2023-09-19 09:49:49 +00:00
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plugins {
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id 'eclipse'
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id 'idea'
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id 'maven-publish'
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id 'net.minecraftforge.gradle' version '[6.0,6.2)'
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id 'com.github.johnrengelman.shadow' version '8.1.1'
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2022-05-17 05:47:42 +00:00
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}
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2023-09-19 09:49:49 +00:00
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version = "1.23.0"
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2022-05-17 05:47:42 +00:00
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group = "com.burnedkirby.TurnBasedMinecraft"
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archivesBaseName = "TurnBasedMinecraft"
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java.toolchain.languageVersion = JavaLanguageVersion.of(17)
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println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
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minecraft {
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// The mappings can be changed at any time, and must be in the following format.
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// snapshot_YYYYMMDD Snapshot are built nightly.
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// stable_# Stables are built at the discretion of the MCP team.
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// Use non-default mappings at your own risk. they may not always work.
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// Simply re-run your setup task after changing the mappings to update your workspace.
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2023-09-19 09:49:49 +00:00
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mappings channel: mapping_channel, version: mapping_version
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2022-05-17 05:47:42 +00:00
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// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
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// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
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2023-09-19 09:49:49 +00:00
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// This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
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// It is REQUIRED to be set to true for this template to function.
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// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
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copyIdeResources = true
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2022-05-17 05:47:42 +00:00
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// Default run configurations.
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// These can be tweaked, removed, or duplicated as needed.
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runs {
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client {
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workingDirectory project.file('run')
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// Recommended logging data for a userdev environment
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property 'forge.logging.markers', 'REGISTRIES'
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// Recommended logging level for the console
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property 'forge.logging.console.level', 'debug'
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// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
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property 'forge.enabledGameTestNamespaces', 'TurnBasedMinecraftMod'
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mods {
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TurnBasedMinecraftMod {
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source sourceSets.main
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}
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}
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}
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server {
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workingDirectory project.file('run')
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// Recommended logging data for a userdev environment
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property 'forge.logging.markers', 'REGISTRIES'
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// Recommended logging level for the console
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property 'forge.logging.console.level', 'debug'
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// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
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property 'forge.enabledGameTestNamespaces', 'TurnBasedMinecraftMod'
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mods {
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TurnBasedMinecraftMod {
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source sourceSets.main
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}
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}
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}
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// This run config launches GameTestServer and runs all registered gametests, then exits.
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// By default, the server will crash when no gametests are provided.
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// The gametest system is also enabled by default for other run configs under the /test command.
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gameTestServer {
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workingDirectory project.file('run')
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// Recommended logging data for a userdev environment
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// The markers can be added/remove as needed separated by commas.
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// "SCAN": For mods scan.
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// "REGISTRIES": For firing of registry events.
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// "REGISTRYDUMP": For getting the contents of all registries.
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property 'forge.logging.markers', 'REGISTRIES'
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// Recommended logging level for the console
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// You can set various levels here.
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// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
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property 'forge.logging.console.level', 'debug'
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// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
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property 'forge.enabledGameTestNamespaces', 'TurnBasedMinecraftMod'
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mods {
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TurnBasedMinecraftMod {
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source sourceSets.main
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}
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}
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}
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data {
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workingDirectory project.file('run')
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// Recommended logging data for a userdev environment
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property 'forge.logging.markers', 'REGISTRIES'
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// Recommended logging level for the console
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property 'forge.logging.console.level', 'debug'
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args '--mod', 'TurnBasedMinecraftMod', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources')
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mods {
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TurnBasedMinecraftMod {
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source sourceSets.main
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}
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}
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}
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}
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}
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// Include resources generated by data generators.
