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neoforge
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neoforge-1
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13 changed files with 162 additions and 868 deletions
42
Changelog.md
42
Changelog.md
|
@ -1,56 +1,20 @@
|
||||||
# Upcoming changes
|
# Upcoming changes
|
||||||
|
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||||||
# Version Forge-1.26.5
|
|
||||||
|
|
||||||
Update TBM\_Config.toml to have haste\_speed and slow\_speed for all mob
|
|
||||||
entries.
|
|
||||||
|
|
||||||
Update Config to merge in new changes. This means that the existing config will
|
|
||||||
be overwritten much less frequently (if ever).
|
|
||||||
|
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||||||
Update to Forge 52.0.26 (MC 1.21.1).
|
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||||||
|
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||||||
# Version NeoForge-1.26.5-MC-1.21.1
|
|
||||||
|
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||||||
Update TBM\_Config.toml to have haste\_speed and slow\_speed for all mob
|
|
||||||
entries.
|
|
||||||
|
|
||||||
Update ClientConfigGui to quit to mod-menu screen in NeoForge (before, it quit
|
|
||||||
to the main screen or current game).
|
|
||||||
|
|
||||||
Update Config to merge in new changes. This means that the existing config will
|
|
||||||
be overwritten much less frequently (if ever).
|
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||||||
|
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||||||
Update to NeoForge 21.1.74 (MC 1.21.1).
|
|
||||||
|
|
||||||
# Version NeoForge-1.26.5
|
|
||||||
|
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||||||
Update TBM\_Config.toml to have haste\_speed and slow\_speed for all mob
|
|
||||||
entries.
|
|
||||||
|
|
||||||
Update ClientConfigGui to quit to mod-menu screen in NeoForge (before, it quit
|
|
||||||
to the main screen or current game).
|
|
||||||
|
|
||||||
Update Config to merge in new changes. This means that the existing config will
|
|
||||||
be overwritten much less frequently (if ever).
|
|
||||||
|
|
||||||
Update to NeoForge 21.3.11-beta (MC 1.21.3).
|
|
||||||
|
|
||||||
# Version Forge-1.26.4
|
# Version Forge-1.26.4
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||||||
|
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||||||
[Add support for "per-player-stats" in Turn-Based-Battle.](https://stephen-seo.github.io/TurnBasedMinecraftMod/server_config/#per-player-settings)
|
Add support for "per-player-stats" in Turn-Based-Battle.
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||||||
|
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||||||
Update to Forge 52.0.24 (MC 1.21.1).
|
Update to Forge 52.0.24 (MC 1.21.1).
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|
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# Version NeoForge-1.26.4-MC-1.21.1
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# Version NeoForge-1.26.4-MC-1.21.1
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||||||
|
|
||||||
[Add support for "per-player-stats" in Turn-Based-Battle.](https://stephen-seo.github.io/TurnBasedMinecraftMod/server_config/#per-player-settings)
|
Add support for "per-player-stats" in Turn-Based-Battle.
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||||||
|
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||||||
Update to Neoforge 21.1.73 (Minecraft 1.21.1).
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Update to Neoforge 21.1.73 (Minecraft 1.21.1).
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|
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# Version NeoForge-1.26.4
|
# Version NeoForge-1.26.4
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||||||
|
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||||||
[Add support for "per-player-stats" in Turn-Based-Battle.](https://stephen-seo.github.io/TurnBasedMinecraftMod/server_config/#per-player-settings)
|
Add support for "per-player-stats" in Turn-Based-Battle.
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||||||
|
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Update to NeoForge 21.3.6-beta (MC 1.21.3).
|
Update to NeoForge 21.3.6-beta (MC 1.21.3).
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||||||
|
|
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|
|
5
FAQ.md
5
FAQ.md
|
@ -79,11 +79,6 @@ command](https://youtu.be/9xkbHNWkcIY).
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|
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## I updated the mod, but now my config changes are back to default, what happened?
|
## I updated the mod, but now my config changes are back to default, what happened?
|
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|
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||||||
*As of Version 1.26.5 and onwards, this should happen less often!*
|
|
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Version 1.26.5 introduces more robust config updating such that entries that
|
|
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exist in the default config, but not in the current config will be appended to
|
|
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the current config.
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|
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Sometimes, I add new mob entries to the config, and increment the version
|
Sometimes, I add new mob entries to the config, and increment the version
|
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number of the config. When the server/client starts, it checks the default
|
number of the config. When the server/client starts, it checks the default
|
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config's version number with the existing config's version number. If the
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config's version number with the existing config's version number. If the
|
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|
|
12
README.md
12
README.md
|
@ -36,14 +36,10 @@ The config file `.minecraft/config/TurnBasedMinecraft/TBM_Config.toml` is commen
|
||||||
with info on what each option does. ~~It will also be moved if a newer version
|
with info on what each option does. ~~It will also be moved if a newer version
|
||||||
of this mod has a newer version of the config file (usually renamed with a
|
of this mod has a newer version of the config file (usually renamed with a
|
||||||
timestamp).~~ ~~I will try my best to not move the previous version config, but rather
|
timestamp).~~ ~~I will try my best to not move the previous version config, but rather
|
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edit the previous version config to have new options.~~ ~~When a new config version is made,
|
edit the previous version config to have new options.~~ When a new config version is made,
|
||||||
usually because a new entry has been added, the existing config is renamed to a file with
|
usually because a new entry has been added, the existing config is renamed to a file with
|
||||||
a timestamp in the filename of when it was replaced. One can set a config option in the
|
a timestamp in the filename of when it was replaced. One can set a config option in the
|
||||||
config to prevent it being overwritten if necessary.~~
|
config to prevent it being overwritten if necessary.
