One And All - An entry for Ludum Dare 45
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2023-02-21 21:27:48 +09:00
raylib Impl transform/origin shader loading/usage 2023-02-21 12:33:28 +09:00
src Fix most things (except saving/loading) 2023-02-21 21:24:31 +09:00
static Fixes, still kind of broken 2023-02-21 16:53:36 +09:00
.gitignore Init commit 2019-10-05 09:28:41 +09:00
build.rs Setup for drawing with transforms by using shaders 2023-02-20 20:07:44 +09:00
Cargo.lock Begin work on Raylib impl of agnostic_interface 2023-02-19 15:51:37 +09:00
Cargo.toml Setup for drawing with transforms by using shaders 2023-02-20 20:07:44 +09:00
LICENSE Add license 2019-10-06 16:13:40 +09:00
music2_LICENSE Add music2 LICENSE 2019-10-06 16:29:33 +09:00
README.md Update README.md 2023-02-21 21:27:48 +09:00

Disclaimer

This game has been ported away from quicksilver. A WASM version of the new version will be made soon.

Entry for LD45 - Start with Nothing

This game is a Rust project that originally used the quicksilver 2D game framework. It now uses Raylib.

It can be run locally by invoking cargo run in the project directory.

Resources are located in the static/ folder.

Note the code is very messy due to the make-game-in-two-days constraint.

Links

The ldjam.com page

itch.io page hosting the game

personal mirror (slow) that also hosts the game