A server-side config option was added to enable "player_only_battles" where mobs
cannot enter battle. (I haven't actually tested this fully since I am only 1
person, so there may be bugs.) This can be edited via the config, or via the
`/tbm-server-edit` command.
Version bumped to 1.21.3 .
Fixes#1. (Damage is inhibited, but some things like amount of air while
underwater still decreases for the duration of being underwater regardless of
being in battle.)
Server-side config specifies which damage sources are ignored in battle. This
can also be set in-game with `/tbm-server-edit`.
Also updated config for entities which should reduce the amount of stuff printed
into the logs (sorry about that).