3d_collision_helpers/Changelog.md
Stephen Seo 30a24e72a1 Update Changelog, version to 2.1.0
Version minor bump due to new feature SC_SACD_Scale_Mat4.
2024-05-06 11:31:59 +09:00

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# Changelog
## Version 2.1.0
Refactoring of internally used function(s).
This library now requires a compiler that supports C++20.
Add SC_SACD_Scale_Mat4(...) fn.
## Version 2.0.2
Fix SC_SACD_Translate_Mat4(...). It was missing a "1" in the first element of
the Mat4.
Made internal function getting normals of a box more robust.
## Version 2.0.1
Added check in SC_SACD_Sphere_Box_Collision(...) to see if sphere and box has
same center.
## Version 2.0.0
Add collision detection with Spheres.
Add some more vector/matrix math stuff.
Replace Mat3 with Mat4.
Replace xyz-axis rotation floats in GenericBox with Mat4.
## Version 1.0.0
First version of this library.
Implements collision detection between AABB (Axis-Aligned-Bounding-Box) and
AABB, AABB and Generic-Boxes, and Generic-Boxes and Generic-Boxes.
Some vector/matrix math also added.