Add haste_speed and slow_speed to entity config
This commit is contained in:
parent
0cd721fa71
commit
f9cb3c0537
1 changed files with 162 additions and 0 deletions
|
@ -125,6 +125,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 45
|
speed = 45
|
||||||
|
haste_speed = 65
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -141,6 +143,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 20
|
speed = 20
|
||||||
|
haste_speed = 40
|
||||||
|
slow_speed = 5
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -156,6 +160,8 @@ defense_damage = 0
|
||||||
evasion = 45
|
evasion = 45
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 45
|
speed = 45
|
||||||
|
haste_speed = 80
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -172,6 +178,8 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 55
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -188,6 +196,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
|
haste_speed = 45
|
||||||
|
slow_speed = 5
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -202,6 +212,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
|
haste_speed = 35
|
||||||
|
slow_speed = 5
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -218,6 +230,8 @@ defense_damage_probability = 35
|
||||||
evasion = 25
|
evasion = 25
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 45
|
speed = 45
|
||||||
|
haste_speed = 65
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 80
|
decision_attack_probability = 80
|
||||||
decision_defend_probability = 20
|
decision_defend_probability = 20
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -233,6 +247,8 @@ defense_damage = 0
|
||||||
evasion = 40
|
evasion = 40
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 70
|
speed = 70
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 50
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -248,6 +264,8 @@ defense_damage = 0
|
||||||
evasion = 40
|
evasion = 40
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -263,6 +281,8 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -279,6 +299,8 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 60
|
speed = 60
|
||||||
|
haste_speed = 80
|
||||||
|
slow_speed = 40
|
||||||
decision_attack_probability = 75
|
decision_attack_probability = 75
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 25
|
decision_flee_probability = 25
|
||||||
|
@ -293,6 +315,8 @@ defense_damage = 0
|
||||||
evasion = 2
|
evasion = 2
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 45
|
speed = 45
|
||||||
|
haste_speed = 65
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -309,6 +333,8 @@ defense_damage_probability = 30
|
||||||
evasion = 25
|
evasion = 25
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 70
|
||||||
|
slow_speed = 30
|
||||||
decision_attack_probability = 80
|
decision_attack_probability = 80
|
||||||
decision_defend_probability = 20
|
decision_defend_probability = 20
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -324,6 +350,8 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 40
|
speed = 40
|
||||||
|
haste_speed = 60
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -340,6 +368,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 5
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -355,6 +385,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -370,6 +402,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 45
|
speed = 45
|
||||||
|
haste_speed = 65
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -385,6 +419,8 @@ defense_damage = 0
|
||||||
evasion = 12
|
evasion = 12
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -400,6 +436,8 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
|
haste_speed = 45
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -415,6 +453,8 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 28
|
speed = 28
|
||||||
|
haste_speed = 48
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -430,6 +470,8 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 65
|
speed = 65
|
||||||
|
haste_speed = 85
|
||||||
|
slow_speed = 45
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -445,6 +487,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 30
|
speed = 30
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -460,6 +504,8 @@ defense_damage = 0
|
||||||
evasion = 4
|
evasion = 4
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 90
|
decision_attack_probability = 90
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -475,6 +521,8 @@ defense_damage = 0
|
||||||
evasion = 15
|
evasion = 15
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 10
|
speed = 10
|
||||||
|
haste_speed = 30
|
||||||
|
slow_speed = 5
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -490,6 +538,8 @@ defense_damage = 0
|
||||||
evasion = 37
|
evasion = 37
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -505,6 +555,8 @@ defense_damage = 0
|
||||||
evasion = 13
|
evasion = 13
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 30
|
speed = 30
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -520,6 +572,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 30
|
speed = 30
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -535,6 +589,8 @@ defense_damage = 0
|
||||||
evasion = 25
|
evasion = 25
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 70
|
speed = 70
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 50
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -551,6 +607,8 @@ defense_damage = 0
|
||||||
evasion = 13
|
evasion = 13
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 30
|
speed = 30
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -566,6 +624,8 @@ defense_damage = 0
|
||||||
evasion = 30
|
evasion = 30
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 80
|
speed = 80
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 50
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -581,6 +641,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -596,6 +658,8 @@ defense_damage = 0
|
||||||
evasion = 7
|
evasion = 7
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 70
