Fix bug where two sounds play at once, fixes
Mod should also now resume other previously playing sounds/music after battle has ended. Also prevents possible concurrent modification exception when new Entities are added to Battle server-side.
This commit is contained in:
parent
6ead1e1d3d
commit
3e234ea94e
4 changed files with 64 additions and 11 deletions
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@ -30,6 +30,7 @@ public class BattleMusic
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private Sequencer sequencer;
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private Sequencer sequencer;
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private Clip clip;
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private Clip clip;
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private boolean playingIsSilly;
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private boolean playingIsSilly;
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private boolean isPlaying;
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public BattleMusic(Logger logger)
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public BattleMusic(Logger logger)
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{
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{
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@ -37,6 +38,7 @@ public class BattleMusic
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this.logger = logger;
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this.logger = logger;
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battleMusic = new ArrayList<File>();
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battleMusic = new ArrayList<File>();
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sillyMusic = new ArrayList<File>();
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sillyMusic = new ArrayList<File>();
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isPlaying = false;
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try {
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try {
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sequencer = MidiSystem.getSequencer();
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sequencer = MidiSystem.getSequencer();
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@ -159,6 +161,7 @@ public class BattleMusic
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play(nextBattle, volume);
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play(nextBattle, volume);
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pickNextBattle();
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pickNextBattle();
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playingIsSilly = false;
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playingIsSilly = false;
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isPlaying = true;
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}
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}
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public void playSilly(float volume)
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public void playSilly(float volume)
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@ -174,6 +177,7 @@ public class BattleMusic
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play(nextSilly, volume);
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play(nextSilly, volume);
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pickNextSilly();
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pickNextSilly();
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playingIsSilly = true;
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playingIsSilly = true;
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isPlaying = true;
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}
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}
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private void play(File next, float volume)
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private void play(File next, float volume)
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@ -237,7 +241,7 @@ public class BattleMusic
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}
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}
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}
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}
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public void stopMusic()
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public void stopMusic(boolean resumeMCSounds)
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{
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{
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if(sequencer.isRunning())
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if(sequencer.isRunning())
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{
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{
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@ -248,6 +252,13 @@ public class BattleMusic
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clip.stop();
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clip.stop();
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clip.close();
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clip.close();
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}
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}
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if(resumeMCSounds)
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{
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Minecraft.getMinecraft().addScheduledTask(() -> {
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Minecraft.getMinecraft().getSoundHandler().resumeSounds();
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});
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}
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isPlaying = false;
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}
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}
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public boolean isPlayingSilly()
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public boolean isPlayingSilly()
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@ -257,6 +268,6 @@ public class BattleMusic
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public boolean isPlaying()
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public boolean isPlaying()
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{
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{
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return sequencer.isRunning() || clip.isActive();
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return isPlaying || sequencer.isRunning() || clip.isActive();
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}
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}
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}
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}
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@ -75,7 +75,7 @@ public class ClientProxy extends CommonProxy
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Minecraft.getMinecraft().displayGuiScreen(null);
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Minecraft.getMinecraft().displayGuiScreen(null);
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Minecraft.getMinecraft().setIngameFocus();
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Minecraft.getMinecraft().setIngameFocus();
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});
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});
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stopMusic();
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stopMusic(true);
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}
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}
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@Override
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@Override
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@ -103,9 +103,9 @@ public class ClientProxy extends CommonProxy
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}
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}
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@Override
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@Override
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public void stopMusic()
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public void stopMusic(boolean resumeMCSounds)
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{
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{
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battleMusic.stopMusic();
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battleMusic.stopMusic(resumeMCSounds);
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}
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}
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/**
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/**
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@ -120,7 +120,7 @@ public class ClientProxy extends CommonProxy
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{
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{
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if(battleMusic.isPlayingSilly())
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if(battleMusic.isPlayingSilly())
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{
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{
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stopMusic();
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stopMusic(false);
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playBattleMusic();
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playBattleMusic();
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}
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}
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}
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}
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@ -135,7 +135,7 @@ public class ClientProxy extends CommonProxy
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{
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{
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if(!battleMusic.isPlayingSilly())
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if(!battleMusic.isPlayingSilly())
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{
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{
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stopMusic();
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stopMusic(false);
