From: Stephen Seo Date: Thu, 7 Apr 2022 06:02:13 +0000 (+0900) Subject: Add Release Plan X-Git-Tag: sprint_05_day_4 X-Git-Url: https://git.seodisparate.com/tbm-server-edit-set-haste.png?a=commitdiff_plain;h=bc3de10d4e98aaa0d2a304899414d3defbd9e380;p=EN605.607.81.SP22_ASDM_Project Add Release Plan --- diff --git a/release_plan.md b/release_plan.md new file mode 100644 index 0000000..b8e5c24 --- /dev/null +++ b/release_plan.md @@ -0,0 +1,51 @@ +# Disclaimer + +This Release Plan was created in April, a few weeks after the project weas +actually started. However, the intended plan for releases has not changed during +the creation of the project. + +# Release Plan + +## First Stage: Web-app Minimum Viable Product front-end + +The first release will be the Minimum Viable Product (MVP) of the front-end. +This front-end will display the game board and other pertinent info. + +## Second Stage: Develop the front-end MVP + +The front-end MVP will be incrementally and iteratively improved until the +following features are finished: + - Local Multiplayer (Two people playing the game on the same device) + - Single Player (One person playing against an AI of varying difficulties) + +## Third Stage: Define the back-end protocol + +In preparation for Networked Multiplayer for the project, the back-end must +have a protocol defined that both the front-end and back-end must use to +communicate properly. + +## Fourth Stage: Define the back-end database + +The back-end must store state and keep track of ongoing Networked Multiplayer +games. Thus, it is required to set up the database schema that the back-end will +use for this purpose. + +## Fifth Stage: Develop the back-end software + +The back-end will be created based on the back-end protocol and back-end +database schema. Note that the protocol and database schema may change as +necessary due to further discoveries and feedback regarding the development of +the back-end + +## Sixth Stage: Connect the front-end to the back-end + +The front-end will be improved upon to enable the Networked Multiplayer feature +by communicating with the back-end as described by the back-end protocol. This +stage will probably also encounter bugs that may arise in either the back-end or +front-end as this feature is being developed, so bug fixing will probably occur +as well. + +## Seventh Stage: Refinement + +At this point, all the main features of Four-Line Dropper are implemented. +What's left is bug-fixing and implementation of additional extra features.