Commit graph

125 commits

Author SHA1 Message Date
e1180963f3 Update /README.md about the back-end 2022-03-16 12:27:22 +09:00
7c4d38549f Update backend protocol, skeleton backend project 2022-03-16 12:26:18 +09:00
78521f683e Update Sprint 3 backlog 2022-03-15 17:06:16 +09:00
d200a2fd7c Rename deferred_helper.js -> async_js_helper.js 2022-03-15 13:46:35 +09:00
ebf0cb5bb8 Impl async delay on AI choice
This commit is also a stepping-stone towards handling http requests
which will require deferred callbacks on Yew Components. By figuring
out how to delay callbacks in this commit, it should be easier to
figure out how to handle http requests that may require a deferred
callback.
2022-03-15 13:16:09 +09:00
02e0d5b7e2 Update Sprint 3 backlog 2022-03-14 14:38:47 +09:00
3d61c0d626 Back-end skeleton project, backend protocol spec 2022-03-14 14:33:51 +09:00
8fa4093a0d Setup dependencies for connection to backend WIP 2022-03-14 13:18:11 +09:00
e1b2c62912 Add sprint 3 backlog 2022-03-13 22:15:05 +09:00
eb86b52b03 Update backlogs/user_stories after Sprint 2 2022-03-13 22:05:10 +09:00
414740b7ce Reorder code to print winning move
Previously, the winning move was not printed at the bottom info_text.
2022-03-10 18:16:30 +09:00
b6a86bc631 Update Sprint 2 backlog 2022-03-10 17:25:04 +09:00
92f91672fa Fix infinite loop bug, refactorings/fixes 2022-03-10 17:01:34 +09:00
38e7772d4f More AI tweaks 2022-03-10 16:44:01 +09:00
d8377d280a Tweaks to AI for correctness 2022-03-10 16:39:26 +09:00
2a44cf810e Update Sprint 2 backlog 2022-03-10 16:19:48 +09:00
89a12623b4 Incorporate game AI into game
Can select from three difficulties, and the AI makes their move when it
is their turn. AI probably still needs some tweaking..
2022-03-10 16:17:16 +09:00
e35870b240 Impl placed token indicator, fixes/refactorings 2022-03-10 15:43:03 +09:00
07eee5b0ce Add root README.md 2022-03-09 22:13:53 +09:00
a597b4217a Update front_end/README.md about website 2022-03-09 19:45:11 +09:00
0d3d6b2a8d Fix typo 2022-03-09 19:29:00 +09:00
d4acd7a58f Update Sprint 2 backlog 2022-03-09 18:20:06 +09:00
7e9718a743 Refactorings and linter fixes 2022-03-09 18:14:01 +09:00
76e6d3be52 Impl buttons indicator that won the game 2022-03-09 18:10:13 +09:00
b902b1c7b4 Impl use of win/draw check, fixes
Also added unit tests for win/draw checks.
2022-03-09 17:29:53 +09:00
9e9bb0758c Fix rand not compilable for wasm, impl game logic
"rand" crate was not compilable for wasm-unknown-unknown target, so an
alternative "oorandom" crate was substituted in.

Basic game win/draw detection logic added.
2022-03-09 16:26:14 +09:00
2389441207 Update sprint 2 backlog 2022-03-09 15:31:29 +09:00
21041132c6 Minor fixes/tweaks to Utility AI 2022-03-07 19:50:43 +09:00
14d224734f Minor fix to Utility AI code 2022-03-07 17:07:00 +09:00
ec9aac8400 Tweak Hard-level AI
Shuffles the utilities-index pairs for the cases where there are
multiple pairs of the same utility value.
2022-03-07 16:59:18 +09:00
c960859348 Update Sprint 2 backlog, product backlog 2022-03-07 14:55:41 +09:00
d78c612587 Move "ai/mod.rs" to "ai.rs" (module management) 2022-03-07 14:47:04 +09:00
1936e5ce22 Basic impl. of AI (enough completed to use/test) 2022-03-07 14:45:57 +09:00
ea2625cb48 WIP AI implementation, some fixes/tweaks to AI 2022-03-07 14:35:09 +09:00
93af9c234d WIP Utility based AI, some impl. progress 2022-03-07 14:23:39 +09:00
b2fbd8cdcc Update Sprint 2 backlog 2022-03-07 13:18:11 +09:00
872fb87313 Minor formatting fix 2022-03-07 13:15:53 +09:00
5e2c5b6d41 Minor refactoring
Use "From<>" instead of "Into<>" for MainMenuMessage to GameState.
2022-03-07 13:14:57 +09:00
2e58bc1288 Set up API for AI choice of slot on board 2022-03-07 13:12:05 +09:00
614aae9f54 Create Backlog for Sprint 2 2022-03-06 19:44:21 +09:00
324da009b6 Prepare for Sprint 2 in spreadsheets
Sprint 2 Goal: Utility-based AI impl.
2022-03-06 19:36:55 +09:00
c6e88e31e6 Update backlogs for additional story completed
"Game start" User Story was implemented along side "Main menu".
2022-03-04 16:32:10 +09:00
86396ff330 Update Sprint 1 backlog (day 5) 2022-03-04 16:25:16 +09:00
130cc42d86 Impl main menu
Only "LocalMultiplayer" can be chosen for the game-mode since neither
AI nor Networked-Multiplayer has been implemented yet.
2022-03-04 16:22:30 +09:00
20d9562aa8 Update Sprint 1 Backlog 2022-03-04 14:37:03 +09:00
079bf6229f Impl convenience functions, refactoring 2022-03-03 18:01:46 +09:00
eefa8f5bdc Update spreadsheets for Sprint 1 day 4 2022-03-03 17:39:59 +09:00
462dec9ea1 Remove NodeRef for getter, improve turn indicator
All NodeRefs have been removed in favor of "getElementById".

Turn indicator is now much more obvious to see.
2022-03-03 17:36:51 +09:00
52b841d98a Replace slot "ref" with "id" 2022-03-03 14:08:35 +09:00
582729fc58 Spreadsheets: one task as incomplete/blocked
"Turn logic" marked as incomplete/blocked because it will be reworked
when actual multiplayer is to be implemented.
2022-03-02 19:26:21 +09:00