LD45/src/faux_quicksilver.rs

351 lines
8.2 KiB
Rust

use std::collections::HashMap;
use std::ops::{Add, AddAssign, Mul, Sub, SubAssign};
use std::path::Path;
use crate::agnostic_interface::{
FontInterface, GameInterface, ImageInterface, MusicInterface, SoundInterface,
};
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct Color {
pub r: u8,
pub g: u8,
pub b: u8,
pub a: u8,
}
impl Color {
pub const WHITE: Self = Self {
r: 255,
g: 255,
b: 255,
a: 255,
};
pub const BLACK: Self = Self {
r: 0,
g: 0,
b: 0,
a: 255,
};
pub const GREEN: Self = Self {
r: 0,
g: 255,
b: 0,
a: 255,
};
pub fn from_rgba(r: u8, g: u8, b: u8, a: u8) -> Self {
Self { r, g, b, a }
}
}
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct Rectangle {
pub x: f32,
pub y: f32,
pub w: f32,
pub h: f32,
}
impl Rectangle {
pub fn new(x: f32, y: f32, w: f32, h: f32) -> Self {
Self { x, y, w, h }
}
pub fn pos_add_vec(&mut self, v: Vector) {
self.x += v.x;
self.y += v.y;
}
}
impl Default for Rectangle {
fn default() -> Self {
Self {
x: 0.0,
y: 0.0,
w: 1.0,
h: 1.0,
}
}
}
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct Circle {
pub x: f32,
pub y: f32,
pub r: f32,
}
impl Circle {
pub fn new(x: f32, y: f32, r: f32) -> Self {
Self { x, y, r }
}
pub fn pos_add_vec(&mut self, v: Vector) {
self.x += v.x;
self.y += v.y;
}
}
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct Vector {
pub x: f32,
pub y: f32,
}
impl Add<Vector> for Vector {
type Output = Vector;
fn add(self, rhs: Vector) -> Self::Output {
Vector {
x: self.x + rhs.x,
y: self.y + rhs.y,
}
}
}
impl Sub<Vector> for Vector {
type Output = Vector;
fn sub(self, rhs: Vector) -> Self::Output {
Vector {
x: self.x - rhs.x,
y: self.y - rhs.y,
}
}
}
impl AddAssign<Vector> for Vector {
fn add_assign(&mut self, rhs: Vector) {
self.x += rhs.x;
self.y += rhs.y;
}
}
impl SubAssign<Vector> for Vector {
fn sub_assign(&mut self, rhs: Vector) {
self.x -= rhs.x;
self.y -= rhs.y;
}
}
impl Mul<f32> for Vector {
type Output = Vector;
fn mul(self, rhs: f32) -> Self::Output {
Vector {
x: self.x * rhs,
y: self.y * rhs,
}
}
}
impl Vector {
pub fn new(x: f32, y: f32) -> Self {
Self { x, y }
}
}
impl From<(f32, f32)> for Vector {
fn from(t: (f32, f32)) -> Self {
Self { x: t.0, y: t.1 }
}
}
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct Transform {
pub mat: [f32; 9],
}
impl Default for Transform {
fn default() -> Self {
Self {
mat: [1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0],
}
}
}
impl Mul<Vector> for Transform {
type Output = Vector;
fn mul(self, rhs: Vector) -> Self::Output {
Vector {
x: rhs.x * self.mat[0] + rhs.y * self.mat[1] + self.mat[2],
y: rhs.x * self.mat[3] + rhs.y * self.mat[4] + self.mat[5],
}
}
}
impl Mul<Transform> for Transform {
type Output = Transform;
fn mul(self, rhs: Transform) -> Self::Output {
Self {
mat: [
self.mat[0] * rhs.mat[0] + self.mat[1] * rhs.mat[3] + self.mat[2] * rhs.mat[6],
self.mat[0] * rhs.mat[1] + self.mat[1] * rhs.mat[4] + self.mat[2] * rhs.mat[7],
self.mat[0] * rhs.mat[2] + self.mat[1] * rhs.mat[5] + self.mat[2] * rhs.mat[8],
self.mat[3] * rhs.mat[0] + self.mat[4] * rhs.mat[3] + self.mat[5] * rhs.mat[6],
self.mat[3] * rhs.mat[1] + self.mat[4] * rhs.mat[4] + self.mat[5] * rhs.mat[7],
self.mat[3] * rhs.mat[2] + self.mat[4] * rhs.mat[5] + self.mat[5] * rhs.mat[8],
