106 lines
2.3 KiB
C++
106 lines
2.3 KiB
C++
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#include <gtest/gtest.h>
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#include <tuple>
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#include <EC/Meta/Meta.hpp>
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#include <EC/EC.hpp>
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struct C0 {
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int x, y;
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};
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struct C1 {
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int vx, vy;
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};
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struct C2 {};
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struct C3 {};
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struct T0 {};
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struct T1 {};
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using ListComponentsAll = EC::Meta::TypeList<C0, C1, C2, C3>;
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using ListComponentsSome = EC::Meta::TypeList<C1, C3>;
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using ListTagsAll = EC::Meta::TypeList<T0, T1>;
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using ListAll = EC::Meta::TypeList<C0, C1, C2, C3, T0, T1>;
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using EmptyList = EC::Meta::TypeList<>;
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using MixedList = EC::Meta::TypeList<C2, T1>;
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TEST(EC, Bitset)
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{
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{
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EC::Bitset<ListComponentsAll, EmptyList> bitset;
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bitset[1] = true;
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bitset[3] = true;
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auto genBitset = EC::Bitset<ListComponentsAll, EmptyList>::generateBitset<ListComponentsSome>();
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EXPECT_EQ(bitset, genBitset);
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}
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{
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EC::Bitset<ListAll, EmptyList> bitset;
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bitset[2] = true;
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bitset[5] = true;
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auto genBitset = EC::Bitset<ListAll, EmptyList>::generateBitset<MixedList>();
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EXPECT_EQ(bitset, genBitset);
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}
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}
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TEST(EC, Manager)
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{
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EC::Manager<ListComponentsAll, ListTagsAll> manager;
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std::size_t e0 = manager.addEntity();
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std::size_t e1 = manager.addEntity();
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manager.addComponent<C0>(e0);
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manager.addComponent<C1>(e0);
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manager.addComponent<C0>(e1);
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manager.addComponent<C1>(e1);
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manager.addTag<T0>(e1);
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{
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auto& pos = manager.getEntityData<C0>(e0);
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pos.x = 5;
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pos.y = 5;
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}
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{
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auto& vel = manager.getEntityData<C1>(e0);
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vel.vx = 1;
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vel.vy = 1;
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}
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auto posUpdate = [] (std::size_t id, C0& pos, C1& vel) {
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pos.x += vel.vx;
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pos.y += vel.vy;
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};
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auto updateTag = [] (std::size_t id, C0& pos, C1& vel) {
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pos.x = pos.y = vel.vx = vel.vy = 0;
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};
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manager.forMatchingSignature<EC::Meta::TypeList<C0, C1> >(posUpdate);
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manager.forMatchingSignature<EC::Meta::TypeList<C0, C1> >(posUpdate);
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manager.forMatchingSignature<EC::Meta::TypeList<C0, C1, T0> >(updateTag);
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{
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auto& pos = manager.getEntityData<C0>(e0);
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EXPECT_EQ(pos.x, 7);
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EXPECT_EQ(pos.y, 7);
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}
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manager.deleteEntity(e0);
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manager.cleanup();
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std::size_t edata = std::get<std::size_t>(manager.getEntityInfo(0));
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EXPECT_EQ(edata, 1);
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}
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