +0000 (20:53 +0900)]
Add objects from first choice
Add draw fn to ParticleSystem structs.
Stephen Seo [Sat, 5 Oct 2019 08:38:17 +0000 (17:38 +0900)]
Add InstantText, change name of project
Stephen Seo [Sat, 5 Oct 2019 08:16:40 +0000 (17:16 +0900)]
Abstracted particles to a ParticleSystem
Stephen Seo [Sat, 5 Oct 2019 06:38:12 +0000 (15:38 +0900)]
Add player
Stephen Seo [Sat, 5 Oct 2019 06:00:57 +0000 (15:00 +0900)]
Added more dialogue
Stephen Seo [Sat, 5 Oct 2019 05:17:14 +0000 (14:17 +0900)]
Added music2, some work on start of game
Stephen Seo [Sat, 5 Oct 2019 02:47:03 +0000 (11:47 +0900)]
Add font, make start screen
Stephen Seo [Sat, 5 Oct 2019 01:16:37 +0000 (10:16 +0900)]
Add some sfx and loading
Stephen Seo [Sat, 5 Oct 2019 00:28:41 +0000 (09:28 +0900)]
Init commit