Stephen Seo
002e93f169
Update Sprint 3 backlog
2022-03-17 11:33:59 +09:00
Stephen Seo
dcc2022a7d
Update result burndown charts for sprint 1,2
2022-03-17 11:27:31 +09:00
Stephen Seo
01c10ad901
Add graph for Sprint 1
2022-03-16 22:16:21 +09:00
Stephen Seo
2cedc0804f
Refactoring/cleanup of backend
2022-03-16 13:10:21 +09:00
Stephen Seo
b9921e6f47
Have backend always return JSON String
2022-03-16 13:09:07 +09:00
Stephen Seo
97ca4adecc
Refactorings/fixes for back-end
2022-03-16 12:31:18 +09:00
Stephen Seo
e1180963f3
Update /README.md about the back-end
2022-03-16 12:27:22 +09:00
Stephen Seo
7c4d38549f
Update backend protocol, skeleton backend project
2022-03-16 12:26:18 +09:00
Stephen Seo
78521f683e
Update Sprint 3 backlog
2022-03-15 17:06:16 +09:00
Stephen Seo
d200a2fd7c
Rename deferred_helper.js -> async_js_helper.js
2022-03-15 13:46:35 +09:00
Stephen Seo
ebf0cb5bb8
Impl async delay on AI choice
...
This commit is also a stepping-stone towards handling http requests
which will require deferred callbacks on Yew Components. By figuring
out how to delay callbacks in this commit, it should be easier to
figure out how to handle http requests that may require a deferred
callback.
2022-03-15 13:16:09 +09:00
Stephen Seo
02e0d5b7e2
Update Sprint 3 backlog
2022-03-14 14:38:47 +09:00
Stephen Seo
3d61c0d626
Back-end skeleton project, backend protocol spec
2022-03-14 14:33:51 +09:00
Stephen Seo
8fa4093a0d
Setup dependencies for connection to backend WIP
2022-03-14 13:18:11 +09:00
Stephen Seo
e1b2c62912
Add sprint 3 backlog
2022-03-13 22:15:05 +09:00
Stephen Seo
eb86b52b03
Update backlogs/user_stories after Sprint 2
2022-03-13 22:05:10 +09:00
Stephen Seo
414740b7ce
Reorder code to print winning move
...
Previously, the winning move was not printed at the bottom info_text.
2022-03-10 18:16:30 +09:00
Stephen Seo
b6a86bc631
Update Sprint 2 backlog
2022-03-10 17:25:04 +09:00
Stephen Seo
92f91672fa
Fix infinite loop bug, refactorings/fixes
2022-03-10 17:01:34 +09:00
Stephen Seo
38e7772d4f
More AI tweaks
2022-03-10 16:44:01 +09:00
Stephen Seo
d8377d280a
Tweaks to AI for correctness
2022-03-10 16:39:26 +09:00
Stephen Seo
2a44cf810e
Update Sprint 2 backlog
2022-03-10 16:19:48 +09:00
Stephen Seo
89a12623b4
Incorporate game AI into game
...
Can select from three difficulties, and the AI makes their move when it
is their turn. AI probably still needs some tweaking..
2022-03-10 16:17:16 +09:00
Stephen Seo
e35870b240
Impl placed token indicator, fixes/refactorings
2022-03-10 15:43:03 +09:00
Stephen Seo
07eee5b0ce
Add root README.md
2022-03-09 22:13:53 +09:00
Stephen Seo
a597b4217a
Update front_end/README.md about website
2022-03-09 19:45:11 +09:00
Stephen Seo
0d3d6b2a8d
Fix typo
2022-03-09 19:29:00 +09:00
Stephen Seo
d4acd7a58f
Update Sprint 2 backlog
2022-03-09 18:20:06 +09:00
Stephen Seo
7e9718a743
Refactorings and linter fixes
2022-03-09 18:14:01 +09:00
Stephen Seo
76e6d3be52
Impl buttons indicator that won the game
2022-03-09 18:10:13 +09:00
Stephen Seo
b902b1c7b4
Impl use of win/draw check, fixes
...
Also added unit tests for win/draw checks.
2022-03-09 17:29:53 +09:00
Stephen Seo
9e9bb0758c
Fix rand not compilable for wasm, impl game logic
...
"rand" crate was not compilable for wasm-unknown-unknown target, so an
alternative "oorandom" crate was substituted in.
Basic game win/draw detection logic added.
2022-03-09 16:26:14 +09:00
Stephen Seo
2389441207
Update sprint 2 backlog
2022-03-09 15:31:29 +09:00
Stephen Seo
21041132c6
Minor fixes/tweaks to Utility AI
2022-03-07 19:50:43 +09:00
Stephen Seo
14d224734f
Minor fix to Utility AI code
2022-03-07 17:07:00 +09:00
Stephen Seo
ec9aac8400
Tweak Hard-level AI
...
Shuffles the utilities-index pairs for the cases where there are
multiple pairs of the same utility value.
2022-03-07 16:59:18 +09:00
Stephen Seo
c960859348
Update Sprint 2 backlog, product backlog
2022-03-07 14:55:41 +09:00
Stephen Seo
d78c612587
Move "ai/mod.rs" to "ai.rs" (module management)
2022-03-07 14:47:04 +09:00
Stephen Seo
1936e5ce22
Basic impl. of AI (enough completed to use/test)
2022-03-07 14:45:57 +09:00
Stephen Seo
ea2625cb48
WIP AI implementation, some fixes/tweaks to AI
2022-03-07 14:35:09 +09:00
Stephen Seo
93af9c234d
WIP Utility based AI, some impl. progress
2022-03-07 14:23:39 +09:00
Stephen Seo
b2fbd8cdcc
Update Sprint 2 backlog
2022-03-07 13:18:11 +09:00
Stephen Seo
872fb87313
Minor formatting fix
2022-03-07 13:15:53 +09:00
Stephen Seo
5e2c5b6d41
Minor refactoring
...
Use "From<>" instead of "Into<>" for MainMenuMessage to GameState.
2022-03-07 13:14:57 +09:00
Stephen Seo
2e58bc1288
Set up API for AI choice of slot on board
2022-03-07 13:12:05 +09:00
Stephen Seo
614aae9f54
Create Backlog for Sprint 2
2022-03-06 19:44:21 +09:00
Stephen Seo
324da009b6
Prepare for Sprint 2 in spreadsheets
...
Sprint 2 Goal: Utility-based AI impl.
2022-03-06 19:36:55 +09:00
Stephen Seo
c6e88e31e6
Update backlogs for additional story completed
...
"Game start" User Story was implemented along side "Main menu".
2022-03-04 16:32:10 +09:00
Stephen Seo
86396ff330
Update Sprint 1 backlog (day 5)
2022-03-04 16:25:16 +09:00
Stephen Seo
130cc42d86
Impl main menu
...
Only "LocalMultiplayer" can be chosen for the game-mode since neither
AI nor Networked-Multiplayer has been implemented yet.
2022-03-04 16:22:30 +09:00