Use Random instead of math.random()
Also moved rest of probability logic out of addScheduledTask().
This commit is contained in:
parent
83711ed7e3
commit
5dd62cc2bf
1 changed files with 40 additions and 31 deletions
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@ -1,14 +1,6 @@
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package com.seodisparate.TurnBasedMinecraft.common;
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package com.seodisparate.TurnBasedMinecraft.common;
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import java.util.ArrayDeque;
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import java.util.*;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.PriorityQueue;
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import java.util.Queue;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.concurrent.atomic.AtomicInteger;
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@ -51,6 +43,8 @@ public class Battle
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private BattleManager battleManager;
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private BattleManager battleManager;
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private Random random;
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public String debugLog; // TODO remove after freeze bug has been found
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public String debugLog; // TODO remove after freeze bug has been found
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public enum State
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public enum State
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@ -135,6 +129,7 @@ public class Battle
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sideBEntryQueue = new ArrayDeque<Combatant>();
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sideBEntryQueue = new ArrayDeque<Combatant>();
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playerCount = new AtomicInteger(0);
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playerCount = new AtomicInteger(0);
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undecidedCount = new AtomicInteger(0);
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undecidedCount = new AtomicInteger(0);
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random = new Random();
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if(sideA != null)
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if(sideA != null)
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{
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{
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for(Entity e : sideA)
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for(Entity e : sideA)
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@ -779,7 +774,7 @@ public class Battle
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// picking decision for sideA non-players
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// picking decision for sideA non-players
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if(!(c.entity instanceof EntityPlayer) && c.decision == Decision.UNDECIDED && c.entityInfo != null)
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if(!(c.entity instanceof EntityPlayer) && c.decision == Decision.UNDECIDED && c.entityInfo != null)
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{
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{
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int percentage = (int)(Math.random() * 100);
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int percentage = random.nextInt(100);
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if(percentage < c.entityInfo.decisionAttack)
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if(percentage < c.entityInfo.decisionAttack)
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{
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{
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c.decision = Decision.ATTACK;
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c.decision = Decision.ATTACK;
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@ -798,7 +793,7 @@ public class Battle
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{
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{
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if(!(c.entity instanceof EntityPlayer) && c.decision == Decision.UNDECIDED && c.entityInfo != null)
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if(!(c.entity instanceof EntityPlayer) && c.decision == Decision.UNDECIDED && c.entityInfo != null)
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{
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{
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int percentage = (int)(Math.random() * 100);
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int percentage = random.nextInt(100);
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if(percentage < c.entityInfo.decisionAttack)
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if(percentage < c.entityInfo.decisionAttack)
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{
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{
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c.decision = Decision.ATTACK;
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c.decision = Decision.ATTACK;
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@ -883,6 +878,7 @@ public class Battle
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final Entity targetEntity = target.entity;
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final Entity targetEntity = target.entity;
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final float yawDirection = Utility.yawDirection(next.entity.posX, next.entity.posZ, target.entity.posX, target.entity.posZ);
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final float yawDirection = Utility.yawDirection(next.entity.posX, next.entity.posZ, target.entity.posX, target.entity.posZ);
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final float pitchDirection = Utility.pitchDirection(next.entity.posX, next.entity.posY, next.entity.posZ, target.entity.posX, target.entity.posY, target.entity.posZ);
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final float pitchDirection = Utility.pitchDirection(next.entity.posX, next.entity.posY, next.entity.posZ, target.entity.posX, target.entity.posY, target.entity.posZ);
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final int randomTimeLeft = random.nextInt(heldItemStack.getItem().getMaxItemUseDuration(heldItemStack) / 3);
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if(TurnBasedMinecraftMod.proxy.getConfig().isFreezeCombatantsEnabled())
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if(TurnBasedMinecraftMod.proxy.getConfig().isFreezeCombatantsEnabled())
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{
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{
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next.yaw = yawDirection;
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next.yaw = yawDirection;
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@ -896,7 +892,7 @@ public class Battle
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{
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{
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TurnBasedMinecraftMod.proxy.getAttackerViaBowSet().add(new AttackerViaBow(nextEntity, getId()));
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TurnBasedMinecraftMod.proxy.getAttackerViaBowSet().add(new AttackerViaBow(nextEntity, getId()));
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}
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}
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itemBow.onPlayerStoppedUsing(((EntityPlayer)nextEntity).getHeldItemMainhand(), nextEntity.getEntityWorld(), (EntityLivingBase)nextEntity, (int)(Math.random() * (itemBow.getMaxItemUseDuration(heldItemStack)) / 3));
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itemBow.onPlayerStoppedUsing(((EntityPlayer)nextEntity).getHeldItemMainhand(), nextEntity.getEntityWorld(), (EntityLivingBase)nextEntity, randomTimeLeft);
