346 lines
8.3 KiB
Rust
346 lines
8.3 KiB
Rust
use std::collections::HashMap;
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use std::ops::{Add, AddAssign, Mul, Sub};
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use std::path::Path;
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use serde::{Deserialize, Serialize};
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use crate::agnostic_interface::{
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FontInterface, GameInterface, ImageInterface, MusicInterface, SoundInterface,
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};
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#[derive(Copy, Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
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pub struct Color {
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pub r: u8,
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pub g: u8,
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pub b: u8,
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pub a: u8,
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}
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impl Color {
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pub const WHITE: Self = Self {
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r: 255,
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g: 255,
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b: 255,
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a: 255,
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};
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pub const BLACK: Self = Self {
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r: 0,
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g: 0,
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b: 0,
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a: 255,
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};
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pub const GREEN: Self = Self {
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r: 0,
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g: 255,
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b: 0,
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a: 255,
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};
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pub fn from_rgba(r: u8, g: u8, b: u8, a: u8) -> Self {
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Self { r, g, b, a }
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}
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}
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#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
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pub struct Rectangle {
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pub x: f32,
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pub y: f32,
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pub w: f32,
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pub h: f32,
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}
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impl Rectangle {
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pub fn new(x: f32, y: f32, w: f32, h: f32) -> Self {
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Self { x, y, w, h }
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}
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pub fn pos_add_vec(&mut self, v: Vector) {
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self.x += v.x;
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self.y += v.y;
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}
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}
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impl Default for Rectangle {
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fn default() -> Self {
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Self {
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x: 0.0,
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y: 0.0,
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w: 1.0,
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h: 1.0,
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}
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}
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}
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#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
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pub struct Circle {
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pub x: f32,
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pub y: f32,
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pub r: f32,
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}
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impl Circle {
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pub fn new(x: f32, y: f32, r: f32) -> Self {
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Self { x, y, r }
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}
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pub fn pos_add_vec(&mut self, v: Vector) {
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self.x += v.x;
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self.y += v.y;
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}
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}
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#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
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pub struct Vector {
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pub x: f32,
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pub y: f32,
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}
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impl Add<Vector> for Vector {
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type Output = Vector;
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fn add(self, rhs: Vector) -> Self::Output {
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Vector {
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x: self.x + rhs.x,
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y: self.y + rhs.y,
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}
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}
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}
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impl Sub<Vector> for Vector {
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type Output = Vector;
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fn sub(self, rhs: Vector) -> Self::Output {
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Vector {
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x: self.x - rhs.x,
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y: self.y - rhs.y,
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}
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}
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}
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impl AddAssign<Vector> for Vector {
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fn add_assign(&mut self, rhs: Vector) {
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self.x += rhs.x;
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self.y += rhs.y;
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}
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}
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impl Mul<f32> for Vector {
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type Output = Vector;
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fn mul(self, rhs: f32) -> Self::Output {
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Vector {
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x: self.x * rhs,
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y: self.y * rhs,
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}
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}
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}
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impl Vector {
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pub fn new(x: f32, y: f32) -> Self {
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Self { x, y }
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}
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}
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#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
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pub struct Transform {
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pub mat: [f32; 9],
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translate: Vector,
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rotate: f32,
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}
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impl Default for Transform {
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fn default() -> Self {
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Self {
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mat: [1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0],
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translate: Vector { x: 0.0, y: 0.0 },
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rotate: 0.0,
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}
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}
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}
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impl Mul<Vector> for Transform {
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type Output = Vector;
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fn mul(self, rhs: Vector) -> Self::Output {
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Vector {
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x: rhs.x * self.mat[0] + rhs.y * self.mat[1] + self.mat[2],
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y: rhs.x * self.mat[3] + rhs.y * self.mat[4] + self.mat[5],
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}
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}
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}
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impl Mul<Transform> for Transform {
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type Output = Transform;
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fn mul(self, rhs: Transform) -> Self::Output {
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Self {
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mat: [
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self.mat[0] * rhs.mat[0] + self.mat[1] * rhs.mat[3] + self.mat[2] * rhs.mat[6],
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self.mat[0] * rhs.mat[1] + self.mat[1] * rhs.mat[4] + self.mat[2] * rhs.mat[7],
