]> git.seodisparate.com - RockPaperScissorsDuel/shortlog
RockPaperScissorsDuel
2023-01-12 Stephen SeoRenderer3D: Add "testing" text to show it's WIP
2023-01-12 Stephen SeoFix native build
2023-01-12 Stephen SeoRenderer3D: Add more "overview" views
2023-01-12 Stephen SeoRenderer3D: Update models to "sit" on y=0.0
2023-01-12 Stephen SeoRenderer3D: Impl "overview" camera mode
2023-01-12 Stephen SeoBegin work on Renderer3D
2023-01-12 Stephen SeoBegin work on 3D renderer, minor gameover fix
2023-01-11 Stephen SeoAdd platform model/texture (not yet used)
2023-01-11 Stephen SeoAdd skybox (not yet used)
2023-01-10 Stephen SeoUpdate some 3D models, add question mark model
2023-01-10 Stephen SeoAdd 3D models of Rock/Paper/Scissors
2023-01-09 Stephen SeoUse google-style formatting, fix CMakeLists.txt
2023-01-09 Stephen SeoAdd missing overrided fn in basic_renderer
2023-01-05 Stephen SeoDon't share choices unless both sides are set
2023-01-04 Stephen SeoRename "Game" to "BasicRenderer"
2023-01-04 Stephen SeoCreate abstract class GameRenderer
2023-01-04 Stephen SeoNegate score when displaying for player 2
2023-01-04 Stephen SeoImpl spectator view, refactorings/fixes
2023-01-03 Stephen SeoComment out debug prints
2023-01-03 Stephen SeoImpl basic working game
2023-01-03 Stephen SeoWIP work on game
2023-01-02 Stephen SeoWIP game logic handling drawing state
2023-01-02 Stephen SeoAdd spritesheet, impl "set-up" before round
2023-01-02 Stephen SeoCache "pos" value in Game class
2023-01-02 Stephen SeoFix native build
2023-01-02 Stephen SeoGlue code for multiplayer rune sdk
2023-01-02 Stephen SeoCreate Game class and set up glue code with it
2023-01-02 Stephen SeoWIP more work (glue code)
2023-01-02 Stephen SeoAdd note about emsdk_version
2023-01-01 Stephen SeoWIP work on game (logic.js about done)
2023-01-01 Stephen SeoAdd wasm dependency files for Raylib
2023-01-01 Stephen SeoInit empty commit