Update Changelog.md

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Stephen Seo 2018-10-17 17:21:22 +09:00
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# Version 1.3
"/tbm-enable-all" and "/tbm-disable-all" now notifies all players when they are
invoked by an OP.
Battles can now be started/joined by hostile mobs when they target a player or
other entity in battle, instead of just entering on attack. Old
battle-starting-behavior can be used by setting the related config option.
(This change was made to keep zombies from gathering around the player when
the config option for freezing entities in battle is enabled.)
Non-player entities in battle now primarily attack entities they are already
targeting (via a call to EntityLiving's "getAttackTarget()").
Note since config version is now 5, older config will be renamed and the new
config will take its place.
# Version 1.2
Fixed "/tbm-enable" and "/tbm-disable" not working in singleplayer.