Add volume control to battle music
Battle music volume is set based on the music volume slider in the Minecraft settings. The default Midi device provided in Java does not appear to support changing the volume of playing midi file after some testing. For now, only ".wav" files obey the Music volume slider settings.
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2 changed files with 28 additions and 11 deletions
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@ -10,6 +10,7 @@ import javax.sound.midi.MidiSystem;
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import javax.sound.midi.Sequencer;
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import javax.sound.sampled.AudioSystem;
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import javax.sound.sampled.Clip;
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import javax.sound.sampled.FloatControl;
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import javax.sound.sampled.LineUnavailableException;
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import org.apache.logging.log4j.Logger;
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@ -119,10 +120,10 @@ public class BattleMusic
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sillyMusic.add(f);
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}
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initialized = true;
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pickNextBattle();
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pickNextSilly();
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initialized = true;
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}
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private void pickNextBattle()
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@ -145,32 +146,41 @@ public class BattleMusic
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nextSilly = sillyMusic.get((int)(Math.random() * sillyMusic.size()));
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}
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public void playBattle()
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public void playBattle(float volume)
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{
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if(!initialized)
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if(!initialized || volume <= 0.0f)
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{
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return;
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}
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play(nextBattle);
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else if(volume > 1.0f)
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{
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volume = 1.0f;
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}
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play(nextBattle, volume);
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pickNextBattle();
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playingIsSilly = false;
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}
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public void playSilly()
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public void playSilly(float volume)
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{
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if(!initialized)
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if(!initialized || volume <= 0.0f)
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{
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return;
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}
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play(nextSilly);
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else if(volume > 1.0f)
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{
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volume = 1.0f;
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}
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play(nextSilly, volume);
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pickNextSilly();
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playingIsSilly = true;
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}
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private void play(File next)
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private void play(File next, float volume)
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{
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if(initialized && next != null)
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{
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logger.debug("play called with file " + next.getName() + " and vol " + volume);
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Minecraft.getMinecraft().addScheduledTask(() -> {
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Minecraft.getMinecraft().getSoundHandler().pauseSounds();
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});
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@ -193,6 +203,7 @@ public class BattleMusic
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logger.error("Failed to play battle music (midi)");
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return;
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}
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sequencer.setLoopCount(Sequencer.LOOP_CONTINUOUSLY);
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sequencer.start();
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}
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@ -215,6 +226,11 @@ public class BattleMusic
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logger.error("Failed to load battle music (wav)");
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return;
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}
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// set volume
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FloatControl gainControl = (FloatControl) clip.getControl(FloatControl.Type.MASTER_GAIN);
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gainControl.setValue(volume * 20.0f - 20.0f); // in decibels
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clip.loop(Clip.LOOP_CONTINUOUSLY);
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clip.start();
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}
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@ -8,6 +8,7 @@ import com.seodisparate.TurnBasedMinecraft.common.TurnBasedMinecraftMod;
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import net.minecraft.client.Minecraft;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.text.TextComponentString;
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public class ClientProxy extends CommonProxy
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@ -92,13 +93,13 @@ public class ClientProxy extends CommonProxy
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@Override
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public void playBattleMusic()
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{
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battleMusic.playBattle();
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battleMusic.playBattle(Minecraft.getMinecraft().gameSettings.getSoundLevel(SoundCategory.MUSIC));
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}
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@Override
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public void playSillyMusic()
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{
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battleMusic.playSilly();
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battleMusic.playSilly(Minecraft.getMinecraft().gameSettings.getSoundLevel(SoundCategory.MUSIC));
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}
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@Override
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