Add title to game
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d566aa3721
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2 changed files with 17 additions and 0 deletions
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@ -32,11 +32,22 @@ var particle = preload("res://circleParticle.tscn")
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@onready var hit_sfx = $HitSFX
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@onready var hit_sfx = $HitSFX
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@onready var jump_sfx = $JumpSFX
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@onready var jump_sfx = $JumpSFX
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@onready var title_text = $GameTitleText
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var title_timer = 5.0
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func _ready():
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func _ready():
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self_sprite.self_modulate = DEFAULT_COLOR
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self_sprite.self_modulate = DEFAULT_COLOR
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health_label.add_text(health_text_format % health)
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health_label.add_text(health_text_format % health)
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title_text.add_theme_font_size_override("normal_font_size", 40)
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title_text.add_text("LD54 - Box Survival\nBy: BurnedKirby\nMade in Godot")
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func _physics_process(delta):
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func _physics_process(delta):
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if title_timer > 0.0:
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title_timer -= delta
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if title_timer < 0.0:
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title_timer = 0.0
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title_text.get_parent().remove_child(title_text)
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if health <= 0:
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if health <= 0:
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return
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return
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@ -41,3 +41,9 @@ stream = ExtResource("2_ix2ut")
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[node name="HitSFX" type="AudioStreamPlayer" parent="."]
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[node name="HitSFX" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("3_gq63f")
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stream = ExtResource("3_gq63f")
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[node name="GameTitleText" type="RichTextLabel" parent="."]
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offset_left = -137.0
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offset_top = 74.0
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offset_right = 336.0
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offset_bottom = 293.0
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