Triangles/src/main.cpp

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#include <SFML/System.hpp>
#include <SFML/Window.hpp>
#include <SFML/Graphics.hpp>
#include <imgui.h>
#include <imgui-SFML.h>
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#include "state.hpp"
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#ifdef _MSC_VER
#include "windows.h"
int WinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPSTR lpCmdLine, _In_ int nShowCmd) {
// init
Tri::State state(0, nullptr);
// main loop
while(state.get_flags().test(1)) {
state.handle_events();
state.update();
state.draw();
}
return 0;
}
#else
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int main(int argc, char **argv) {
// init
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Tri::State state(argc, argv);
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// main loop
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while(state.get_flags().test(1)) {
state.handle_events();
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state.update();
state.draw();
}
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return 0;
}
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#endif