## Why do passive mobs don't start turn-based battle?
By default, the `passive` category is set to "ignore turn-based-battle" in the
server config. Use `/tbm-server-edit` to change this. (Click on
`ignore_battle_types` which should be dark-green. A list of "categories" will
appear at the bottom of the text. Click on `passive` to remove the "passive"
category.)
![Screenshot one of two showing how to unset passive category from ignore battle types list](https://seodisparate.com/static/uploads/TBMM_ignore_battle_types_screenshot0.png)
![Screenshot two of two showing how to unset passive category from ignore battle types list](https://seodisparate.com/static/uploads/TBMM_ignore_battle_types_screenshot1.png)
Alternatively, edit the [server config](https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/ad78063a16c768f660dd086cba857a3be43a84b2/src/main/resources/assets/com_burnedkirby_turnbasedminecraft/TBM_Config.toml#L46)
and remove "passive" from the ignore\_battle\_types list.
## Why is the mod's config file missing?
The mod needs to be run once to generate the default config file and
directories for battle music. After running it once, you can now close
Minecraft and edit the config found at
`.minecraft/config/TurnBasedMinecraft/TBM_Config.toml` Note that some options
only apply to the server and some only to the client, as specified in the
config. This means that server config must be changed on the server side for it
to take effect (local singleplayer will use all of the local config, but
multiplayer setups will require the server config to be changed on the server
side). [You can edit the server-side config in game via the "/tbm-server-edit"
command](https://youtu.be/9xkbHNWkcIY).
## I updated the mod, but now my config changes are back to default, what happened?