Stephen Seo
501ce91ac3
Have back_end cleanup stale players/games on an interval, not every iteration of its loop. Replace usage of recursion in db_handler.rs . |
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back_end | ||
front_end | ||
pictures | ||
retrospectives | ||
spreadsheets | ||
backend_database_specification.md | ||
backend_protocol_specification.md | ||
README.md | ||
release_plan.md | ||
technical_release_plan.md |
Four-Line Dropper: A project developed via Agile methodologies
Note that this project was made for a course for the JHU Engineering for Professionals program.
The directory front_end
holds a Rust project for the "front_end" code. Or in
other words, it holds the client-side code for the project. The MVP (Minimum
Viable Product) started with just the front_end, and if all the goals are met,
then the "front_end" may connect to a "back_end" for networked gameplay.
The directory back_end
holds a Rust project for the "back_end" code. It holds
the server-side code for the project. It is mainly used to handle "Networked
Multiplayer" mode for the game.
The directory spreadsheets
hold LibreOffice Calc documents that are
spreadsheets organizing the work. There is a document for User Stories, a
document for the Product Backlogs, and there will be a document for each Sprint.
The directory retrospectives
holds the retrospectives of Sprints 3 and onward.
The directory pictures
holds pertinent images to the project. It includes the
"Simple Model" of the project.
What is Four-Line Dropper?
Four-Line Dropper is a game where two players take turns dropping tokens into a board. Making a line of four tokens long horizontally, vertically, or diagonally is the win condition of the game. If the board fills up with no four-line matches, then the game ends in a draw. The game is called "Four-Line Dropper" to avoid clashing with the game's original name that is trademarked (this game is a clone of an existing game).