self.mat[6] * rhs.mat[0] + self.mat[7] * rhs.mat[3] + self.mat[8] * rhs.mat[6],
self.mat[6] * rhs.mat[1] + self.mat[7] * rhs.mat[4] + self.mat[8] * rhs.mat[7],
self.mat[6] * rhs.mat[2] + self.mat[7] * rhs.mat[5] + self.mat[8] * rhs.mat[8],
],
}
}
}
impl Transform {
pub const IDENTITY: Self = Self {
mat: [1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0],
};
pub fn rotate(rot: f32) -> Self {
Self {
mat: [
rot.cos(),
-rot.sin(),
0.0,
rot.sin(),
rot.cos(),
0.0,
0.0,
0.0,
1.0,
],
}
}
pub fn translate(x: f32, y: f32) -> Self {
Self {
mat: [1.0, 0.0, x, 0.0, 1.0, y, 0.0, 0.0, 1.0],
}
}
}
pub struct Window {
gi: Box<dyn GameInterface>,
images: HashMap<String, Box<dyn ImageInterface>>,
fonts: HashMap<String, Box<dyn FontInterface>>,
sounds: HashMap<String, Box<dyn SoundInterface>>,
music: HashMap<String, Box<dyn MusicInterface>>,
}
impl Window {
pub fn new(gi: Box<dyn GameInterface>) -> Self {
Self {
gi,
images: HashMap::new(),
fonts: HashMap::new(),
sounds: HashMap::new(),
music: HashMap::new(),
}
}
pub fn get_gi(&self) -> &dyn GameInterface {
self.gi.as_ref()
}
pub fn get_gi_mut(&mut self) -> &mut dyn GameInterface {
self.gi.as_mut()
}
pub fn load_image(&mut self, path: &Path, name: String) -> Result<(), String> {
self.images.insert(name, self.gi.load_image(path)?);
Ok(())
}
pub fn load_font(&mut self, path: &Path, name: String) -> Result<(), String> {
self.fonts.insert(name, self.gi.load_font(path)?);
Ok(())
}
pub fn load_sound(&mut self, path: &Path, name: String) -> Result<(), String> {
self.sounds.insert(name, self.gi.load_sound(path)?);
Ok(())
}
pub fn load_music(&mut self, path: &Path, name: String) -> Result<(), String> {
self.music.insert(name, self.gi.load_music(path)?);
Ok(())
}
pub fn get_image(&self, name: &str) -> Result<&dyn ImageInterface, String> {
Ok(self
.images
.get(name)
.ok_or_else(|| format!("Image \"{name}\" not found"))?
.as_ref())
}
pub fn get_image_mut(&mut self, name: &str) -> Result<&mut dyn ImageInterface, String> {
Ok(self
.images
.get_mut(name)
.ok_or_else(|| format!("Image \"{name}\" not found"))?
.as_mut())
}
pub fn get_font(&self, name: &str) -> Result<&dyn FontInterface, String> {
Ok(self
.fonts
.get(name)
.ok_or_else(|| format!("Font \"{name}\" not found"))?
.as_ref())
}
pub fn get_font_mut(&mut self, name: &str) -> Result<&mut dyn FontInterface, String> {
Ok(self
.fonts
.get_mut(name)
.ok_or_else(|| format!("Font \"{name}\" not found"))?
.as_mut())
}
pub fn get_sound(&self, name: &str) -> Result<&dyn SoundInterface, String> {
Ok(self
.sounds
.get(name)
.ok_or_else(|| format!("Sound \"{name}\" not found"))?
.as_ref())
}
pub fn get_sound_mut(&mut self, name: &str) -> Result<&mut dyn SoundInterface, String> {
Ok(self
.sounds
.get_mut(name)
.ok_or_else(|| format!("Sound \"{name}\" not found"))?
.as_mut())
}
pub fn get_music(&self, name: &str) -> Result<&dyn MusicInterface, String> {
Ok(self
.music
.get(name)
.ok_or_else(|| format!("Music \"{name}\" not found"))?
.as_ref())
}
pub fn get_music_mut(&mut self, name: &str) -> Result<&mut dyn MusicInterface, String> {
Ok(self
.music
.get_mut(name)
.ok_or_else(|| format!("Music \"{name}\" not found"))?
.as_mut())
}
pub fn update_music(&mut self) -> Result<(), String> {
for music in self.music.values_mut() {
music.update()?;
}
Ok(())
}
}