EntityComponentMetaSystem/src/EC/Manager.hpp

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#ifndef EC_MANAGER_HPP
#define EC_MANAGER_HPP
#define EC_INIT_ENTITIES_SIZE 256
#define EC_GROW_SIZE_AMOUNT 256
#include <cstddef>
#include <tuple>
#include <utility>
#include "Meta/Combine.hpp"
#include "Bitset.hpp"
namespace EC
{
template <typename ComponentsList, typename TagsList>
struct Manager
{
public:
using Combined = EC::Meta::Combine<ComponentsList, TagsList>;
using BitsetType = EC::Bitset<ComponentsList, TagsList>;
private:
template <typename... Types>
struct Storage
{
using type = std::tuple<std::vector<Types>... >;
};
using ComponentsStorage = typename EC::Meta::Morph<ComponentsList, Storage<> >::type;
// Entity: isAlive, dataIndex, ComponentsTags Info
using EntitiesTupleType = std::tuple<bool, std::size_t, BitsetType>;
using EntitiesType = std::vector<EntitiesTupleType>;
EntitiesType entities;
ComponentsStorage componentsStorage;
std::size_t currentCapacity = 0;
std::size_t currentSize = 0;
public:
Manager()
{
resize(EC_INIT_ENTITIES_SIZE);
}
private:
void resize(std::size_t newCapacity)
{
if(currentCapacity >= newCapacity)
{
return;
}
EC::Meta::forEach<ComponentsList>([this, newCapacity] (auto t) {
std::get<std::vector<decltype(t)> >(this->componentsStorage).resize(newCapacity);
});
entities.resize(newCapacity);
for(std::size_t i = currentCapacity; i < newCapacity; ++i)
{
entities[i] = std::make_tuple(false, i, BitsetType{});
}
currentCapacity = newCapacity;
}
public:
std::size_t addEntity()
{
if(currentSize == currentCapacity)
{
resize(currentCapacity + EC_GROW_SIZE_AMOUNT);
}
std::get<bool>(entities[currentSize]) = true;
return currentSize++;
}
void deleteEntity(std::size_t index)
{
std::get<bool>(entities.at(index)) = false;
}
bool hasEntity(std::size_t index) const
{
return index < currentSize;
}
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bool isAlive(std::size_t index) const
{
return std::get<bool>(entities.at(index));
}
const EntitiesTupleType& getEntityInfo(std::size_t index) const
{
return entities.at(index);
}
template <typename Component>
Component& getEntityData(std::size_t index)
{
return std::get<std::vector<Component> >(componentsStorage).at(std::get<std::size_t>(entities.at(index)));
}
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template <typename Component>
bool hasComponent(std::size_t index) const
{
return std::get<BitsetType>(entities.at(index)).template getComponentBit<Component>();
}
template <typename Tag>
bool hasTag(std::size_t index) const
{
return std::get<BitsetType>(entities.at(index)).template getTagBit<Tag>();
}
void cleanup()
{
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if(currentSize == 0)
{
return;
}
std::size_t rhs = currentSize - 1;
std::size_t lhs = 0;
while(lhs < rhs)
{
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while(!std::get<bool>(entities[rhs]))
{
--rhs;
if(rhs == 0)
{
currentSize = 0;
return;
}
}
if(lhs >= rhs)
{
break;
}
else if(!std::get<bool>(entities[lhs]))
{
// lhs is marked for deletion
// swap lhs entity with rhs entity
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std::swap(entities[lhs], entities.at(rhs));
// clear deleted bitset
std::get<BitsetType>(entities[rhs]).reset();
// inc/dec pointers
++lhs; --rhs;
}
else
{
++lhs;
}
}
currentSize = rhs + 1;
}
template <typename Component, typename... Args>
void addComponent(std::size_t entityID, Args&&... args)
{
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if(!hasEntity(entityID) || !isAlive(entityID))
{
return;
}
Component component(args...);
std::get<BitsetType>(entities[entityID]).template getComponentBit<Component>() = true;
std::get<std::vector<Component> >(componentsStorage)[std::get<std::size_t>(entities[entityID])] = component;
}
template <typename Component>
void removeComponent(std::size_t entityID)
{
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if(!hasEntity(entityID) || !isAlive(entityID))
{
return;
}
std::get<BitsetType>(entities[entityID]).template getComponentBit<Component>() = false;
}
template <typename Tag>
void addTag(std::size_t entityID)
{
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if(!hasEntity(entityID) || !isAlive(entityID))
{
return;
}
std::get<BitsetType>(entities[entityID]).template getTagBit<Tag>() = true;
}
template <typename Tag>
void removeTag(std::size_t entityID)
{
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if(!hasEntity(entityID) || !isAlive(entityID))
{
return;
}
std::get<BitsetType>(entities[entityID]).template getTagBit<Tag>() = false;
}
private:
template <typename... Types>
struct ForMatchingSignatureHelper
{
template <typename CType, typename Function>
static void call(std::size_t entityID, CType& ctype, Function&& function)
{
function(
entityID,
ctype.template getEntityData<Types>(entityID)...
);
}
};
public:
template <typename Signature, typename Function>
void forMatchingSignature(Function&& function)
{
using SignatureComponents = typename EC::Meta::Matching<Signature, ComponentsList>::type;
using Helper = EC::Meta::Morph<SignatureComponents, ForMatchingSignatureHelper<> >;
BitsetType signatureBitset = BitsetType::template generateBitset<Signature>();
for(std::size_t i = 0; i < currentSize; ++i)
{
if(!std::get<bool>(entities[i]))
{
continue;
}
if((signatureBitset & std::get<BitsetType>(entities[i])) == signatureBitset)
{
Helper::call(i, *this, std::forward<Function>(function));
}
}
}
};
}
#endif