|
||||||
|
|
||||||
*As of version 1.26.5 of this mod, this should happen less frequently!*
|
|
||||||
Version 1.26.5 introduces changes that allow entries that exist in the default
|
|
||||||
config but not in the current config to be appended in the current config.
|
|
||||||
|
|
||||||
Some options in the config file only affect the Server, and ~~some only affect the Client~~.
|
Some options in the config file only affect the Server, and ~~some only affect the Client~~.
|
||||||
Client config has been moved to a
|
Client config has been moved to a
|
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|
@ -82,7 +78,7 @@ configured for them.)
|
||||||
|
|
||||||
Simply invoke `./gradlew build` in the mod directory and after some time the
|
Simply invoke `./gradlew build` in the mod directory and after some time the
|
||||||
finished jar will be saved at
|
finished jar will be saved at
|
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`build/libs/TurnBasedMinecraft-NeoForge-1.26.5-all.jar`
|
`build/libs/TurnBasedMinecraft-NeoForge-1.26.4-MC-1.21.1-all.jar`
|
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|
|
||||||
# Reproducibility
|
# Reproducibility
|
||||||
|
|
||||||
|
@ -100,7 +96,7 @@ which is licensed under the [MIT License](https://github.com/kevinstadler/JavaMP
|
||||||
|
|
||||||
# Frequently Asked Questions
|
# Frequently Asked Questions
|
||||||
|
|
||||||
[See the FAQ page.](https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/FAQ.md)
|
[See the FAQ page.](https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/master/FAQ.md)
|
||||||
|
|
||||||
# Related Videos
|
# Related Videos
|
||||||
|
|
||||||
|
|
|
@ -4,84 +4,6 @@ Starting with version 1.24.0 of this mod, this file will list what version of
|
||||||
Java was used to compile the jars. In theory, using the same version of Java
|
Java was used to compile the jars. In theory, using the same version of Java
|
||||||
should result in an identical jar due to reproducible builds.
|
should result in an identical jar due to reproducible builds.
|
||||||
|
|
||||||
## NeoForge 1.26.5
|
|
||||||
|
|
||||||
$ java --version
|
|
||||||
openjdk 21.0.5 2024-10-15
|
|
||||||
OpenJDK Runtime Environment (build 21.0.5+11)
|
|
||||||
OpenJDK 64-Bit Server VM (build 21.0.5+11, mixed mode, sharing)
|
|
||||||
|
|
||||||
$ javac --version
|
|
||||||
javac 21.0.5
|
|
||||||
|
|
||||||
$ sha256sum build/libs/TurnBasedMinecraft-NeoForge-1.26.5-all.jar
|
|
||||||
b02d0abf6f2fbc5c3b718b548309efacb159ec8f86c7d2d653fc0b73234e761a build/libs/TurnBasedMinecraft-NeoForge-1.26.5-all.jar
|
|
||||||
|
|
||||||
## NeoForge 1.26.5-MC-1.21.1
|
|
||||||
|
|
||||||
$ java --version
|
|
||||||
openjdk 21.0.5 2024-10-15
|
|
||||||
OpenJDK Runtime Environment (build 21.0.5+11)
|
|
||||||
OpenJDK 64-Bit Server VM (build 21.0.5+11, mixed mode, sharing)
|
|
||||||
|
|
||||||
$ javac --version
|
|
||||||
javac 21.0.5
|
|
||||||
|
|
||||||
$ sha256sum build/libs/TurnBasedMinecraft-NeoForge-1.26.5-MC-1.21.1-all.jar
|
|
||||||
c529ebe3dd48608afd27e3393b201036ce84d3be0a850cdf48039fbc4820629e build/libs/TurnBasedMinecraft-NeoForge-1.26.5-MC-1.21.1-all.jar
|
|
||||||
|
|
||||||
## Forge 1.26.5
|
|
||||||
|
|
||||||
$ java --version
|
|
||||||
openjdk 21.0.5 2024-10-15
|
|
||||||
OpenJDK Runtime Environment (build 21.0.5+11)
|
|
||||||
OpenJDK 64-Bit Server VM (build 21.0.5+11, mixed mode, sharing)
|
|
||||||
|
|
||||||
$ javac --version
|
|
||||||
javac 21.0.5
|
|
||||||
|
|
||||||
$ sha256sum build/libs/TurnBasedMinecraft-Forge-1.26.5-all.jar
|
|
||||||