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sendMessageToAllPlayers(PacketBattleMessage.MessageType.FIRED_ARROW, nextEntity.getEntityId(), targetEntity.getEntityId(), 0);
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sendMessageToAllPlayers(PacketBattleMessage.MessageType.FIRED_ARROW, nextEntity.getEntityId(), targetEntity.getEntityId(), 0);
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});
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});
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}
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}
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@ -920,7 +916,7 @@ public class Battle
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{
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{
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hitChance = TurnBasedMinecraftMod.proxy.getConfig().getMinimumHitPercentage();
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hitChance = TurnBasedMinecraftMod.proxy.getConfig().getMinimumHitPercentage();
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}
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}
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if((int)(Math.random() * 100) < hitChance)
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if(random.nextInt(100) < hitChance)
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{
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{
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if(target.remainingDefenses <= 0)
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if(target.remainingDefenses <= 0)
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{
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{
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@ -931,6 +927,22 @@ public class Battle
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final EntityInfo targetEntityInfo = target.entityInfo;
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final EntityInfo targetEntityInfo = target.entityInfo;
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final float yawDirection = Utility.yawDirection(next.entity.posX, next.entity.posZ, target.entity.posX, target.entity.posZ);
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final float yawDirection = Utility.yawDirection(next.entity.posX, next.entity.posZ, target.entity.posX, target.entity.posZ);
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final float pitchDirection = Utility.pitchDirection(next.entity.posX, next.entity.posY, next.entity.posZ, target.entity.posX, target.entity.posY, target.entity.posZ);
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final float pitchDirection = Utility.pitchDirection(next.entity.posX, next.entity.posY, next.entity.posZ, target.entity.posX, target.entity.posY, target.entity.posZ);
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final boolean defenseDamageTriggered;
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if(!(targetEntity instanceof EntityPlayer) && targetEntityInfo.defenseDamage > 0 && targetEntityInfo.defenseDamageProbability > 0)
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{
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if(random.nextInt(100) < targetEntityInfo.defenseDamageProbability)
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{
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defenseDamageTriggered = true;
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}
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else
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{
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defenseDamageTriggered = false;
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}
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}
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else
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{
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defenseDamageTriggered = false;
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}
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if(TurnBasedMinecraftMod.proxy.getConfig().isFreezeCombatantsEnabled())
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if(TurnBasedMinecraftMod.proxy.getConfig().isFreezeCombatantsEnabled())
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{
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{
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next.yaw = yawDirection;
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next.yaw = yawDirection;
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@ -945,9 +957,7 @@ public class Battle
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((EntityPlayer)nextEntity).attackTargetEntityWithCurrentItem(targetEntity);
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((EntityPlayer)nextEntity).attackTargetEntityWithCurrentItem(targetEntity);
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TurnBasedMinecraftMod.proxy.setAttackingEntity(null);
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TurnBasedMinecraftMod.proxy.setAttackingEntity(null);
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sendMessageToAllPlayers(PacketBattleMessage.MessageType.ATTACK, nextEntity.getEntityId(), targetEntity.getEntityId(), TurnBasedMinecraftMod.proxy.getAttackingDamage());
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sendMessageToAllPlayers(PacketBattleMessage.MessageType.ATTACK, nextEntity.getEntityId(), targetEntity.getEntityId(), TurnBasedMinecraftMod.proxy.getAttackingDamage());
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if(!(targetEntity instanceof EntityPlayer) && targetEntityInfo.defenseDamage > 0)
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if(defenseDamageTriggered)
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{
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if((int)(Math.random() * 100) < targetEntityInfo.defenseDamageProbability)
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{
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{
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// defense damage
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// defense damage
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DamageSource defenseDamageSource = DamageSource.causeMobDamage((EntityLivingBase)targetEntity);
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DamageSource defenseDamageSource = DamageSource.causeMobDamage((EntityLivingBase)targetEntity);
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@ -956,7 +966,6 @@ public class Battle
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TurnBasedMinecraftMod.proxy.setAttackingEntity(null);
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TurnBasedMinecraftMod.proxy.setAttackingEntity(null);
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sendMessageToAllPlayers(PacketBattleMessage.MessageType.DEFENSE_DAMAGE, targetEntity.getEntityId(), nextEntity.getEntityId(), targetEntityInfo.defenseDamage);
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sendMessageToAllPlayers(PacketBattleMessage.MessageType.DEFENSE_DAMAGE, targetEntity.getEntityId(), nextEntity.getEntityId(), targetEntityInfo.defenseDamage);
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}
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}
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}
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});
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});
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debugLog += "...task added";
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debugLog += "...task added";
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}
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}
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@ -989,7 +998,7 @@ public class Battle
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debugLog += " to random other side";
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debugLog += " to random other side";
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if(next.isSideA)
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if(next.isSideA)
