Deployed ef641b0 with MkDocs version: 1.6.1

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Stephen Seo 2024-10-29 12:42:09 +00:00
parent a627ec6a3f
commit b068cc6096
3 changed files with 6 additions and 3 deletions

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@ -200,5 +200,5 @@
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MkDocs version : 1.6.1
Build Date UTC : 2024-10-29 12:31:20.367492+00:00
Build Date UTC : 2024-10-29 12:42:09.887795+00:00
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@ -176,7 +176,10 @@ attack instead of fleeing battle.</p>
config.</p>
</div>
<p>Note that for sheep to enter battle, they must be removed from the "ignore
battle categories" setting (remove the "passive" category).</p>
battle categories" setting (remove the "passive" category). Alternatively, one
can set sheep to a category other than "passive", like "animal" or "monster". A
category that isn't listed in the "ignore battle categories" setting will start
turn-based-battle.</p>
<p><img alt="server edit remove passive from ignore
categories" src="../tbm-edit-server-edit-ignore-battle-types.png" /></p>
<p>Now, sheep will attack and cause "levitation" 50% of the time.</p>