c8ed6e2e9a433c40901d41ec604bc6260fc5b231f5d3859832ecbe76b0f5a9e2 build/libs/TurnBasedMinecraft-Forge-1.26.5-all.jar
|
|
||||||
|
|
||||||
## NeoForge 1.26.4
|
|
||||||
|
|
||||||
$ java --version
|
|
||||||
openjdk 21.0.5 2024-10-15
|
|
||||||
OpenJDK Runtime Environment (build 21.0.5+11)
|
|
||||||
OpenJDK 64-Bit Server VM (build 21.0.5+11, mixed mode, sharing)
|
|
||||||
|
|
||||||
$ javac --version
|
|
||||||
javac 21.0.5
|
|
||||||
|
|
||||||
$ sha256sum build/libs/TurnBasedMinecraft-NeoForge-1.26.4-all.jar
|
|
||||||
ddab3e58638ba70c7b10f84f4aa7ac81e8e5a63cb47d0ebf7e7aa4bcf3c0a1ba build/libs/TurnBasedMinecraft-NeoForge-1.26.4-all.jar
|
|
||||||
|
|
||||||
## NeoForge 1.26.4-MC-1.21.1
|
|
||||||
|
|
||||||
$ java --version
|
|
||||||
openjdk 21.0.5 2024-10-15
|
|
||||||
OpenJDK Runtime Environment (build 21.0.5+11)
|
|
||||||
OpenJDK 64-Bit Server VM (build 21.0.5+11, mixed mode, sharing)
|
|
||||||
|
|
||||||
$ javac --version
|
|
||||||
javac 21.0.5
|
|
||||||
|
|
||||||
$ sha256sum build/libs/TurnBasedMinecraft-NeoForge-1.26.4-MC-1.21.1-all.jar
|
|
||||||
e49665c67452cae8fab8f356d187b860893885afbe6dab1e3a869331a12f1cf5 build/libs/TurnBasedMinecraft-NeoForge-1.26.4-MC-1.21.1-all.jar
|
|
||||||
|
|
||||||
## Forge 1.26.4
|
|
||||||
|
|
||||||
$ java --version
|
|
||||||
openjdk 21.0.5 2024-10-15
|
|
||||||
OpenJDK Runtime Environment (build 21.0.5+11)
|
|
||||||
OpenJDK 64-Bit Server VM (build 21.0.5+11, mixed mode, sharing)
|
|
||||||
|
|
||||||
$ javac --version
|
|
||||||
javac 21.0.5
|
|
||||||
|
|
||||||
$ sha256sum build/libs/TurnBasedMinecraft-Forge-1.26.4-all.jar
|
|
||||||
2052b1e8f6a49374b6a9bbc0c0547c1972d5454ea9afa5f0455c534285d6cada build/libs/TurnBasedMinecraft-Forge-1.26.4-all.jar
|
|
||||||
|
|
||||||
## NeoForge 1.26.3
|
## NeoForge 1.26.3
|
||||||
|
|
||||||
$ java --version
|
$ java --version
|
||||||
|
|
|
@ -13,17 +13,17 @@ parchment_mappings_version=2024.07.28
|
||||||
# Environment Properties
|
# Environment Properties
|
||||||
# You can find the latest versions here: https://projects.neoforged.net/neoforged/neoforge
|
# You can find the latest versions here: https://projects.neoforged.net/neoforged/neoforge
|
||||||
# The Minecraft version must agree with the Neo version to get a valid artifact
|
# The Minecraft version must agree with the Neo version to get a valid artifact
|
||||||
minecraft_version=1.21.3
|
minecraft_version=1.21.1
|
||||||
|
|
||||||
# The Minecraft version range can use any release version of Minecraft as bounds.
|
# The Minecraft version range can use any release version of Minecraft as bounds.
|
||||||
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
|
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
|
||||||
# as they do not follow standard versioning conventions.
|
# as they do not follow standard versioning conventions.
|
||||||
minecraft_version_range=[1.21.3, 1.22)
|
minecraft_version_range=[1.21.1, 1.22)
|
||||||
|
|
||||||
# The Neo version must agree with the Minecraft version to get a valid artifact
|
# The Neo version must agree with the Minecraft version to get a valid artifact
|
||||||
neo_version=21.3.11-beta
|
neo_version=21.1.73
|
||||||
# The Neo version range can use any version of Neo as bounds
|
# The Neo version range can use any version of Neo as bounds
|
||||||
neo_version_range=[21.3.0,)
|
neo_version_range=[21.1.0,)
|
||||||
# The loader version range can only use the major version of FML as bounds
|
# The loader version range can only use the major version of FML as bounds
|
||||||
loader_version_range=[4,)
|
loader_version_range=[4,)
