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Stephen Seo 2024-11-01 06:04:29 +00:00
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MkDocs version : 1.6.1
Build Date UTC : 2024-10-29 12:42:09.887795+00:00
Build Date UTC : 2024-11-01 06:04:29.715548+00:00
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<ul class="nav flex-column">
</ul>
</li>
<li class="nav-item" data-bs-level="2"><a href="#per-player-settings" class="nav-link">Per-Player Settings</a>
<ul class="nav flex-column">
</ul>
</li>
<li class="nav-item" data-bs-level="2"><a href="#other-things-to-know" class="nav-link">Other Things to Know</a>
<ul class="nav flex-column">
</ul>
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<p class="admonition-title">Note</p>
<p>These settings are also in the server-side config.</p>
</div>
<h2 id="per-player-settings">Per-Player Settings</h2>
<p>As of TurnBasedMinecraftMod 1.26.4, one can add Player-specific config via a
command <code>/tbm-edit player &lt;PLAYER_NAME&gt;</code>.</p>
<p><img alt="tbm-edit player command" src="../tbm-edit-player-cmd.png" /></p>
<p>You can make changes as usual, though some options for regular mobs do not
apply to the per-Player config.</p>
<p><img alt="tbm-edit player editing" src="../tbm-edit-player-display.png" /></p>
<p>Don't forget to click on "Finished Editing" when done. Once saved, the
server/single-player-game should use these settings for the specified Player in
battle.</p>
<div class="admonition note">
<p class="admonition-title">Note</p>
<p>These settings are also in the server-side config.</p>
</div>
<h2 id="other-things-to-know">Other Things to Know</h2>
<p>Sometimes a mod update will "reset" the settings in the server-config to
defaults. This is due to new mob entries in the settings. Check the

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