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 95
|
decision_attack_probability = 95
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -611,6 +675,8 @@ defense_damage = 0
|
||||||
evasion = 8
|
evasion = 8
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -627,6 +693,8 @@ defense_damage = 0
|
||||||
evasion = 7
|
evasion = 7
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 65
|
speed = 65
|
||||||
|
haste_speed = 85
|
||||||
|
slow_speed = 40
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -642,6 +710,8 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 40
|
speed = 40
|
||||||
|
haste_speed = 60
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -657,6 +727,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
|
haste_speed = 45
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -672,6 +744,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 65
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -687,6 +761,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
|
haste_speed = 45
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -702,6 +778,8 @@ defense_damage = 0
|
||||||
evasion = 40
|
evasion = 40
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 80
|
||||||
|
slow_speed = 30
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 100
|
decision_flee_probability = 100
|
||||||
|
@ -717,6 +795,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 20
|
speed = 20
|
||||||
|
haste_speed = 40
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 50
|
decision_defend_probability = 50
|
||||||
decision_flee_probability = 50
|
decision_flee_probability = 50
|
||||||
|
@ -732,6 +812,8 @@ defense_damage = 0
|
||||||
evasion = 25
|
evasion = 25
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 65
|
speed = 65
|
||||||
|
haste_speed = 85
|
||||||
|
slow_speed = 45
|
||||||
decision_attack_probability = 70
|
decision_attack_probability = 70
|
||||||
decision_defend_probability = 20
|
decision_defend_probability = 20
|
||||||
decision_flee_probability = 10
|
decision_flee_probability = 10
|
||||||
|
@ -747,6 +829,8 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 95
|
||||||
|
slow_speed = 50
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -761,6 +845,8 @@ defense_damage = 0
|
||||||
evasion = 30
|
evasion = 30
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 20
|
speed = 20
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 90
|
decision_attack_probability = 90
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -778,6 +864,8 @@ defense_damage = 0
|
||||||
evasion = 30
|
evasion = 30
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 30
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -793,6 +881,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 45
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -808,6 +898,8 @@ defense_damage = 0
|
||||||
evasion = 1
|
evasion = 1
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 20
|
speed = 20
|
||||||
|
haste_speed = 40
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 10
|
decision_defend_probability = 10
|
||||||
decision_flee_probability = 80
|
decision_flee_probability = 80
|
||||||
|
@ -823,6 +915,8 @@ defense_damage = 0
|
||||||
evasion = 45
|
evasion = 45
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 55
|
||||||
decision_attack_probability = 70
|
decision_attack_probability = 70
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 30
|
decision_flee_probability = 30
|
||||||
|
@ -838,6 +932,8 @@ defense_damage = 0
|
||||||
evasion = 65
|
evasion = 65
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 65
|
speed = 65
|
||||||
|
haste_speed = 85
|
||||||
|
slow_speed = 30
|
||||||
decision_attack_probability = 70
|
decision_attack_probability = 70
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 25
|
decision_flee_probability = 25
|
||||||
|
@ -853,6 +949,8 @@ defense_damage = 0
|
||||||
evasion = 60
|
evasion = 60
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 70
|
speed = 70
|
||||||
|
haste_speed = 80
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 100
|
decision_flee_probability = 100
|
||||||
|
@ -868,6 +966,8 @@ defense_damage = 0
|
||||||
evasion = 45
|
evasion = 45
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 60
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 100
|
decision_flee_probability = 100
|
||||||
|
@ -883,6 +983,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 65
|
speed = 65
|
||||||
|
haste_speed = 80
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -898,6 +1000,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 65
|
speed = 65
|
||||||
|
haste_speed = 85
|
||||||
|
slow_speed = 45
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -913,6 +1017,8 @@ defense_damage = 0
|
||||||
evasion = 30
|
evasion = 30
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 60
|
speed = 60
|
||||||
|
haste_speed = 80
|
||||||
|
slow_speed = 40
|
||||||
decision_attack_probability = 75
|
decision_attack_probability = 75
|
||||||
decision_defend_probability = 20
|
decision_defend_probability = 20
|
||||||
decision_flee_probability = 5
|
decision_flee_probability = 5
|
||||||
|
@ -928,6 +1034,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 70
|
||||||
|
slow_speed = 30
|
||||||
decision_attack_probability = 65
|
decision_attack_probability = 65
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 25
|
decision_flee_probability = 25
|
||||||
|
@ -943,6 +1051,8 @@ defense_damage = 0
|
||||||
evasion = 1
|
evasion = 1
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 20
|
speed = 20
|
||||||
|
haste_speed = 40
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 10
|
decision_defend_probability = 10
|
||||||
decision_flee_probability = 80
|
decision_flee_probability = 80
|
||||||
|
@ -958,6 +1068,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 70
|
||||||
|
slow_speed = 30
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -973,6 +1085,8 @@ defense_damage = 0
|
||||||
evasion = 30
|
evasion = 30
