LD54_Box_Survival/boundary.gd

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242 B
GDScript3
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extends StaticBody2D
# Called when the node enters the scene tree for the first time.
func _ready():
modulate = Color(0.7, 0.5, 0.2)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass