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b0a50a4a93
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108d4dcbf9 |
2 changed files with 2 additions and 1 deletions
1
.github/workflows/deploy_gh_pages.yml
vendored
1
.github/workflows/deploy_gh_pages.yml
vendored
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@ -7,6 +7,7 @@ permissions:
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contents: write
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contents: write
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jobs:
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jobs:
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deploy:
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deploy:
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if: github.repository == 'Stephen-Seo/TurnBasedMinecraftMod'
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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steps:
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steps:
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- name: Get Python and Git
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- name: Get Python and Git
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@ -20,5 +20,5 @@ triggers the "battle" music or the "silly" music.
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"Silly Music Threshold" determines the percentage of silly-category-mobs in
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"Silly Music Threshold" determines the percentage of silly-category-mobs in
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battle required to play silly music. This means if the setting is 49%, and there
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battle required to play silly music. This means if the setting is 49%, and there
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is one player, one zomibe, and two sheep in battle, then the game will play
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is one player, one zombie, and two sheep in battle, then the game will play
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silly music (since 50% of the combatants are sheep and is greater than 49%).
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silly music (since 50% of the combatants are sheep and is greater than 49%).
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