Use "PacketBattlePing" for "pings"
More efficient than using "PacketBattleInfo" every 4 seconds which is heftier than a single battleID. Currently "PacketBattlePing" is used to cause the client to show the BattleGUI if it is not open.
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3 changed files with 62 additions and 6 deletions
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@ -2,6 +2,7 @@ package com.burnedkirby.TurnBasedMinecraft.common;
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import com.burnedkirby.TurnBasedMinecraft.common.networking.PacketBattleInfo;
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import com.burnedkirby.TurnBasedMinecraft.common.networking.PacketBattleMessage;
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import com.burnedkirby.TurnBasedMinecraft.common.networking.PacketBattlePing;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.InteractionHand;
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@ -49,7 +50,7 @@ public class Battle {
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private ResourceKey<Level> dimension;
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private long infoNanos;
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private long pingTimerNanos;
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public enum State {
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DECISION(0),
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@ -124,7 +125,7 @@ public class Battle {
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undecidedCount = new AtomicInteger(0);
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random = new Random();
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this.dimension = dimension;
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infoNanos = 0;
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pingTimerNanos = 0;
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if (sideA != null) {
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for (Entity e : sideA) {
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EntityInfo entityInfo;
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@ -456,6 +457,16 @@ public class Battle {
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}
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}
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protected void notifyPlayersBattlePing() {
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if (!isServer) {
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return;
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}
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PacketBattlePing pingPacket = new PacketBattlePing(getId());
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for (Combatant p : players.values()) {
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PacketDistributor.sendToPlayer((ServerPlayer)p.entity, pingPacket);
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}
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}
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protected void sendMessageToAllPlayers(PacketBattleMessage.MessageType type, int from, int to, int amount) {
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sendMessageToAllPlayers(type, from, to, amount, new String());
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}
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@ -654,10 +665,10 @@ public class Battle {
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}
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private boolean update(final long dt) {
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infoNanos += dt;
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if (infoNanos >= 4000000000L) {
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infoNanos = 0;
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notifyPlayersBattleInfo();
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pingTimerNanos += dt;
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if (pingTimerNanos >= 4000000000L) {
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pingTimerNanos = 0;
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notifyPlayersBattlePing();
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}
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if (battleEnded) {
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Collection<Combatant> combatants = new ArrayList<Combatant>();
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@ -88,6 +88,8 @@ public class TurnBasedMinecraftMod {
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registrar.playToClient(PacketClientGUI.TYPE, PacketClientGUI.STREAM_CODEC, new PacketClientGUI.PayloadHandler());
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registrar.playToClient(PacketBattlePing.TYPE, PacketBattlePing.STREAM_CODEC, new PacketBattlePing.PayloadHandler());
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logger.debug("Register packets com_burnedkirby_turnbasedminecraft");
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}
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@ -0,0 +1,43 @@
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package com.burnedkirby.TurnBasedMinecraft.common.networking;
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import com.burnedkirby.TurnBasedMinecraft.common.TurnBasedMinecraftMod;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.codec.ByteBufCodecs;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
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import net.minecraft.resources.ResourceLocation;
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import net.neoforged.neoforge.network.handling.IPayloadContext;
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import net.neoforged.neoforge.network.handling.IPayloadHandler;
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import org.jetbrains.annotations.NotNull;
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public record PacketBattlePing(int battleID) implements CustomPacketPayload {
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public static final CustomPacketPayload.Type<PacketBattlePing> TYPE = new CustomPacketPayload.Type<>(ResourceLocation.fromNamespaceAndPath(TurnBasedMinecraftMod.MODID, "network_packetbattleping"));
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public static final StreamCodec<ByteBuf, PacketBattlePing> STREAM_CODEC = StreamCodec.composite(
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ByteBufCodecs.VAR_INT,
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PacketBattlePing::battleID,
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PacketBattlePing::new
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);
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@Override
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public Type<? extends CustomPacketPayload> type() {
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return TYPE;
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}
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public static class PayloadHandler implements IPayloadHandler<PacketBattlePing> {
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@Override
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public void handle(final @NotNull PacketBattlePing pkt, IPayloadContext ctx) {
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ctx.enqueueWork(() -> {
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if (TurnBasedMinecraftMod.proxy.getLocalBattle() == null) {
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TurnBasedMinecraftMod.proxy.createLocalBattle(pkt.battleID);
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}
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TurnBasedMinecraftMod.proxy.setBattleGuiAsGui();
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TurnBasedMinecraftMod.proxy.setBattleGuiBattleChanged();
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}).exceptionally(e -> {
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ctx.disconnect(Component.literal("Exception handling PacketBattlePing! " + e.getMessage()));
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return null;
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});
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}
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}
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}
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