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Stephen Seo 2024-10-29 09:54:21 +00:00
parent 7f35bab434
commit 3c96586e77
3 changed files with 3 additions and 3 deletions

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@ -131,7 +131,7 @@ playback.</p>
triggers the "battle" music or the "silly" music.</p> triggers the "battle" music or the "silly" music.</p>
<p>"Silly Music Threshold" determines the percentage of silly-category-mobs in <p>"Silly Music Threshold" determines the percentage of silly-category-mobs in
battle required to play silly music. This means if the setting is 49%, and there battle required to play silly music. This means if the setting is 49%, and there
is one player, one zomibe, and two sheep in battle, then the game will play is one player, one zombie, and two sheep in battle, then the game will play
silly music (since 50% of the combatants are sheep and is greater than 49%).</p></div> silly music (since 50% of the combatants are sheep and is greater than 49%).</p></div>
</div> </div>
</div> </div>

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