cb328f3dbb
Many fixes
...
Switch back to using shadowjar for dependencies.
Fix saving new entity entries in config.
Fix possible BattleMusic failures.
Fix getEntity method not being side-aware.
2019-11-29 18:52:28 +09:00
202f918f79
Remove use of synchronized since not using threads
2019-11-29 13:59:41 +09:00
532cb21731
Add support for battles in different dimensions
2019-11-29 13:47:39 +09:00
ac2a012bd3
Fixes, mod now works (still WIP)
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TODO: Battles currently don't work in dimensions other than the
overworld.
2019-11-28 16:32:34 +09:00
4ddd0312e4
Impl /tbm-edit , some fixes
2019-11-27 16:55:48 +09:00
9ccc692d2c
Change namespace to com.burnedkirby.*
2019-11-25 15:29:25 +09:00
62df136fae
Impl all commands but TBMEdit for 1.14
2019-11-25 15:15:17 +09:00
6c49470509
Fix TurnBasedMinecraft/common/Battle.java
2019-10-28 11:49:28 +09:00
f4b1bc9487
Some work on BattleManager and BattleUpdater
2019-10-25 16:42:54 +09:00
b48406299a
Fix add/edit entity in config
2019-10-21 21:06:32 +09:00
d2f668187e
WIP porting to forge 1.14.4
2019-10-21 16:13:11 +09:00
f05e5e6a07
Fix gradle wrapper
2018-11-29 14:03:54 +09:00
d91aee31be
Update README.md
2018-11-08 10:57:18 +09:00
5a7e893e0e
Add note about dependencies to mcmod.info
2018-10-30 15:54:04 +09:00
4acca35aa8
Update Changelog.md
2018-10-30 14:29:25 +09:00
55217d0924
Version 1.8
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Updated Changelog.md, README.md, and versions.
2018-10-30 14:15:37 +09:00
f32d872bbf
Add mp3 support
2018-10-30 14:11:48 +09:00
3c6c22432e
Minor improvements
2018-10-29 14:46:45 +09:00
5dd62cc2bf
Use Random instead of math.random()
...
Also moved rest of probability logic out of addScheduledTask().
2018-10-27 17:34:02 +09:00
83711ed7e3
Move probability logic to BattleUpdate thread
2018-10-27 16:53:04 +09:00
044ee7d860
Minor change to debug log notes
2018-10-27 16:35:29 +09:00
1f4d107870
Minor improvements/fixes
2018-10-27 16:26:39 +09:00
ded3584390
Update to forge version "1.12.2-14.23.5.2768"
2018-10-27 16:10:19 +09:00
10604a3382
Update Changelog.md
2018-10-26 21:11:14 +09:00
6b4d2a8e7a
Update README.md
2018-10-26 20:59:06 +09:00
403f4ce971
Add a fix to the Changelog
2018-10-26 18:11:35 +09:00
fc9eaa0779
Minor fixes, improvements
2018-10-26 18:10:09 +09:00
a0795677c4
Update README.md
2018-10-26 15:05:12 +09:00
39257cee55
Minor fixes
2018-10-26 14:18:48 +09:00
aa229036ad
Version 1.7
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Can now add/edit "custom-name" entries to the config via
"/tbm-edit custom". These entries only apply to mobs with a matching
custom name.
2018-10-26 13:36:35 +09:00
d17aee5994
Update README.md
2018-10-25 17:53:46 +09:00
96eec6c48d
Update README.md
2018-10-25 16:21:39 +09:00
546cda5e11
Update README.md
2018-10-25 14:56:36 +09:00
9e15f845c5
Add command "/tbm-edit"
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Can now add/edit entity entries in config. Now possible to add entries
for unknown mobs in-game.
2018-10-25 14:31:27 +09:00
05b3dc90b0
Use .toml instead of .xml for config
2018-10-25 14:31:06 +09:00
faf7a02619
Fix bug where player can enter battle with self
2018-10-20 20:06:32 +09:00
bd7d7e16f3
Version 1.5, minor fixes
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Food and potion consumption in battle is now handled more properly.
2018-10-19 17:18:02 +09:00
54207c6e80
Version 1.4
2018-10-18 16:28:47 +09:00
d67fef2842
Fixes, add maximum-distance to aggro-start-battle
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Ugly fix for still not found freeze bug in BattleUpdater.
Added maximum-distance for monsters initiating battle when targeting a
player or entity in battle.
Updated config version to 6.
2018-10-18 16:26:09 +09:00
00961768b3
Fixes
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Acutally fix duplicate ".. entered battle" message bug.
Fix potential crash bug.
2018-10-18 14:47:40 +09:00
967fed3164
Fix duplicate "... entered battle" messages
2018-10-18 13:43:26 +09:00
0a26eee53a
Fixes and Refactorings, no major changes
2018-10-18 13:34:57 +09:00
3596bfd2ca
Update Changelog.md
2018-10-17 18:30:44 +09:00
f55b2e89ab
Add battle cooldown
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Cooldown (default 5 seconds) prevents an entity that left battle from
attacking or being-attacked for the duration of the cooldown.
2018-10-17 18:28:47 +09:00
8bcecd21a9
Update Changelog.md
2018-10-17 17:21:22 +09:00
115fa02753
Version 1.3, Fixes, improvements
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Changed turn-based-battle start behavior to also start when a hostile
mob targets a player or entity in battle.
Added config option to revert to old-style battle starting behavior.
(Since config version updated, older config will be moved and the new
config will take its place.)
Changed mob attack target in Battle to whatever they were targeting (via
a call to "getAttackTarget()").
2018-10-17 17:15:23 +09:00
6e7cd0177a
Fix /tbm-disable|enable-all to notify all players
2018-10-17 13:27:55 +09:00
debc4a70ba
Update README.md
2018-10-17 12:53:50 +09:00
8b57023707
Update Changelog.md
2018-10-17 12:36:05 +09:00
cbe2476990
Fixes, added commands, version to 1.2
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Fixed /tbm-enable and /tbm-disable not working in singleplayer.
Added /tbm-enable-all and /tbm-disable-all to enable/disable for all
players.
2018-10-17 12:19:16 +09:00