|
||||||
|
|
||||||
|
@ -37,7 +37,7 @@ mod_name=TurnBasedMinecraftMod
|
||||||
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
|
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
|
||||||
mod_license=MIT
|
mod_license=MIT
|
||||||
# The mod version. See https://semver.org/
|
# The mod version. See https://semver.org/
|
||||||
mod_version=1.26.5
|
mod_version=1.26.4-MC-1.21.1
|
||||||
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
|
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
|
||||||
# This should match the base package used for the mod sources.
|
# This should match the base package used for the mod sources.
|
||||||
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
|
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||||
|
|
|
@ -20,7 +20,6 @@ public class ClientConfigGui extends net.minecraft.client.gui.screens.Screen {
|
||||||
private Checkbox affectedByMasterVolCheckbox = null;
|
private Checkbox affectedByMasterVolCheckbox = null;
|
||||||
private Checkbox affectedByMusicVolCheckbox = null;
|
private Checkbox affectedByMusicVolCheckbox = null;
|
||||||
private SliderPercentage volumeSlider = null;
|
private SliderPercentage volumeSlider = null;
|
||||||
private Screen parentScreen = null;
|
|
||||||
|
|
||||||
public ClientConfigGui(ModContainer container, Screen parent) {
|
public ClientConfigGui(ModContainer container, Screen parent) {
|
||||||
super(Component.literal("TurnBasedMC Client Config"));
|
super(Component.literal("TurnBasedMC Client Config"));
|
||||||
|
@ -28,8 +27,6 @@ public class ClientConfigGui extends net.minecraft.client.gui.screens.Screen {
|
||||||
dirtyFlag = true;
|
dirtyFlag = true;
|
||||||
|
|
||||||
accepted = false;
|
accepted = false;
|
||||||
|
|
||||||
this.parentScreen = parent;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void onDirty() {
|
public void onDirty() {
|
||||||
|
@ -178,7 +175,7 @@ public class ClientConfigGui extends net.minecraft.client.gui.screens.Screen {
|
||||||
addRenderableWidget(volumeSlider);
|
addRenderableWidget(volumeSlider);
|
||||||
|
|
||||||
addRenderableWidget(Button.builder(Component.literal("Cancel"),
|
addRenderableWidget(Button.builder(Component.literal("Cancel"),
|
||||||
(b) -> Minecraft.getInstance().setScreen(this.parentScreen))
|
(b) -> Minecraft.getInstance().setScreen(null))
|
||||||
.bounds(this.width / 2 - widget_width + widget_x_offset,
|
.bounds(this.width / 2 - widget_width + widget_x_offset,
|
||||||
this.height - widget_height, widget_width, widget_height).build());
|
this.height - widget_height, widget_width, widget_height).build());
|
||||||
addRenderableWidget(Button.builder(Component.literal("Accept"), (b) -> {
|
addRenderableWidget(Button.builder(Component.literal("Accept"), (b) -> {
|
||||||
|
@ -228,7 +225,7 @@ public class ClientConfigGui extends net.minecraft.client.gui.screens.Screen {
|
||||||
public void render(GuiGraphics pGuiGraphics, int pMouseX, int pMouseY, float pPartialTick) {
|
public void render(GuiGraphics pGuiGraphics, int pMouseX, int pMouseY, float pPartialTick) {
|
||||||
if (accepted) {
|
if (accepted) {
|
||||||
doAccepted();
|
doAccepted();
|
||||||
Minecraft.getInstance().setScreen(this.parentScreen);
|
Minecraft.getInstance().setScreen(null);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (dirtyFlag) {
|
if (dirtyFlag) {
|
||||||
|
|
|
@ -168,7 +168,7 @@ public class ClientProxy extends CommonProxy {
|
||||||
parentComponent.getSiblings().add(prefix);
|
parentComponent.getSiblings().add(prefix);
|
||||||
parentComponent.getSiblings().add(text);
|
parentComponent.getSiblings().add(text);
|
||||||
// UUID is required by sendMessage, but appears to be unused, so just give dummy UUID
|
// UUID is required by sendMessage, but appears to be unused, so just give dummy UUID
|
||||||
Minecraft.getInstance().player.displayClientMessage(parentComponent, false);
|
Minecraft.getInstance().player.sendSystemMessage(parentComponent);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -181,7 +181,7 @@ public class ClientProxy extends CommonProxy {
|
||||||
parentComponent.getSiblings().add(prefix);
|
parentComponent.getSiblings().add(prefix);
|
||||||
parentComponent.getSiblings().add(text);
|
parentComponent.getSiblings().add(text);
|
||||||
// UUID is required by sendMessage, but appears to be unused, so just give dummy UUID
|
// UUID is required by sendMessage, but appears to be unused, so just give dummy UUID
|
||||||
Minecraft.getInstance().player.displayClientMessage(parentComponent, false);
|
Minecraft.getInstance().player.sendSystemMessage(parentComponent);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void checkBattleTypes(boolean entityLeft) {
|
private void checkBattleTypes(boolean entityLeft) {
|
||||||
|
|
|
@ -6,7 +6,6 @@ import com.burnedkirby.TurnBasedMinecraft.common.networking.PacketBattlePing;
|
||||||
import net.minecraft.resources.ResourceKey;
|
import net.minecraft.resources.ResourceKey;
|
||||||
import net.minecraft.server.level.ServerPlayer;
|
import net.minecraft.server.level.ServerPlayer;
|
||||||
import net.minecraft.world.InteractionHand;
|
import net.minecraft.world.InteractionHand;
|
||||||
import net.minecraft.world.InteractionResult;
|
|
||||||
import net.minecraft.world.damagesource.DamageSource;
|
import net.minecraft.world.damagesource.DamageSource;
|
||||||
import net.minecraft.world.effect.MobEffects;
|
import net.minecraft.world.effect.MobEffects;
|
||||||
import net.minecraft.world.entity.Entity;
|
import net.minecraft.world.entity.Entity;
|
||||||
|
@ -1226,13 +1225,7 @@ public class Battle {
|
||||||
final int nextItemToUse = next.itemToUse;
|
final int nextItemToUse = next.itemToUse;
|
||||||
final int prevItem = ((Player)nextEntity).getInventory().selected;
|
final int prevItem = ((Player)nextEntity).getInventory().selected;
|
||||||
((Player)nextEntity).getInventory().selected = nextItemToUse;
|
((Player)nextEntity).getInventory().selected = nextItemToUse;
|
||||||
InteractionResult interactionResult = targetItem.use(nextEntity.level(), (Player)nextEntity, InteractionHand.MAIN_HAND);
|
((Player)nextEntity).getInventory().setItem(nextItemToUse, targetItem.use(nextEntity.level(), (Player)nextEntity, InteractionHand.MAIN_HAND).getObject());
|
||||||
if (interactionResult instanceof InteractionResult.Success resultSuccess) {
|
|
||||||
ItemStack transformed = resultSuccess.heldItemTransformedTo();
|
|
||||||
if (transformed != null) {
|
|
||||||
((Player) nextEntity).getInventory().setItem(nextItemToUse, transformed);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
((Player)nextEntity).getInventory().selected = prevItem;
|
((Player)nextEntity).getInventory().selected = prevItem;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -41,7 +41,7 @@ import org.apache.logging.log4j.Logger;
|
||||||
public class TurnBasedMinecraftMod {
|
public class TurnBasedMinecraftMod {
|
||||||
public static final String MODID = "com_burnedkirby_turnbasedminecraft";
|
public static final String MODID = "com_burnedkirby_turnbasedminecraft";
|
||||||
public static final String NAME = "Turn Based Minecraft Mod";
|
public static final String NAME = "Turn Based Minecraft Mod";
|
||||||
public static final String VERSION = "1.26.5";
|
public static final String VERSION = "1.26.4-MC-1.21.1";
|
||||||
public static final String CONFIG_FILENAME = "TBM_Config.toml";
|
public static final String CONFIG_FILENAME = "TBM_Config.toml";
|
||||||
public static final String DEFAULT_CONFIG_FILENAME = "TBM_Config_DEFAULT.toml";
|
public static final String DEFAULT_CONFIG_FILENAME = "TBM_Config_DEFAULT.toml";
|
||||||
public static final String CONFIG_DIRECTORY = "config/TurnBasedMinecraft/";
|
public static final String CONFIG_DIRECTORY = "config/TurnBasedMinecraft/";
|
||||||
|
|
|
@ -1,6 +1,5 @@
|
||||||
package com.burnedkirby.TurnBasedMinecraft.common;
|
package com.burnedkirby.TurnBasedMinecraft.common;
|
||||||
|
|
||||||
import net.minecraft.core.component.DataComponents;
|
|
||||||
import net.minecraft.core.registries.Registries;
|
import net.minecraft.core.registries.Registries;
|
||||||
import net.minecraft.resources.ResourceKey;
|
import net.minecraft.resources.ResourceKey;
|
||||||
import net.minecraft.resources.ResourceLocation;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
@ -69,6 +68,6 @@ public class Utility
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean isItemEdible(ItemStack itemStack, @Nullable LivingEntity entity) {
|
public static boolean isItemEdible(ItemStack itemStack, @Nullable LivingEntity entity) {
|
||||||
return itemStack.get(DataComponents.CONSUMABLE) != null;
|
return itemStack.getFoodProperties(entity) != null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -125,8 +125,6 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 45
|
speed = 45
|
||||||
haste_speed = 65
|
|
||||||
slow_speed = 25
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -143,8 +141,6 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 20
|
speed = 20
|
||||||
haste_speed = 40
|
|
||||||
slow_speed = 5
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -160,8 +156,6 @@ defense_damage = 0
|
||||||
evasion = 45
|
evasion = 45
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 45
|
speed = 45
|
||||||
haste_speed = 80
|
|
||||||
slow_speed = 25
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -178,8 +172,6 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 75
|
speed = 75
|
||||||
haste_speed = 90
|
|
||||||
slow_speed = 55
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -196,8 +188,6 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
haste_speed = 45
|
|
||||||
slow_speed = 5
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -212,8 +202,6 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
haste_speed = 35
|
|
||||||
slow_speed = 5
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -230,8 +218,6 @@ defense_damage_probability = 35
|
||||||
evasion = 25
|
evasion = 25
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 45
|
speed = 45
|
||||||
haste_speed = 65
|
|
||||||
slow_speed = 25
|
|
||||||
decision_attack_probability = 80
|
decision_attack_probability = 80
|
||||||
decision_defend_probability = 20
|
decision_defend_probability = 20
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -247,8 +233,6 @@ defense_damage = 0
|
||||||
evasion = 40
|
evasion = 40
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 70
|
speed = 70
|
||||||
haste_speed = 90
|
|
||||||
slow_speed = 50
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -264,8 +248,6 @@ defense_damage = 0
|
||||||
evasion = 40
|
evasion = 40
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
haste_speed = 55
|
|
||||||
slow_speed = 15
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -281,8 +263,6 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
haste_speed = 55
|
|
||||||
slow_speed = 15
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -299,8 +279,6 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 60
|
speed = 60
|
||||||
haste_speed = 80
|
|
||||||
slow_speed = 40
|
|
||||||
decision_attack_probability = 75
|
decision_attack_probability = 75
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 25
|
decision_flee_probability = 25
|
||||||
|
@ -315,8 +293,6 @@ defense_damage = 0
|
||||||
evasion = 2
|
evasion = 2
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 45
|
speed = 45
|
||||||
haste_speed = 65
|
|
||||||
slow_speed = 25
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -333,8 +309,6 @@ defense_damage_probability = 30
|
||||||
evasion = 25
|
evasion = 25
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 50
|
speed = 50
|
||||||
haste_speed = 70
|
|
||||||
slow_speed = 30
|
|
||||||
decision_attack_probability = 80
|
decision_attack_probability = 80
|
||||||
decision_defend_probability = 20
|
decision_defend_probability = 20
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -350,8 +324,6 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 40
|
speed = 40
|
||||||
haste_speed = 60
|
|
||||||
slow_speed = 20
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -368,8 +340,6 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
haste_speed = 55
|
|
||||||
slow_speed = 5
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -385,8 +355,6 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
haste_speed = 55
|
|
||||||
slow_speed = 15
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -402,8 +370,6 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 45
|
speed = 45
|
||||||
haste_speed = 65
|
|
||||||
slow_speed = 25
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -419,8 +385,6 @@ defense_damage = 0
|
||||||
evasion = 12
|
evasion = 12
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
haste_speed = 55
|
|
||||||
slow_speed = 15
