TurnBasedMinecraftMod/src/main/java/com/seodisparate/TurnBasedMinecraft/common/Utility.java

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package com.seodisparate.TurnBasedMinecraft.common;
import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ArrowItem;
public class Utility
{
public static float yawDirection(double posX, double posZ, double targetX, double targetZ)
{
double radians = Math.atan2(targetZ - posZ, targetX - posX);
radians = (radians - Math.PI / 2.0);
if(radians < 0.0)
{
radians += Math.PI * 2.0;
}
return (float)(radians * 180.0 / Math.PI);
}
public static float pitchDirection(double posX, double posY, double posZ, double targetX, double targetY, double targetZ)
{
double diffX = targetX - posX;
double diffY = targetY - posY;
double diffZ = targetZ - posZ;
double distance = Math.sqrt(diffX * diffX + diffZ * diffZ);
if(Math.abs(diffY) < 0.1)
{
return 0;
}
else
{
return (float)(-Math.atan(diffY / distance) * 180.0 / Math.PI);
}
}
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public static boolean doesPlayerHaveArrows(PlayerEntity player)
{
for(int i = 0; i < player.inventory.getSizeInventory(); ++i)
{
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if(player.inventory.getStackInSlot(i).getItem() instanceof ArrowItem)
{
return true;
}
}
return false;
}
public static double distanceBetweenEntities(Entity a, Entity b)
{
return Math.sqrt(Math.pow(a.posX - b.posX, 2.0) + Math.pow(a.posY - b.posY, 2.0) + Math.pow(a.posZ - b.posZ, 2.0));
}
}