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git.seodisparate.com - RockPaperScissorsDuel/log
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Stephen Seo [Wed, 4 Jan 2023 10:44:44 +0000 (19:44 +0900)]
Rename "Game" to "BasicRenderer"
Stephen Seo [Wed, 4 Jan 2023 10:39:53 +0000 (19:39 +0900)]
Create abstract class GameRenderer
Stephen Seo [Wed, 4 Jan 2023 05:04:43 +0000 (14:04 +0900)]
Negate score when displaying for player 2
Stephen Seo [Wed, 4 Jan 2023 04:55:25 +0000 (13:55 +0900)]
Impl spectator view, refactorings/fixes
Stephen Seo [Tue, 3 Jan 2023 11:00:04 +0000 (20:00 +0900)]
Comment out debug prints
Stephen Seo [Tue, 3 Jan 2023 10:57:45 +0000 (19:57 +0900)]
Impl basic working game
Stephen Seo [Tue, 3 Jan 2023 09:40:16 +0000 (18:40 +0900)]
WIP work on game
Bug to fix is that players are stuck in "is ready" state.
Stephen Seo [Mon, 2 Jan 2023 08:54:17 +0000 (17:54 +0900)]
WIP game logic handling drawing state
Stephen Seo [Mon, 2 Jan 2023 07:51:10 +0000 (16:51 +0900)]
Add spritesheet, impl "set-up" before round
Stephen Seo [Mon, 2 Jan 2023 05:30:02 +0000 (14:30 +0900)]
Cache "pos" value in Game class
Stephen Seo [Mon, 2 Jan 2023 05:08:28 +0000 (14:08 +0900)]
Fix native build
Stephen Seo [Mon, 2 Jan 2023 05:03:07 +0000 (14:03 +0900)]
Glue code for multiplayer rune sdk
Stephen Seo [Mon, 2 Jan 2023 03:24:04 +0000 (12:24 +0900)]
Create Game class and set up glue code with it
Stephen Seo [Mon, 2 Jan 2023 03:11:46 +0000 (12:11 +0900)]
WIP more work (glue code)
Stephen Seo [Mon, 2 Jan 2023 02:31:53 +0000 (11:31 +0900)]
Add note about emsdk_version
Stephen Seo [Sun, 1 Jan 2023 11:23:52 +0000 (20:23 +0900)]
WIP work on game (logic.js about done)
Stephen Seo [Sun, 1 Jan 2023 08:32:30 +0000 (17:32 +0900)]
Add wasm dependency files for Raylib
Stephen Seo [Sun, 1 Jan 2023 08:32:24 +0000 (17:32 +0900)]
Init empty commit