Try using font size 20 for "size-less" text draws
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parent
47768972c9
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1 changed files with 4 additions and 8 deletions
12
src/main.rs
12
src/main.rs
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@ -1880,13 +1880,9 @@ impl GameState {
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} else {
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window.get_gi_mut().draw_rect(rect, *c)?;
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}
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window.get_font_mut(&self.font)?.draw(
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text,
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rect.h.round() as u32,
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rect.x,
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rect.y,
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*text_c,
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)?;
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window
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.get_font_mut(&self.font)?
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.draw(text, 20, rect.x, rect.y, *text_c)?;
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}
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MenuItemType::AppearingText {
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text,
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@ -1901,7 +1897,7 @@ impl GameState {
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} else {
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text
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},
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text_size.round() as u32,
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20,
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rect.x,
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rect.y,
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*text_c,
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