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sourceSets.main.resources { srcDir 'src/generated/resources' }
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//repositories {
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// // Put repositories for dependencies here
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// // ForgeGradle automatically adds the Forge maven and Maven Central for you
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//
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// // If you have mod jar dependencies in ./libs, you can declare them as a repository like so:
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// // flatDir {
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// // dir 'libs'
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// // }
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// mavenCentral()
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// jcenter()
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//
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// dependencies {
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// classpath 'com.github.jengelman.gradle.plugins:shadow:4.0.4'
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// }
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//}
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apply plugin: 'com.github.johnrengelman.shadow'
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configurations {
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shade
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impelmentation.extendsFrom shade
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}
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dependencies {
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// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
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// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
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// The userdev artifact is a special name and will get all sorts of transformations applied to it.
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2023-09-19 09:49:49 +00:00
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minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
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2022-05-17 05:47:42 +00:00
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// Real mod deobf dependency examples - these get remapped to your current mappings
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// compileOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}:api") // Adds JEI API as a compile dependency
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// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}") // Adds the full JEI mod as a runtime dependency
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// implementation fg.deobf("com.tterrag.registrate:Registrate:MC${mc_version}-${registrate_version}") // Adds registrate as a dependency
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// Examples using mod jars from ./libs
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// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
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// For more info...
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// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
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// http://www.gradle.org/docs/current/userguide/dependency_management.html
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implementation files('libs/javamp3-1.0.3.jar')
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shade files('libs/javamp3-1.0.3.jar')
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}
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2023-09-19 09:49:49 +00:00
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// This block of code expands all declared replace properties in the specified resource targets.
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// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
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// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
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// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
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tasks.named('processResources', ProcessResources).configure {
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var replaceProperties = [
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minecraft_version: minecraft_version, minecraft_version_range: minecraft_version_range,
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forge_version: forge_version, forge_version_range: forge_version_range,
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loader_version_range: loader_version_range,
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mod_id: mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
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mod_authors: mod_authors, mod_description: mod_description,
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]
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inputs.properties replaceProperties
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filesMatching(['META-INF/mods.toml', 'pack.mcmeta']) {
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expand replaceProperties + [project: project]
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}
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}
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2022-05-17 05:47:42 +00:00
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// Example for how to get properties into the manifest for reading by the runtime..
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jar {
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archiveClassifier = 'slim'
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manifest {
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attributes([
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"Specification-Title": "TurnBasedMinecraftMod",
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"Specification-Vendor": "TurnBasedMinecraftMod_BK",
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"Specification-Version": "1", // We are version 1 of ourselves
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"Implementation-Title": project.name,
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"Implementation-Version": "${version}",
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"Implementation-Vendor" :"TurnBasedMinecraftMod_BK",
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2023-06-08 12:31:55 +00:00
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// Do not place timestamp for the sake of reproducible builds
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// "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"),
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2022-05-17 05:47:42 +00:00
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// "ContainedDeps": "javamp3-1.0.3.jar"
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])
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}
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}
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shadowJar {
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archiveClassifier = ''
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//project.configurations.shadow.setTransitive(true);
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configurations = [project.configurations.shade]
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relocate 'fr.delthas', 'com.burnedkirby.tbm_repack.fr.delthas'
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finalizedBy 'reobfShadowJar'
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}
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assemble.dependsOn shadowJar
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reobf {
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shadowJar {} // reobfuscate the shadowed jar
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}
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2023-06-08 12:31:55 +00:00
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// Reproducible Builds
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tasks.withType(AbstractArchiveTask).configureEach {
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preserveFileTimestamps = false
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reproducibleFileOrder = true
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}
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2022-05-17 05:47:42 +00:00
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// Example configuration to allow publishing using the maven-publish task
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// we define a custom artifact that is sourced from the reobfJar output task
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// and then declare that to be published
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// Note you'll need to add a repository here
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//def reobfFile = file("$buildDir/reobfJar/output.jar")
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//def reobfArtifact = artifacts.add('default', reobfFile) {
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// type 'jar'
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// builtBy 'reobfJar'
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//}
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//publishing {
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// publications {
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// mavenJava(MavenPublication) {
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// artifact reobfArtifact
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// }
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// }
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// repositories {
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// maven {
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// url "file:///${project.projectDir}/mcmodsrepo"
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// }
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// }
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//}
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