One And All - An entry for Ludum Dare 45
Stephen Seo
31465d0923
At this point, the agnostic_interface is implemented with Raylib. What's left is testing. Currently the main function does nothing. |
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raylib | ||
src | ||
static | ||
.gitignore | ||
build.rs | ||
Cargo.lock | ||
Cargo.toml | ||
LICENSE | ||
music2_LICENSE | ||
README.md |
Disclaimer
The hosted WASM versions of this game still work, but I am not entirely sure if the security issues with this game apply to the WASM versions. USE AT YOUR OWN RISK.
This game was created in a manner such that it was tightly coupled with the
quicksilver
dependency. However, quicksilver
is no longer (actively)
maintained, and its old dependencies no longer allow this game to run properly
(crashes on native, cannot serve WASM version).
Entry for LD45 - Start with Nothing
This game is a Rust project using the quicksilver 2D game framework.
It can be run locally by invoking cargo run
in the project directory.
Resources are located in the static/
folder.
Note the code is very messy due to the make-game-in-two-days constraint.