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -436,8 +400,6 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
haste_speed = 45
|
|
||||||
slow_speed = 10
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -453,8 +415,6 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 28
|
speed = 28
|
||||||
haste_speed = 48
|
|
||||||
slow_speed = 10
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -470,8 +430,6 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 65
|
speed = 65
|
||||||
haste_speed = 85
|
|
||||||
slow_speed = 45
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -487,8 +445,6 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 30
|
speed = 30
|
||||||
haste_speed = 50
|
|
||||||
slow_speed = 10
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -504,8 +460,6 @@ defense_damage = 0
|
||||||
evasion = 4
|
evasion = 4
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
haste_speed = 55
|
|
||||||
slow_speed = 15
|
|
||||||
decision_attack_probability = 90
|
decision_attack_probability = 90
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -521,8 +475,6 @@ defense_damage = 0
|
||||||
evasion = 15
|
evasion = 15
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 10
|
speed = 10
|
||||||
haste_speed = 30
|
|
||||||
slow_speed = 5
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -538,8 +490,6 @@ defense_damage = 0
|
||||||
evasion = 37
|
evasion = 37
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
haste_speed = 55
|
|
||||||
slow_speed = 15
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -555,8 +505,6 @@ defense_damage = 0
|
||||||
evasion = 13
|
evasion = 13
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 30
|
speed = 30
|
||||||
haste_speed = 50
|
|
||||||
slow_speed = 10
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -572,8 +520,6 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 30
|
speed = 30
|
||||||
haste_speed = 50
|
|
||||||
slow_speed = 10
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -589,8 +535,6 @@ defense_damage = 0
|
||||||
evasion = 25
|
evasion = 25
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 70
|
speed = 70
|
||||||
haste_speed = 90
|
|
||||||
slow_speed = 50
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -607,8 +551,6 @@ defense_damage = 0
|
||||||
evasion = 13
|
evasion = 13
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 30
|
speed = 30
|
||||||
haste_speed = 50
|
|
||||||
slow_speed = 10
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -624,8 +566,6 @@ defense_damage = 0
|
||||||
evasion = 30
|
evasion = 30
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 80
|
speed = 80
|
||||||
haste_speed = 90
|
|
||||||
slow_speed = 50
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -641,8 +581,6 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
haste_speed = 55
|
|
||||||
slow_speed = 15
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -658,8 +596,6 @@ defense_damage = 0
|
||||||
evasion = 7
|
evasion = 7
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 50
|
speed = 50
|
||||||
haste_speed = 70
|
|
||||||
slow_speed = 20
|
|
||||||
decision_attack_probability = 95
|
decision_attack_probability = 95
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -675,8 +611,6 @@ defense_damage = 0
|
||||||
evasion = 8
|
evasion = 8
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
haste_speed = 55
|
|
||||||
slow_speed = 15
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -693,8 +627,6 @@ defense_damage = 0
|
||||||
evasion = 7
|
evasion = 7
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 65
|
speed = 65
|
||||||
haste_speed = 85
|
|
||||||
slow_speed = 40
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -710,8 +642,6 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 40
|
speed = 40
|
||||||
haste_speed = 60
|
|
||||||
slow_speed = 20
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -727,8 +657,6 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
haste_speed = 45
|
|
||||||
slow_speed = 10
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -744,8 +672,6 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 50
|
speed = 50
|
||||||
haste_speed = 65
|
|
||||||
slow_speed = 20
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -761,8 +687,6 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
haste_speed = 45
|
|
||||||
slow_speed = 10
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -778,8 +702,6 @@ defense_damage = 0
|
||||||
evasion = 40
|
evasion = 40
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 50
|
speed = 50
|
||||||
haste_speed = 80
|
|
||||||
slow_speed = 30
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 100
|
decision_flee_probability = 100
|
||||||
|
@ -795,8 +717,6 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 20
|
speed = 20
|
||||||
haste_speed = 40
|
|
||||||
slow_speed = 10
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 50
|
decision_defend_probability = 50
|
||||||
decision_flee_probability = 50
|
decision_flee_probability = 50
|
||||||
|
@ -812,8 +732,6 @@ defense_damage = 0
|
||||||
evasion = 25
|
evasion = 25
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 65
|
speed = 65
|
||||||
haste_speed = 85
|
|
||||||
slow_speed = 45
|
|
||||||
decision_attack_probability = 70
|
decision_attack_probability = 70
|
||||||
decision_defend_probability = 20
|
decision_defend_probability = 20
|
||||||
decision_flee_probability = 10
|
decision_flee_probability = 10
|
||||||
|
@ -829,8 +747,6 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
haste_speed = 95
|
|
||||||
slow_speed = 50
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -845,8 +761,6 @@ defense_damage = 0
|
||||||
evasion = 30
|
evasion = 30
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 20
|
speed = 20
|
||||||
haste_speed = 50
|
|
||||||
slow_speed = 10
|
|
||||||
decision_attack_probability = 90
|
decision_attack_probability = 90
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -864,8 +778,6 @@ defense_damage = 0
|
||||||
evasion = 30
|
evasion = 30
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
haste_speed = 90
|
|
||||||
slow_speed = 30
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -881,8 +793,6 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 35
|
speed = 35
|
||||||
haste_speed = 45
|
|
||||||
slow_speed = 10
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -898,8 +808,6 @@ defense_damage = 0