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{
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{
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int randomTargetIndex = (int)(Math.random() * sideB.size());
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int randomTargetIndex = random.nextInt(sideB.size());
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for(Combatant c : sideB.values())
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for(Combatant c : sideB.values())
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{
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{
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if(randomTargetIndex-- == 0)
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if(randomTargetIndex-- == 0)
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@ -1001,7 +1010,7 @@ public class Battle
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}
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}
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else
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else
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{
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{
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int randomTargetIndex = (int)(Math.random() * sideA.size());
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int randomTargetIndex = random.nextInt(sideA.size());
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for(Combatant c : sideA.values())
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for(Combatant c : sideA.values())
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{
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{
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if(randomTargetIndex-- == 0)
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if(randomTargetIndex-- == 0)
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@ -1029,7 +1038,7 @@ public class Battle
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{
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{
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hitChance = TurnBasedMinecraftMod.proxy.getConfig().getMinimumHitPercentage();
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hitChance = TurnBasedMinecraftMod.proxy.getConfig().getMinimumHitPercentage();
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}
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}
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if((int)(Math.random() * 100) < hitChance)
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if(random.nextInt(100) < hitChance)
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{
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{
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if(target.remainingDefenses <= 0)
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if(target.remainingDefenses <= 0)
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{
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{
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@ -1038,7 +1047,7 @@ public class Battle
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int damageAmount = next.entityInfo.attackPower;
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int damageAmount = next.entityInfo.attackPower;
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if(next.entityInfo.attackVariance > 0)
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if(next.entityInfo.attackVariance > 0)
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{
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{
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damageAmount += (int)(Math.random() * (next.entityInfo.attackVariance * 2 + 1)) - next.entityInfo.attackVariance;
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damageAmount += random.nextInt(next.entityInfo.attackVariance * 2 + 1) - next.entityInfo.attackVariance;
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}
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}
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if(damageAmount < 0)
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if(damageAmount < 0)
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{
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{
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@ -1053,9 +1062,9 @@ public class Battle
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final boolean defenseDamageTriggered;
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final boolean defenseDamageTriggered;
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final boolean attackEffectTriggered;
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final boolean attackEffectTriggered;
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if(!(targetEntity instanceof EntityPlayer) && targetEntityInfo.defenseDamage > 0)
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if(!(targetEntity instanceof EntityPlayer) && targetEntityInfo.defenseDamage > 0 && targetEntityInfo.defenseDamageProbability > 0)
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{
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{
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if((int)(Math.random() * 100) < targetEntityInfo.defenseDamageProbability)
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if(random.nextInt(100) < targetEntityInfo.defenseDamageProbability)
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{
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{
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defenseDamageTriggered = true;
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defenseDamageTriggered = true;
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}
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}
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@ -1071,7 +1080,7 @@ public class Battle
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if(nextEntityInfo.attackEffect != EntityInfo.Effect.UNKNOWN && nextEntityInfo.attackEffectProbability > 0)
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if(nextEntityInfo.attackEffect != EntityInfo.Effect.UNKNOWN && nextEntityInfo.attackEffectProbability > 0)
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{
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{
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if((int)(Math.random() * 100) < nextEntityInfo.attackEffectProbability)
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if(random.nextInt(100) < nextEntityInfo.attackEffectProbability)
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{
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{
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attackEffectTriggered = true;
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attackEffectTriggered = true;
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}
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}
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@ -1196,7 +1205,7 @@ public class Battle
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fleeProbability = TurnBasedMinecraftMod.proxy.getConfig().getFleeGoodProbability();
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fleeProbability = TurnBasedMinecraftMod.proxy.getConfig().getFleeGoodProbability();
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}
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}
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}
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}
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if((int)(Math.random() * 100) < fleeProbability)
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if(random.nextInt(100) < fleeProbability)
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{
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{
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debugLog += " success";
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debugLog += " success";
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// flee success
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// flee success
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