TurnBasedMinecraftMod/build.gradle

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plugins {
id 'java-library'
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id 'maven-publish'
id 'net.neoforged.moddev' version '1.0.21'
}
tasks.named('wrapper', Wrapper).configure {
// Define wrapper values here so as to not have to always do so when updating gradlew.properties.
// Switching this to Wrapper.DistributionType.ALL will download the full gradle sources that comes with
// documentation attached on cursor hover of gradle classes and methods. However, this comes with increased
// file size for Gradle. If you do switch this to ALL, run the Gradle wrapper task twice afterwards.
// (Verify by checking gradle/wrapper/gradle-wrapper.properties to see if distributionUrl now points to `-all`)
distributionType = Wrapper.DistributionType.BIN
}
version = mod_version
group = mod_group_id
repositories {
mavenLocal()
flatDir {
dir 'libs'
}
}
base {
archivesName = "TurnBasedMinecraft-NeoForge"
}
// Mojang ships Java 21 to end users starting in 1.20.5, so mods should target Java 21.
java.toolchain.languageVersion = JavaLanguageVersion.of(21)
println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
neoForge {
// Specify the version of NeoForge to use.
version = project.neo_version
parchment {
mappingsVersion = project.parchment_mappings_version
minecraftVersion = project.parchment_minecraft_version
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}
// This line is optional. Access Transformers are automatically detected
// accessTransformers = project.files('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
client()
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
server {
server()
programArgument '--nogui'
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
type = "gameTestServer"
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
data {
data()
// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
// gameDirectory = project.file('run-data')
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
}
// applies to all the run configs above
configureEach {
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
systemProperty 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
logLevel = org.slf4j.event.Level.DEBUG
}
}
mods {
// define mod <-> source bindings
// these are used to tell the game which sources are for which mod
// mostly optional in a single mod project
// but multi mod projects should define one per mod
"${mod_id}" {
sourceSet(sourceSets.main)
}
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}
}
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// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
// Sets up a dependency configuration called 'localRuntime'.
// This configuration should be used instead of 'runtimeOnly' to declare
// a dependency that will be present for runtime testing but that is
// "optional", meaning it will not be pulled by dependents of this mod.
configurations {
runtimeClasspath.extendsFrom localRuntime
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}
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dependencies {
// Example optional mod dependency with JEI
// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
// compileOnly "mezz.jei:jei-${mc_version}-common-api:${jei_version}"
// compileOnly "mezz.jei:jei-${mc_version}-neoforge-api:${jei_version}"
// We add the full version to localRuntime, not runtimeOnly, so that we do not publish a dependency on it
// localRuntime "mezz.jei:jei-${mc_version}-neoforge:${jei_version}"
// Example mod dependency using a mod jar from ./libs with a flat dir repository
// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
// The group id is ignored when searching -- in this case, it is "blank"
// implementation "blank:coolmod-${mc_version}:${coolmod_version}"
// Example mod dependency using a file as dependency
// implementation files("libs/coolmod-${mc_version}-${coolmod_version}.jar")
// Example project dependency using a sister or child project:
// implementation project(":myproject")
// For more info:
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
// implementation "net.neoforged:neoforge:${neo_version}"
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// implementation files('libs/javamp3-1.0.3.jar')
implementation 'fr.delthas:javamp3:1.0.3'
implementation 'com.github.stephengold:j-ogg-vorbis:1.0.4'
jarJar(implementation("fr.delthas:javamp3")) {
version {
strictly '[1.0.0,2.0.0)'
prefer '1.0.3'
}
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}
jarJar(implementation("com.github.stephengold:j-ogg-vorbis")) {
version {
strictly '[1.0.4,2.0.0)'
prefer '1.0.4'
}
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}
}
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// This block of code expands all declared replace properties in the specified resource targets.
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
var generateModMetadata = tasks.register("generateModMetadata", ProcessResources) {
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var replaceProperties = [
minecraft_version : minecraft_version,
minecraft_version_range: minecraft_version_range,
neo_version : neo_version,
neo_version_range : neo_version_range,
loader_version_range : loader_version_range,
mod_id : mod_id,
mod_name : mod_name,
mod_license : mod_license,
mod_version : mod_version,
mod_authors : mod_authors,
mod_description : mod_description
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]
inputs.properties replaceProperties
expand replaceProperties
from "src/main/templates"
into "build/generated/sources/modMetadata"
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}
// Include the output of "generateModMetadata" as an input directory for the build
// this works with both building through Gradle and the IDE.
sourceSets.main.resources.srcDir generateModMetadata
// To avoid having to run "generateModMetadata" manually, make it run on every project reload
neoForge.ideSyncTask generateModMetadata
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// Example for how to get properties into the manifest for reading by the runtime..
jar {
archiveClassifier = 'all'
manifest {
attributes([
"Specification-Title": "TurnBasedMinecraftMod",
"Specification-Vendor": "TurnBasedMinecraftMod_BK",
"Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": "TurnBasedMinecraftMod",
"Implementation-Version": "${version}",
"Implementation-Vendor" :"TurnBasedMinecraftMod_BK",
// Do not place timestamp for the sake of reproducible builds
// "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"),
])
}
}
// Reproducible Builds
tasks.withType(AbstractArchiveTask).configureEach {
preserveFileTimestamps = false
reproducibleFileOrder = true
}
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tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
// IDEA no longer automatically downloads sources/javadoc jars for dependencies, so we need to explicitly enable the behavior.
idea {
module {
downloadSources = true
downloadJavadoc = true
}
}