|
||||||
evasion = 1
|
evasion = 1
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 20
|
speed = 20
|
||||||
haste_speed = 40
|
|
||||||
slow_speed = 10
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 10
|
decision_defend_probability = 10
|
||||||
decision_flee_probability = 80
|
decision_flee_probability = 80
|
||||||
|
@ -915,8 +823,6 @@ defense_damage = 0
|
||||||
evasion = 45
|
evasion = 45
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
haste_speed = 90
|
|
||||||
slow_speed = 55
|
|
||||||
decision_attack_probability = 70
|
decision_attack_probability = 70
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 30
|
decision_flee_probability = 30
|
||||||
|
@ -932,8 +838,6 @@ defense_damage = 0
|
||||||
evasion = 65
|
evasion = 65
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 65
|
speed = 65
|
||||||
haste_speed = 85
|
|
||||||
slow_speed = 30
|
|
||||||
decision_attack_probability = 70
|
decision_attack_probability = 70
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 25
|
decision_flee_probability = 25
|
||||||
|
@ -949,8 +853,6 @@ defense_damage = 0
|
||||||
evasion = 60
|
evasion = 60
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 70
|
speed = 70
|
||||||
haste_speed = 80
|
|
||||||
slow_speed = 20
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 100
|
decision_flee_probability = 100
|
||||||
|
@ -966,8 +868,6 @@ defense_damage = 0
|
||||||
evasion = 45
|
evasion = 45
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 50
|
speed = 50
|
||||||
haste_speed = 60
|
|
||||||
slow_speed = 15
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 100
|
decision_flee_probability = 100
|
||||||
|
@ -983,8 +883,6 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 65
|
speed = 65
|
||||||
haste_speed = 80
|
|
||||||
slow_speed = 20
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1000,8 +898,6 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 65
|
speed = 65
|
||||||
haste_speed = 85
|
|
||||||
slow_speed = 45
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1017,8 +913,6 @@ defense_damage = 0
|
||||||
evasion = 30
|
evasion = 30
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 60
|
speed = 60
|
||||||
haste_speed = 80
|
|
||||||
slow_speed = 40
|
|
||||||
decision_attack_probability = 75
|
decision_attack_probability = 75
|
||||||
decision_defend_probability = 20
|
decision_defend_probability = 20
|
||||||
decision_flee_probability = 5
|
decision_flee_probability = 5
|
||||||
|
@ -1034,8 +928,6 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 50
|
speed = 50
|
||||||
haste_speed = 70
|
|
||||||
slow_speed = 30
|
|
||||||
decision_attack_probability = 65
|
decision_attack_probability = 65
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 25
|
decision_flee_probability = 25
|
||||||
|
@ -1051,8 +943,6 @@ defense_damage = 0
|
||||||
evasion = 1
|
evasion = 1
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 20
|
speed = 20
|
||||||
haste_speed = 40
|
|
||||||
slow_speed = 10
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 10
|
decision_defend_probability = 10
|
||||||
decision_flee_probability = 80
|
decision_flee_probability = 80
|
||||||
|
@ -1068,8 +958,6 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 50
|
speed = 50
|
||||||
haste_speed = 70
|
|
||||||
slow_speed = 30
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1085,8 +973,6 @@ defense_damage = 0
|
||||||
evasion = 30
|
evasion = 30
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
haste_speed = 90
|
|
||||||
slow_speed = 55
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1102,8 +988,6 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 30
|
speed = 30
|
||||||
haste_speed = 50
|
|
||||||
slow_speed = 10
|
|
||||||
decision_attack_probability = 45
|
decision_attack_probability = 45
|
||||||
decision_defend_probability = 25
|
decision_defend_probability = 25
|
||||||
decision_flee_probability = 30
|
decision_flee_probability = 30
|
||||||
|
@ -1119,8 +1003,6 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 70
|
speed = 70
|
||||||
haste_speed = 90
|
|
||||||
slow_speed = 40
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1136,8 +1018,6 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 30
|
speed = 30
|
||||||
haste_speed = 50
|
|
||||||
slow_speed = 10
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 5
|
decision_defend_probability = 5
|
||||||
decision_flee_probability = 85
|
decision_flee_probability = 85
|
||||||
|
@ -1153,8 +1033,6 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 35
|
speed = 35
|
||||||
haste_speed = 70
|
|
||||||
slow_speed = 20
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -1170,8 +1048,6 @@ defense_damage = 0
|
||||||
evasion = 40
|
evasion = 40
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
haste_speed = 90
|
|
||||||
slow_speed = 35
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 100
|
decision_flee_probability = 100
|
||||||
|
@ -1187,8 +1063,6 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 30
|
speed = 30
|
||||||
haste_speed = 40
|
|
||||||
slow_speed = 20
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1204,8 +1078,6 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 65
|
speed = 65
|
||||||
haste_speed = 85
|
|
||||||
slow_speed = 35
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1221,8 +1093,6 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 60
|
speed = 60
|
||||||
haste_speed = 70
|
|
||||||
slow_speed = 45
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -1238,8 +1108,6 @@ defense_damage = 0
|
||||||
evasion = 15
|
evasion = 15
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 40
|
speed = 40
|
||||||
haste_speed = 70
|
|
||||||
slow_speed = 25
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1255,8 +1123,6 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 50
|
speed = 50
|
||||||
haste_speed = 70
|
|
||||||
slow_speed = 35
|
|
||||||
decision_attack_probability = 65
|
decision_attack_probability = 65
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 25
|
decision_flee_probability = 25
|
||||||
|
@ -1272,8 +1138,6 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 35
|
speed = 35
|
||||||
haste_speed = 50
|
|
||||||
slow_speed = 20
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 10
|
decision_defend_probability = 10
|
||||||
decision_flee_probability = 80
|
