Move BattleGui main menu buttons
This commit is contained in:
parent
0e0a7ea562
commit
72abfb9c76
1 changed files with 4 additions and 4 deletions
|
@ -156,10 +156,10 @@ public class BattleGui extends GuiScreen
|
||||||
{
|
{
|
||||||
case MAIN_MENU:
|
case MAIN_MENU:
|
||||||
info = "What will you do?";
|
info = "What will you do?";
|
||||||
buttonList.add(new GuiButton(ButtonAction.ATTACK.getValue(), width*2/7 - 30, height - 120, 60, 20, "Attack"));
|
buttonList.add(new GuiButton(ButtonAction.ATTACK.getValue(), width*3/7 - 25, height - 70, 50, 20, "Attack"));
|
||||||
buttonList.add(new GuiButton(ButtonAction.DEFEND.getValue(), width*3/7 - 30, height - 120, 60, 20, "Defend"));
|
buttonList.add(new GuiButton(ButtonAction.DEFEND.getValue(), width*4/7 - 25, height - 70, 50, 20, "Defend"));
|
||||||
buttonList.add(new GuiButton(ButtonAction.ITEM.getValue(), width*4/7 - 30, height - 120, 60, 20, "Item"));
|
buttonList.add(new GuiButton(ButtonAction.ITEM.getValue(), width*3/7 - 25, height - 50, 50, 20, "Item"));
|
||||||
buttonList.add(new GuiButton(ButtonAction.FLEE.getValue(), width*5/7 - 30, height - 120, 60, 20, "Flee"));
|
buttonList.add(new GuiButton(ButtonAction.FLEE.getValue(), width*4/7 - 25, height - 50, 50, 20, "Flee"));
|
||||||
break;
|
break;
|
||||||
case ATTACK_TARGET:
|
case ATTACK_TARGET:
|
||||||
info = "Who will you attack?";
|
info = "Who will you attack?";
|
||||||
|
|
Loading…
Reference in a new issue