TBM 1.18.2: show team color in attack menu button
If a Player is in a team that has a specific team color, that Player's name will be displayed with that color in the list of targets when selecting a target to attack in the Battle GUI.
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6 changed files with 13 additions and 6 deletions
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@ -14,7 +14,7 @@ apply plugin: 'net.minecraftforge.gradle'
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//apply plugin: 'eclipse'
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//apply plugin: 'maven-publish'
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version = "1.18.1"
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version = "1.18.2"
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group = "com.burnedkirby.TurnBasedMinecraft"
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archivesBaseName = "TurnBasedMinecraft"
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@ -143,7 +143,7 @@ public class BattleGui extends Screen {
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for (Map.Entry<Integer, Combatant> e : TurnBasedMinecraftMod.proxy.getLocalBattle()
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.getSideAEntrySet()) {
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if (e.getValue().entity != null) {
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addRenderableWidget(new EntitySelectionButton(width / 4 - 60, y, 120, 20, e.getValue().entity.getName().getString(), e.getKey(), true, (button) -> {
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addRenderableWidget(new EntitySelectionButton(width / 4 - 60, y, 120, 20, e.getValue().entity.getDisplayName(), e.getKey(), true, (button) -> {
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buttonActionEvent(button, ButtonAction.ATTACK_TARGET);
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}));
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} else {
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@ -161,7 +161,7 @@ public class BattleGui extends Screen {
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for (Map.Entry<Integer, Combatant> e : TurnBasedMinecraftMod.proxy.getLocalBattle()
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.getSideBEntrySet()) {
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if (e.getValue().entity != null) {
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addRenderableWidget(new EntitySelectionButton(width * 3 / 4 - 60, y, 120, 20, e.getValue().entity.getName().getString(), e.getKey(), false, (button) -> {
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addRenderableWidget(new EntitySelectionButton(width * 3 / 4 - 60, y, 120, 20, e.getValue().entity.getDisplayName(), e.getKey(), false, (button) -> {
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buttonActionEvent(button, ButtonAction.ATTACK_TARGET);
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}));
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} else {
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@ -3,6 +3,7 @@ package com.burnedkirby.TurnBasedMinecraft.client;
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import com.mojang.blaze3d.vertex.PoseStack;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.components.Button;
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import net.minecraft.network.chat.Component;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.network.chat.TextComponent;
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@ -17,6 +18,12 @@ public class EntitySelectionButton extends Button {
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this.isSideA = isSideA;
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}
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public EntitySelectionButton(int x, int y, int widthIn, int heightIn, Component buttonTextComponent, int entityID, boolean isSideA, Button.OnPress onPress) {
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super(x, y, widthIn, heightIn, buttonTextComponent, onPress);
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this.entityID = entityID;
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this.isSideA = isSideA;
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}
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public int getID() {
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return entityID;
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}
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@ -35,7 +35,7 @@ import org.apache.logging.log4j.Logger;
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public class TurnBasedMinecraftMod {
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public static final String MODID = "com_burnedkirby_turnbasedminecraft";
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public static final String NAME = "Turn Based Minecraft Mod";
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public static final String VERSION = "1.18.1";
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public static final String VERSION = "1.18.2";
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public static final String CONFIG_FILENAME = "TBM_Config.toml";
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public static final String DEFAULT_CONFIG_FILENAME = "TBM_Config_DEFAULT.toml";
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public static final String CONFIG_DIRECTORY = "config/TurnBasedMinecraft/";
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@ -15,7 +15,7 @@ license="MIT"
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# The modid of the mod
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modId="com_burnedkirby_turnbasedminecraft" #mandatory
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# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
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version="1.18.1" #mandatory
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version="1.18.2" #mandatory
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# A display name for the mod
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displayName="TurnBasedMinecraftMod" #mandatory
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# A URL to query for updates for this mod. See the JSON update specification <here>
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@ -3,7 +3,7 @@
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"modid": "com_burnedkirby_turnbasedminecraft",
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"name": "Turn Based Minecraft",
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"description": "Changes battles to be turn-based.",
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"version": "1.18.1",
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"version": "1.18.2",
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"mcversion": "1.18.2",
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"url": "",
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"updateUrl": "",
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