cmake_minimum_required(VERSION 3.0)
-project(MeterForPulseAudio VERSION 1.7)
+project(MeterForPulseAudio VERSION 1.8)
set(MeterForPulseAudio_SOURCES
GameDevTools/src/GDT/GameLoop.cpp
+ AnotherDangParser/src/ADP/AnotherDangParser.cpp
+ AnotherDangParser/src/ADP/HelpInfo.cpp
+ AnotherDangParser/src/ADP/OptionFlag.cpp
src/Main.cpp
src/MfPA/Meter.cpp
src/MfPA/GetSinkSourceInfo.cpp
target_link_libraries(MeterForPulseAudio PUBLIC ${PULSEAUDIO_LIBRARY})
# add sub-project AnotherDangParser
-add_subdirectory(AnotherDangParser)
target_include_directories(MeterForPulseAudio PUBLIC AnotherDangParser/src)
-target_link_libraries(MeterForPulseAudio PUBLIC AnotherDangParser)
# add parts of sub-project GameDevTools
target_include_directories(MeterForPulseAudio PUBLIC GameDevTools/src)
+# Version 1.8
+
+Compile AnotherDangParser as part of MeterForPulseAudio instead of compiling it
+as a separate library.
+
# Version 1.7
Fix listing sinks/sources to halt even when querying failed (previously, only