3d_collision_helpers/Changelog.md
Stephen Seo ef52303a6a Bump version to 2.2.0
Added new functions/features, so bump minor version number.
2024-05-06 14:12:30 +09:00

976 B

Changelog

Version 2.2.0

Refactoring of internally used function.

Add functions to convert Sphere and GenericBox to AABB.

Version 2.1.0

Refactoring of internally used function(s).

This library now requires a compiler that supports C++20.

Add SC_SACD_Scale_Mat4(...) fn.

Version 2.0.2

Fix SC_SACD_Translate_Mat4(...). It was missing a "1" in the first element of the Mat4.

Made internal function getting normals of a box more robust.

Version 2.0.1

Added check in SC_SACD_Sphere_Box_Collision(...) to see if sphere and box has same center.

Version 2.0.0

Add collision detection with Spheres.

Add some more vector/matrix math stuff.

Replace Mat3 with Mat4.

Replace xyz-axis rotation floats in GenericBox with Mat4.

Version 1.0.0

First version of this library.

Implements collision detection between AABB (Axis-Aligned-Bounding-Box) and AABB, AABB and Generic-Boxes, and Generic-Boxes and Generic-Boxes.

Some vector/matrix math also added.