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 55
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -988,6 +1102,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 30
|
speed = 30
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 45
|
decision_attack_probability = 45
|
||||||
decision_defend_probability = 25
|
decision_defend_probability = 25
|
||||||
decision_flee_probability = 30
|
decision_flee_probability = 30
|
||||||
|
@ -1003,6 +1119,8 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 70
|
speed = 70
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 40
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1018,6 +1136,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 30
|
speed = 30
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 5
|
decision_defend_probability = 5
|
||||||
decision_flee_probability = 85
|
decision_flee_probability = 85
|
||||||
|
@ -1033,6 +1153,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 70
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -1048,6 +1170,8 @@ defense_damage = 0
|
||||||
evasion = 40
|
evasion = 40
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 35
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 100
|
decision_flee_probability = 100
|
||||||
|
@ -1063,6 +1187,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 30
|
speed = 30
|
||||||
|
haste_speed = 40
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1078,6 +1204,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 65
|
speed = 65
|
||||||
|
haste_speed = 85
|
||||||
|
slow_speed = 35
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1093,6 +1221,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 60
|
speed = 60
|
||||||
|
haste_speed = 70
|
||||||
|
slow_speed = 45
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -1108,6 +1238,8 @@ defense_damage = 0
|
||||||
evasion = 15
|
evasion = 15
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 40
|
speed = 40
|
||||||
|
haste_speed = 70
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1123,6 +1255,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 70
|
||||||
|
slow_speed = 35
|
||||||
decision_attack_probability = 65
|
decision_attack_probability = 65
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 25
|
decision_flee_probability = 25
|
||||||
|
@ -1138,6 +1272,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 10
|
decision_defend_probability = 10
|
||||||
decision_flee_probability = 80
|
decision_flee_probability = 80
|
||||||
|
@ -1153,6 +1289,8 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 70
|
speed = 70
|
||||||
|
haste_speed = 85
|
||||||
|
slow_speed = 45
|
||||||
decision_attack_probability = 80
|
decision_attack_probability = 80
|
||||||
decision_defend_probability = 15
|
decision_defend_probability = 15
|
||||||
decision_flee_probability = 5
|
decision_flee_probability = 5
|
||||||
|
@ -1168,6 +1306,8 @@ defense_damage = 0
|
||||||
evasion = 8
|
evasion = 8
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 65
|
speed = 65
|
||||||
|
haste_speed = 80
|
||||||
|
slow_speed = 35
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1183,6 +1323,8 @@ defense_damage = 0
|
||||||
evasion = 50
|
evasion = 50
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 40
|
||||||
decision_attack_probability = 25
|
decision_attack_probability = 25
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 75
|
decision_flee_probability = 75
|
||||||
|
@ -1199,6 +1341,8 @@ defense_damage_probability = 75
|
||||||
evasion = 25
|
evasion = 25
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 45
|
speed = 45
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 35
|
decision_attack_probability = 35
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 65
|
decision_flee_probability = 65
|
||||||
|
@ -1214,6 +1358,8 @@ defense_damage = 0
|
||||||
evasion = 50
|
evasion = 50
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 40
|
||||||
decision_attack_probability = 25
|
decision_attack_probability = 25
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 75
|
decision_flee_probability = 75
|
||||||
|
@ -1229,6 +1375,8 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 45
|
speed = 45
|
||||||
|
haste_speed = 65
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 10
|
decision_defend_probability = 10
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1244,6 +1392,8 @@ defense_damage = 0
|
||||||
evasion = 50
|
evasion = 50
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 40
|
||||||
decision_attack_probability = 25
|
decision_attack_probability = 25
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 75
|
decision_flee_probability = 75
|
||||||
|
@ -1259,6 +1409,8 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 60
|
||||||
|
slow_speed = 30
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 40
|
decision_defend_probability = 40
|
||||||
decision_flee_probability = 60
|
decision_flee_probability = 60
|
||||||
|
@ -1274,6 +1426,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 10
|
decision_defend_probability = 10
|
||||||
decision_flee_probability = 80
|
decision_flee_probability = 80
|
||||||
|
@ -1289,6 +1443,8 @@ defense_damage = 0
|
||||||
evasion = 27
|
evasion = 27
|
||||||
category = "boss"
|
category = "boss"
|
||||||
speed = 63
|
speed = 63
|
||||||
|
haste_speed = 85
|
||||||
|
slow_speed = 53
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -1305,6 +1461,8 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "boss"
|
category = "boss"
|
||||||
speed = 68
|
speed = 68
|
||||||
|
haste_speed = 88
|
||||||
|
slow_speed = 48
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -1320,6 +1478,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 55
|
speed = 55
|
||||||
|
haste_speed = 75
|
||||||
|
slow_speed = 35
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1335,6 +1495,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 15
|
speed = 15
|
||||||
|
haste_speed = 20
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
|
Loading…
Reference in a new issue