Minor improvements

This commit is contained in:
Stephen Seo 2018-10-29 14:46:45 +09:00
parent 5dd62cc2bf
commit 3c6c22432e
3 changed files with 77 additions and 28 deletions

View file

@ -702,7 +702,21 @@ public class Battle
}
battleManager.addRecentlyLeftBattle(c);
}
private void setDecisionState()
{
for(Combatant c : sideA.values())
{
c.decision = Decision.UNDECIDED;
}
for(Combatant c : sideB.values())
{
c.decision = Decision.UNDECIDED;
}
state = State.DECISION;
undecidedCount.set(players.size());
}
/**
* @return True if battle has ended
*/
@ -726,7 +740,29 @@ public class Battle
long nextInstant = System.nanoTime();
long dt = nextInstant - lastInstant;
lastInstant = nextInstant;
return update(dt);
try
{
return update(dt);
} catch (Throwable t)
{
TurnBasedMinecraftMod.logger.error("Update: ", t);
setDecisionState();
boolean changed = false;
if(healthCheck())
{
changed = true;
}
if(isCreativeCheck())
{
changed = true;
}
sendMessageToAllPlayers(PacketBattleMessage.MessageType.TURN_END, 0, 0, 1);
if(changed)
{
notifyPlayersBattleInfo();
}
return battleEnded;
}
}
private boolean update(final long dt)
@ -846,8 +882,11 @@ public class Battle
debugLog = next.entity.getName();
next.remainingDefenses = 0;
Decision decision = next.decision;
next.decision = Decision.UNDECIDED;
switch(next.decision)
switch(decision)
{
case UNDECIDED:
debugLog += " undecided";
@ -998,25 +1037,31 @@ public class Battle
debugLog += " to random other side";
if(next.isSideA)
{
int randomTargetIndex = random.nextInt(sideB.size());
for(Combatant c : sideB.values())
if(sideB.size() > 0)
{
if(randomTargetIndex-- == 0)
int randomTargetIndex = random.nextInt(sideB.size());
for(Combatant c : sideB.values())
{
target = c;
break;
if(randomTargetIndex-- == 0)
{
target = c;
break;
}
}
}
}
else
{
int randomTargetIndex = random.nextInt(sideA.size());
for(Combatant c : sideA.values())
if(sideA.size() > 0)
{
if(randomTargetIndex-- == 0)
int randomTargetIndex = random.nextInt(sideA.size());
for(Combatant c : sideA.values())
{
target = c;
break;
if(randomTargetIndex-- == 0)
{
target = c;
break;
}
}
}
}
@ -1288,16 +1333,7 @@ public class Battle
}
}
debugLog = "Actions almost end";
for(Combatant c : sideA.values())
{
c.decision = Decision.UNDECIDED;
}
for(Combatant c : sideB.values())
{
c.decision = Decision.UNDECIDED;
}
state = State.DECISION;
undecidedCount.set(players.size());
setDecisionState();
if(healthCheck())
{
combatantsChanged = true;

View file

@ -65,12 +65,18 @@ public class BattleUpdater implements Runnable
if(!updateRunnable.isFinished())
{
TurnBasedMinecraftMod.logger.warn("Battle (" + entry.getValue().getId() + "; " + entry.getValue().debugLog + ") update hanged for 4 seconds!");
try { updateThread.join(4000); } catch(InterruptedException e){ /* exception ignored */ }
try { updateThread.join(2000); } catch(InterruptedException e){ /* exception ignored */ }
if(!updateRunnable.isFinished())
{
// TODO this is an ugly fix to a still-not-found freeze bug in Battle.update()
TurnBasedMinecraftMod.logger.error("Battle (" + entry.getValue().getId() + "; " + entry.getValue().debugLog + ") update timed out!");
updateThread.stop();
TurnBasedMinecraftMod.logger.error("Battle (" + entry.getValue().getId() + "; " + entry.getValue().debugLog + ") update timed out (6 seconds)!");
updateThread.interrupt();
try { updateThread.join(2000); } catch(InterruptedException e){ /* exception ignored */ }
if(!updateRunnable.isFinished())
{
// TODO this is an ugly fix to a still-not-found freeze bug in Battle.update()
TurnBasedMinecraftMod.logger.error("Battle update will not stop, forcing it to stop (8 seconds)!");
updateThread.stop();
}
}
}
}

View file

@ -302,7 +302,14 @@ public class PacketBattleMessage implements IMessage
case TURN_END:
if(TurnBasedMinecraftMod.proxy.getLocalBattle() != null)
{
TurnBasedMinecraftMod.proxy.displayString("The turn ended!");
if(message.amount == 0)
{
TurnBasedMinecraftMod.proxy.displayString("The turn ended!");
}
else
{
TurnBasedMinecraftMod.proxy.displayString("The turn ended (abnormally due to internal error)!");
}
}
TurnBasedMinecraftMod.proxy.battleGuiTurnEnd();
break;