decision_flee_probability = 80
|
||||||
|
@ -1289,8 +1153,6 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 70
|
speed = 70
|
||||||
haste_speed = 85
|
|
||||||
slow_speed = 45
|
|
||||||
decision_attack_probability = 80
|
decision_attack_probability = 80
|
||||||
decision_defend_probability = 15
|
decision_defend_probability = 15
|
||||||
decision_flee_probability = 5
|
decision_flee_probability = 5
|
||||||
|
@ -1306,8 +1168,6 @@ defense_damage = 0
|
||||||
evasion = 8
|
evasion = 8
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 65
|
speed = 65
|
||||||
haste_speed = 80
|
|
||||||
slow_speed = 35
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1323,8 +1183,6 @@ defense_damage = 0
|
||||||
evasion = 50
|
evasion = 50
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
haste_speed = 90
|
|
||||||
slow_speed = 40
|
|
||||||
decision_attack_probability = 25
|
decision_attack_probability = 25
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 75
|
decision_flee_probability = 75
|
||||||
|
@ -1341,8 +1199,6 @@ defense_damage_probability = 75
|
||||||
evasion = 25
|
evasion = 25
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 45
|
speed = 45
|
||||||
haste_speed = 55
|
|
||||||
slow_speed = 25
|
|
||||||
decision_attack_probability = 35
|
decision_attack_probability = 35
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 65
|
decision_flee_probability = 65
|
||||||
|
@ -1358,8 +1214,6 @@ defense_damage = 0
|
||||||
evasion = 50
|
evasion = 50
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
haste_speed = 90
|
|
||||||
slow_speed = 40
|
|
||||||
decision_attack_probability = 25
|
decision_attack_probability = 25
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 75
|
decision_flee_probability = 75
|
||||||
|
@ -1375,8 +1229,6 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 45
|
speed = 45
|
||||||
haste_speed = 65
|
|
||||||
slow_speed = 25
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 10
|
decision_defend_probability = 10
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1392,8 +1244,6 @@ defense_damage = 0
|
||||||
evasion = 50
|
evasion = 50
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
haste_speed = 90
|
|
||||||
slow_speed = 40
|
|
||||||
decision_attack_probability = 25
|
decision_attack_probability = 25
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 75
|
decision_flee_probability = 75
|
||||||
|
@ -1409,8 +1259,6 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 50
|
speed = 50
|
||||||
haste_speed = 60
|
|
||||||
slow_speed = 30
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 40
|
decision_defend_probability = 40
|
||||||
decision_flee_probability = 60
|
decision_flee_probability = 60
|
||||||
|
@ -1426,8 +1274,6 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 35
|
speed = 35
|
||||||
haste_speed = 50
|
|
||||||
slow_speed = 25
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 10
|
decision_defend_probability = 10
|
||||||
decision_flee_probability = 80
|
decision_flee_probability = 80
|
||||||
|
@ -1443,8 +1289,6 @@ defense_damage = 0
|
||||||
evasion = 27
|
evasion = 27
|
||||||
category = "boss"
|
category = "boss"
|
||||||
speed = 63
|
speed = 63
|
||||||
haste_speed = 85
|
|
||||||
slow_speed = 53
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -1461,8 +1305,6 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "boss"
|
category = "boss"
|
||||||
speed = 68
|
speed = 68
|
||||||
haste_speed = 88
|
|
||||||
slow_speed = 48
|
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -1478,8 +1320,6 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 55
|
speed = 55
|
||||||
haste_speed = 75
|
|
||||||
slow_speed = 35
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1495,8 +1335,6 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 15
|
speed = 15
|
||||||
haste_speed = 20
|
|
||||||
slow_speed = 10
|
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
|
12
update.json
12
update.json
|
@ -1,22 +1,18 @@
|
||||||
{
|
{
|
||||||
"homepage": "https://github.com/Stephen-Seo/TurnBasedMinecraftMod",
|
"homepage": "https://github.com/Stephen-Seo/TurnBasedMinecraftMod",
|
||||||
"1.21.3": {
|
"1.21.3": {
|
||||||
"1.26.5": "Config improvements, NeoForge 21.3.11-beta.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
|
||||||
"1.26.4": "Add player-specific config, NeoForge 21.3.6-beta.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
|
||||||
"1.26.3": "Ported to NeoForge 21.3.2-beta (MC 1.21.3), minor tweak to packet.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md"
|
"1.26.3": "Ported to NeoForge 21.3.2-beta (MC 1.21.3), minor tweak to packet.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md"
|
||||||
},
|
},
|
||||||
"1.21.1": {
|
"1.21.1": {
|
||||||
"1.26.5-MC-1.21.1": "Config improvements, NeoForge 21.1.74.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
|
||||||
"1.26.4-MC-1.21.1": "Add player-specific config, NeoForge 21.1.73.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
|
||||||
"1.26.3-MC-1.21.1": "Minor tweak to packet.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
"1.26.3-MC-1.21.1": "Minor tweak to packet.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
||||||
"1.26.2": "Display Entities on attack menu in BattleGUI.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
"1.26.2": "Display Entities on attack menu in BattleGUI.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
||||||
"1.26.1": "Ported to NeoForge 21.1.72, leave BattleGUI with Escape key, MC music paused in battle properly.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
"1.26.1": "Ported to NeoForge 21.1.72, leave BattleGUI with Escape key, MC music paused in battle properly.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
||||||
"1.26.0": "Ported to NeoForge 21.1.69, client config.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md"
|
"1.26.0": "Ported to NeoForge 21.1.69, client config.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md"
|
||||||
},
|
},
|
||||||
"promos": {
|
"promos": {
|
||||||
"1.21.3-latest": "1.26.5",
|
"1.21.3-latest": "1.26.3",
|
||||||
"1.21.3-recommended": "1.26.5",
|
"1.21.3-recommended": "1.26.3",
|
||||||
"1.21.1-latest": "1.26.5-MC-1.21.1",
|
"1.21.1-latest": "1.26.3-MC-1.21.1",
|
||||||
"1.21.1-recommended": "1.26.5-MC-1.21.1"
|
"1.21.1-recommended": "1.26.3-MC-1.21.1"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue