Fix loading bug where button text did not appear
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1 changed files with 7 additions and 5 deletions
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@ -877,6 +877,7 @@ impl State for GameState {
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*text_image = Some(font.render(text, &style)?);
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Ok(())
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})?;
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if text_image.is_some() {
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mi.is_loaded = true;
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if i + 1 < self.menu.items.len() {
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self.menu.items[i + 1].is_loaded = false;
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@ -884,6 +885,7 @@ impl State for GameState {
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self.current_finished = true;
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}
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}
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}
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MenuItemType::AppearingText {
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text,
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text_image,
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