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playSillyMusic();
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playSillyMusic();
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}
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}
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}
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}
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@ -36,6 +36,8 @@ public class Battle
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private Map<Integer, Combatant> sideB;
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private Map<Integer, Combatant> sideB;
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private Map<Integer, Combatant> players;
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private Map<Integer, Combatant> players;
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private PriorityQueue<Combatant> turnOrderQueue;
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private PriorityQueue<Combatant> turnOrderQueue;
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private Queue<Combatant> sideAEntryQueue;
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private Queue<Combatant> sideBEntryQueue;
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private State state;
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private State state;
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private AtomicInteger playerCount;
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private AtomicInteger playerCount;
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@ -123,6 +125,8 @@ public class Battle
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this.sideB = new Hashtable<Integer, Combatant>();
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this.sideB = new Hashtable<Integer, Combatant>();
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players = new Hashtable<Integer, Combatant>();
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players = new Hashtable<Integer, Combatant>();
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turnOrderQueue = new PriorityQueue<Combatant>(new Combatant.CombatantComparator());
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turnOrderQueue = new PriorityQueue<Combatant>(new Combatant.CombatantComparator());
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sideAEntryQueue = new ArrayDeque<Combatant>();
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sideBEntryQueue = new ArrayDeque<Combatant>();
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playerCount = new AtomicInteger(0);
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playerCount = new AtomicInteger(0);
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undecidedCount = new AtomicInteger(0);
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undecidedCount = new AtomicInteger(0);
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if(sideA != null)
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if(sideA != null)
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@ -254,7 +258,17 @@ public class Battle
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Combatant newCombatant = new Combatant(e, entityInfo);
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Combatant newCombatant = new Combatant(e, entityInfo);
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newCombatant.isSideA = true;
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newCombatant.isSideA = true;
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newCombatant.battleID = getId();
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newCombatant.battleID = getId();
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if(isServer)
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{
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synchronized(sideAEntryQueue)
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{
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sideAEntryQueue.add(newCombatant);
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}
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}
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else
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{
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sideA.put(e.getEntityId(), newCombatant);
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sideA.put(e.getEntityId(), newCombatant);
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}
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if(e instanceof EntityPlayer)
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if(e instanceof EntityPlayer)
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{
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{
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newCombatant.recalcSpeedOnCompare = true;
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newCombatant.recalcSpeedOnCompare = true;
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@ -293,7 +307,17 @@ public class Battle
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Combatant newCombatant = new Combatant(e, entityInfo);
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Combatant newCombatant = new Combatant(e, entityInfo);
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newCombatant.isSideA = false;
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newCombatant.isSideA = false;
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newCombatant.battleID = getId();
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newCombatant.battleID = getId();
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if(isServer)
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{
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synchronized(sideBEntryQueue)
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{
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sideBEntryQueue.add(newCombatant);
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}
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}
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else
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{
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sideB.put(e.getEntityId(), newCombatant);
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sideB.put(e.getEntityId(), newCombatant);
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}
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if(e instanceof EntityPlayer)
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if(e instanceof EntityPlayer)
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{
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{
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newCombatant.recalcSpeedOnCompare = true;
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newCombatant.recalcSpeedOnCompare = true;
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@ -583,7 +607,11 @@ public class Battle
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*/
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*/
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public boolean update()
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public boolean update()
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{
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{
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if(battleEnded)
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if(!isServer)
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{
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return false;
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}
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else if(battleEnded)
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{
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{
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return true;
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return true;
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}
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}
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@ -599,6 +627,20 @@ public class Battle
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{
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{
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return true;
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return true;
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}
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}
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synchronized(sideAEntryQueue)
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{
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for(Combatant c = sideAEntryQueue.poll(); c != null; c = sideAEntryQueue.poll())
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{
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sideA.put(c.entity.getEntityId(), c);
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}
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}
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synchronized(sideBEntryQueue)
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{
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for(Combatant c = sideBEntryQueue.poll(); c != null; c = sideBEntryQueue.poll())
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{
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sideB.put(c.entity.getEntityId(), c);
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}
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}
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if(TurnBasedMinecraftMod.config.isFreezeCombatantsEnabled())
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if(TurnBasedMinecraftMod.config.isFreezeCombatantsEnabled())
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{
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{
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enforceFreezePositions();
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enforceFreezePositions();
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@ -52,7 +52,7 @@ public class CommonProxy
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public void playSillyMusic() {}
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public void playSillyMusic() {}
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public void stopMusic() {}
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public void stopMusic(boolean resumeMCSounds) {}
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public void typeEnteredBattle(String type) {}
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public void typeEnteredBattle(String type) {}
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