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self.mat[0] * rhs.mat[2] + self.mat[1] * rhs.mat[5] + self.mat[2] * rhs.mat[8],
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self.mat[3] * rhs.mat[0] + self.mat[4] * rhs.mat[3] + self.mat[5] * rhs.mat[6],
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self.mat[3] * rhs.mat[1] + self.mat[4] * rhs.mat[4] + self.mat[5] * rhs.mat[7],
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self.mat[3] * rhs.mat[2] + self.mat[4] * rhs.mat[5] + self.mat[5] * rhs.mat[8],
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self.mat[6] * rhs.mat[0] + self.mat[7] * rhs.mat[3] + self.mat[8] * rhs.mat[6],
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self.mat[6] * rhs.mat[1] + self.mat[7] * rhs.mat[4] + self.mat[8] * rhs.mat[7],
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self.mat[6] * rhs.mat[2] + self.mat[7] * rhs.mat[5] + self.mat[8] * rhs.mat[8],
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],
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translate: self.translate + rhs.translate,
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rotate: self.rotate + rhs.rotate,
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}
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}
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}
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impl Transform {
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pub const IDENTITY: Self = Self::default();
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pub fn rotate(rot: f32) -> Self {
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Self {
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mat: [
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rot.cos(),
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rot.sin(),
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0.0,
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-rot.sin(),
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rot.cos(),
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0.0,
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0.0,
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0.0,
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1.0,
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],
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rotate: rot,
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..Default::default()
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}
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}
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pub fn translate(x: f32, y: f32) -> Self {
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Self {
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mat: [1.0, 0.0, x, 0.0, 1.0, y, 0.0, 0.0, 1.0],
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translate: Vector { x, y },
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..Default::default()
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}
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}
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pub fn get_translate(&self) -> Vector {
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self.translate
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}
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pub fn get_rotation(&self) -> f32 {
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self.rotate
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}
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}
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pub struct View {}
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pub struct Window {
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gi: Box<dyn GameInterface>,
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images: HashMap<String, Box<dyn ImageInterface>>,
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fonts: HashMap<String, Box<dyn FontInterface>>,
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sounds: HashMap<String, Box<dyn SoundInterface>>,
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music: HashMap<String, Box<dyn MusicInterface>>,
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}
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impl Window {
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pub fn new(gi: Box<dyn GameInterface>) -> Self {
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Self {
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gi,
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images: HashMap::new(),
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fonts: HashMap::new(),
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sounds: HashMap::new(),
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music: HashMap::new(),
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}
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}
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pub fn get_gi(&self) -> &Box<dyn GameInterface> {
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&self.gi
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}
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pub fn get_gi_mut(&mut self) -> &mut Box<dyn GameInterface> {
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&mut self.gi
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}
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pub fn load_image(&mut self, path: &Path, name: String) -> Result<(), String> {
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self.images.insert(name, self.gi.load_image(path)?);
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Ok(())
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}
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pub fn load_font(&mut self, path: &Path, name: String) -> Result<(), String> {
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self.fonts.insert(name, self.gi.load_font(path)?);
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Ok(())
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}
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pub fn load_sound(&mut self, path: &Path, name: String) -> Result<(), String> {
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self.sounds.insert(name, self.gi.load_sound(path)?);
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Ok(())
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}
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pub fn load_music(&mut self, path: &Path, name: String) -> Result<(), String> {
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self.music.insert(name, self.gi.load_music(path)?);
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Ok(())
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}
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pub fn get_image(&self, name: &str) -> Result<&Box<dyn ImageInterface>, String> {
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Ok(self
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.images
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.get(name)
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.ok_or_else(|| format!("Image \"{name}\" not found"))?)
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}
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pub fn get_image_mut(&self, name: &str) -> Result<&mut Box<dyn ImageInterface>, String> {
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Ok(self
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.images
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.get_mut(name)
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.ok_or_else(|| format!("Image \"{name}\" not found"))?)
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}
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pub fn get_font(&self, name: &str) -> Result<&Box<dyn FontInterface>, String> {
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Ok(self
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.fonts
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.get(name)
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.ok_or_else(|| format!("Font \"{name}\" not found"))?)
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}
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pub fn get_font_mut(&self, name: &str) -> Result<&mut Box<dyn FontInterface>, String> {
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Ok(self
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.fonts
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.get_mut(name)
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.ok_or_else(|| format!("Font \"{name}\" not found"))?)
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}
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pub fn get_sound(&self, name: &str) -> Result<&Box<dyn SoundInterface>, String> {
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Ok(self
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.sounds
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.get(name)
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.ok_or_else(|| format!("Sound \"{name}\" not found"))?)
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}
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pub fn get_sound_mut(&self, name: &str) -> Result<&mut Box<dyn SoundInterface>, String> {
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Ok(self
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.sounds
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.get_mut(name)
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.ok_or_else(|| format!("Sound \"{name}\" not found"))?)
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}
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pub fn get_music(&self, name: &str) -> Result<&Box<dyn MusicInterface>, String> {
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Ok(self
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.music
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.get(name)
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.ok_or_else(|| format!("Music \"{name}\" not found"))?)
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}
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pub fn get_music_mut(&self, name: &str) -> Result<&mut Box<dyn MusicInterface>, String> {
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Ok(self
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.music
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.get_mut(name)
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.ok_or_else(|| format!("Music \"{name}\" not found"))?)
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}
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}
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pub struct Key {}
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pub struct Event {}
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